RimWorld

RimWorld

LWM's Deep Storage
4,447 Comments
G N1uSty 22 hours ago 
1.6 plz
Garret 22 hours ago 
Alright, I'm 95% of the way there:
https://github.com/mdrain18/RimWorld-LWM.DeepStorage

Just need to figure out how to get the items to draw ontop of the containers...
that might be an Def XML thing and not a C# class.

Feel free to test this out, just download the updated dll files and create a 1.6 folder with the xmls in it and you should be good to go. If you dont know how to do that... not sure what to tell you :)
Fralee 20 Jul @ 9:02pm 
@ Привет, подстрижися
its not updated for 1.6 yet so thats why i is not working
"Content" button is not functioning, does not display stored items
dagoonite 19 Jul @ 7:03am 
Baby takes priority over mods! Congrats!
Fralee 18 Jul @ 2:46pm 
@ Xeo that is a great mod but its missing a fridge, Deep Storage seems the be the best one for a fridge ( the deep fridge)
toothless420 18 Jul @ 2:07pm 
Grats on the baby. Thank you for the mod.
Xeo 18 Jul @ 1:06pm 
Love this mod, but the dev might be busy enjoying REAL LIFE, so we can all just chill and be patient.
Good Alternative: LWM Adaptive Storage
KingAlemao 18 Jul @ 6:33am 
1.6v?
keatingfamily2001 18 Jul @ 4:42am 
I didn't know how much I loved this mod until it wasn't available in 1.6
ermakov1984.vladimir 17 Jul @ 11:29pm 
Pleeeeeeease:Olivia_story:
Hugh Mungus 17 Jul @ 10:18pm 
Sorta works in 1.6. Can store items but "Content" button is not functioning
The 17 Jul @ 9:15am 
Congrats on the baby!
蒋瑞元 17 Jul @ 6:04am 
1.6 need you!!!
Samona 17 Jul @ 12:40am 
please 1.6
LX 16 Jul @ 9:36pm 
@371620642 这玩意应该永远停留在1.5了
Graydient05 16 Jul @ 8:50pm 
@ghostwish it is because nearly every modded player uses it. therefore you get a larger pool of potential weirdos
VitaKaninen 16 Jul @ 6:30pm 
I find it funny that everyone is congratulating them on the new baby, but that description was posted over a year ago.
Fralee 16 Jul @ 6:24pm 
@Sniper Bob
for some reason that took me longer to catch what you were talking about :cubelol:
Sniper Bob 16 Jul @ 5:45pm 
Put your baby in a growth vat until age 3 noob.

In all seriousness congratulations on the baby.
Fralee 16 Jul @ 3:36pm 
that deep fridge is the best thing in rim-world, its a must
the game is almost unplayable without a fridge and storage options... im surprised they didnt add them into the base game

i do hope this one is updated soon :cubetogue:
nattylite 16 Jul @ 1:15pm 
It's actually hilarious that I completely forgot that these storage items aren't in the base game. After updating to 1.6 I couldn't figure out why the game wasn't behaving as expected xD

Pay no mind to the people yelling at you to update. Honestly, Ludeon should take some notes from what you're doing and implement it into the game. I hope you and your family are doing well, staying safe and healthy in 2025. <3

In the meantime, I'll be looking for a previous fork that's hopefully been updated.
Ghostwish 16 Jul @ 11:32am 
Thing is, it seems like this mod gets way more of the obnoxious sort than others???
space_can 16 Jul @ 11:22am 
damn these people are obnoxious
Yippo the Clown 16 Jul @ 10:51am 
I'm not going to whine for an update, but I would be grateful if Mx. Author could confirm whether an update will be worked on so that, if not, I can look for an alternative. Happy to wait if it'll come sooner or later, but hard to tell the difference between that and an abandoned mod :)
371620642 16 Jul @ 8:10am 
need 1.6!!!!!!!!!!!!!!!!
KAFE 16 Jul @ 7:32am 
1..6:os_niko::os_pancakes:
1.6 ??????
El Gordo Dan 15 Jul @ 6:21pm 
@Ghostwish Are you that soft? Go and cry with ur mama. VLLC
AbradolfLinclor 15 Jul @ 3:30pm 
@Ghostwish You know what? I am gonna ask for 1.6 update even harder now.

WHERE 1.6 UPDATE????? D:
Ghostwish 15 Jul @ 3:49am 
I'm just reporting everyone who spams the mod for updates at this point. :steambored:
击空明兮凌云志 15 Jul @ 2:13am 
plz plz ~~~~
Feral Art 15 Jul @ 1:11am 
1,6 <3
猫锤 15 Jul @ 12:55am 
1.6 plz:steamsad:
bradson 14 Jul @ 4:27am 
Not to be rude, but if you're looking for storage mods without the C# features here, including mass limits and storing delays, then consider using steam's search for storage with the version tag limited to 1.6. Several such forks do exist and are public.
TiraboTurbos 14 Jul @ 2:59am 
Was a fork posted pack when 1.4 or 1.5 first came out? Could someone make a fork for 1.6? There's a link to the code right there at the bottom of the description. I would do it if I knew anything about code.
I need 1.6 pls
Garret 13 Jul @ 10:04pm 
Okay, so 3 things.
1) Base game added backend logic that this mod was doing
2) I got it to work with this mods code, but the items dont show. And since this code is taking over, the base game shelves dont show anything either. They are there, the graphic is under the building graphic
3) Easiest thing to do would be to modify the XML files and remove any reference to the backend code of this mod. When I did that, the mod works. Only thing that doesnt work is the increased time it takes to "put something" into the skip or shelves etc
Onyx 13 Jul @ 10:00pm 
Make a pull request on GitHub to LWM's repo and try to contact her on Discord.
Garret 13 Jul @ 8:46pm 
Once I'm done.. not sure how I'm going to get you guys the updated dll...
Garret 13 Jul @ 8:45pm 
Alright, halfway there. Got it to start with zero errors. Fixing an issue with the items not showing in the Skip
mait 13 Jul @ 6:02pm 
@ Garret it's updated now!
Garret 13 Jul @ 5:53pm 
So, even if I fix this mod, its dependant on hugslib which is currently out of date as well. I would have to decouple the mod from HugsLib and that could take a minute lol
Caerbannog 13 Jul @ 4:04pm 
This is one of the most useful mods to me, definitely in my top 10 must haves. No one else has been able to do clean storage like this.

After playing with deep storage for years, I tried to play vanilla and it was an affront to my eyes lmao.
fireflyinthdark 13 Jul @ 8:23am 
@Judge Dread The issue is someone would need to know how to fix the identified problem to do a continuation. I know which part of the mod is causing the issue but actually fixing that is beyond me. And I don't have anything to compile a new .dll anyway.

I'm not really a rimworld modder but I'm pretty sure this would entail decompiling the LWM.DeepStorage.dll, then modifying Patch_GenThing_ItemCenterAt.cs (to match with Rimworld 1.6's Assembly-CSharp.dll ). Specifically I think the issue is the transpiler in that file / the IL code instructions, where the constants or (formerly 0.11f and 0.24f) changed in 1.6 or what follows them changed, affecting something to do with signature method vector 3. It's making the mod crash while trying to set up (ModInIt / static constructor of main initialization).
POom 13 Jul @ 6:15am 
1.6 please
Ghostwish 13 Jul @ 4:47am 
How is the kiddo, by the way? Raising hell yet? :steamhappy:
Redknight910 13 Jul @ 2:11am 
Congrats on the new baby. Settle in, and take care of the little one, don't worry about all the impatient folks, they can wait, despite what they may think.
LittleZ 13 Jul @ 12:20am 
father ,pls update 1.6 !! father ~~~~
zxcvbnm 12 Jul @ 8:38pm 
1.6