Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Now the sinicization can not be used
I understand that the author has moved on and I respect and support the decision 100%, but the game without this mod is literally unplayable for me.
(reposting since it fell off front page)
Hope someone continues this, it's very important for my joy needs.
Also, ClockworkC0rvus, I'm having the same problem as you. I had assumed that the "Max" slider under "(Advanced) Tile Distance Between Faction Groups" would solve the issue, but that just causes like only 7 settlements total to show up around the world, as well as a bunch of red errors. Either I'm doing something wrong, or I'm reading it wrong and that one's too specific for what I need. I'm trying the "Min" slider now. Had it on the lowest it could go, but I feel like the "Center Tile" option might be my ace in the hole... If I can figure out how it works.
I'm not the mod developer so I am not 100% on this, but I assume the slider affects distance between settlements, not the level of density. So a lower number actually means *higher* density, thus more "crowded", than a high number. Because the higher number would mean more distance between settlements.
For some reason, however, the clumps tend to clump together as well, with pretty much all of them being within 1/8th of the world, and often right next to each other (or mixed in with each other). That isn't ideal, how do I get them to stop doing this?
And why does decreasing the base density increase the crowdedness?
Good mod thats definetily a must have for me from now on but its a bit confusing
Btw, I'm still not sure about what you meant by "The center of the open area" regarding the Center Tile option.
- Rim-Hivers"
Why is that? is it a hard incompatibility?