Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
hay guys i gest thats it...
It's a temporary report, but the shape of the model has been completed.
Just in case, 1. First of all, please give up neon because it is made with emphasis on polygons. 2 Lizards are bipedal. It does not implement custom animations. 3. Please understand that the originality is strong in making. 4. Since there are many types, I think that the capacity will increase. 5. I didn't draw the illustration, so it will take a while.
thank you!
Sure, there was an official NightSulgcat, but I didn't have any hope, so I put it off.
※[RE] was removed because the number of NPCs in the separate [Slugcat Player Model + NPC_plus] exceeds 255 (maximum of 256 or more is not possible).
As a supplement, [Slugcat_TheMonk Player Model + NPC] is also updated at the same time with different colors.
I love the cute artstyle
It's great and so is the ori model too.
Congration you done it!
It is possible, but the capacity will increase. However, if you increase the capacity too much, it will have a big impact on the separate [Slugcat Player Model + NPC_plus], so is it possible to publish the additional nightcats excluding [RE]?
I can make it, but since I'm making it mainly for bipedal walking, if it's really okay, I'll consider it.
(※There are no plans to create new custom animations for quadruped walking.
If you explain here, it will be very long.
All player models published in the workshop are made in the same way.
If you're using Garry's Mod, you're probably using an older version.
I think that the file is missing because the specification of Garry's Mod has been changed due to the update. (Other than Garry's Mod, it has been changed as follows.
If that doesn't work, we recommend reinstalling Garry's Mod.
OLD:
C: \ Program Files (x86) \ Steam \ steamapps \ common \ GarrysMod \ garrysmod \ addons.
NEW:
C: \ Program Files (x86) \ Steam \ steamapps \ workshop \ content \ 4000
It's a specification. The same is true for all published player models.