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I know this is intended for CO-OP, but I think if I bring my friend, he will also have difficulty playing this map above the normal level, and why am I trying to play it alone? Because there is a CO-OP campaign that I have played that adds to the challenge and I really enjoy playing it, so in conclusion, this campaign is very good in concept but the execution is not optimal.
The underwater part is short but I think it's best if it's not there.
Some comments point out that the finale is bad, but I think otherwise. A matter of fact, I enjoy it, but it's a bit too underwhelming.
The only complaint I have is in Chapter 3 where there's a room FULL OF WHITE BARRELS RIGHT AFTER YOU JUMP OUTTA THE VENTS. If that's not a troll, I dunno what is.
At its best, it's only alright, and looks pretty good. At its worst, it's just a confusing mess of tight corridors, holes and poor directions. Also, tanks in this campaign are insane because of lack of space to kite them.
I tried to play with the Bots but unfortunately it doesn't work
the bot stood at the starting event and never move on that spot (they only move during the specials attack the bot), even if they move
They don't move to the player, even if the player are close to the bot
that could be a glitch or a bug, but i will replay again (tomorrow) to see if it occur again
I like the flood traveling, very unique and the extraordinary compare to the other custom maps
Also using a boat as a map is really good and i love to see more of the map similar to this