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summary.
dinos can be force spawned
dinos auto despawn even if despawn interval is off.
server is hard capped to 50,000 max dinos and x300 rate.(plenty of room)
I removed all vanilla spawn containers from the map and just using these spawners to bring in exact creatures i want.
Modded dinosaurs even with correct blueprint, do not get added to any list in the left side UI.
This guy claims this as his personal backup, but if personal - I wonder why he set it to public.
Want to have a look?
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/comments/3422233979
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3422223845
admincheat scriptcommand simplespawners
I used it so much in ASE
I have the mod installed on several servers. But really I have dedicated time this last week.
Is there something that I am not sure ... the tool to create a players spawn does it work? Because I created 2 or 3 points and do not work. That is they do not appear in Respawn places that the players select when they are reborn or enter the server ... do you not work?
Thanks for the help
■
Hola.
Tengo el mod instalado en varios servidores. Pero realmente, le he dedicado tiempo esta ultima semana.
Hay algo que no tengo claro... la herramienta para crear un spawn de players, funciona? porque he creado 2 o 3 puntos y no funcionan. O sea, no aparecen en los lugares de respawn que los players seleccionan al renacer o entrar en el servidor... Quizás no funciona?
Gracias por la ayuda
I cannot install it on my Gportal Server. I copied the link into the tap where you usally add mods. It sadly doesnt finde/doesnt let me add the mod. I tested the mod fiirst in singleplayer it works there I also have played on an Gportal server before with this mod.
Does anybody know an solution?
Many Thanks
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7b085b9d9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2648]
ShooterGame.exe!GuardedMain() (0x00007ff7b085632c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7b085cf4a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7b085d099) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b4413de1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fff6ba9e8d7) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff6dc3bf2c) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff6dc3bf2c) + 0 bytes [UnknownFile:0]
once the spawners are set, numbers put the spawners will automaticly start spawning them under those limits, correct?
You also said "install it to my save". You mean single player?
Glad it's working for you