Arma 3
TIOW ACE Compatability Mod (No Longer Updated)
18 Comments
mariomaruy112 21 Oct, 2022 @ 1:26pm 
is this mod still working?
Sabre One  [author] 17 Apr, 2021 @ 8:10pm 
Hello all, I have put a recent announcement in the description.
Kriegsman 15 Apr, 2021 @ 9:09am 
Everything seems to work relatively well, but I get a black error popup box about frags and frag_spall on occasion. The mission in particular is using Orks (who use what appears to be m67's), but I haven't tested thoroughly enough to see if it effects all grenades for all factions.
stellii 15 Sep, 2020 @ 8:54am 
Is it working now?
G A T O M I C 4 Sep, 2020 @ 10:51am 
Update
Dreadnought Toaster 7 Jun, 2020 @ 7:57am 
@Sabre one
This file is several ACE updates out of date. Any plans to fix it?
TGLBlackbeard 17 May, 2020 @ 8:56pm 
@sabre one are you looking to update this mod compat? as it is needed for it to work alongside the current ACE settings.
honger 10 May, 2020 @ 12:48am 
will this mod be updated to work with new ACE?
Maki 27 Nov, 2019 @ 7:18pm 
+1 Broken key
Pavel 25 May, 2019 @ 6:25am 
This mod's key that's in the key folder is not the correct one, which isn't allowing me to use it on my dedicated server.
LavaVain9 18 May, 2019 @ 7:23am 
@NEKO turn over heat off in the ace setting
NEEX 2 Mar, 2019 @ 6:06am 
Found a bug where the Bolters overheat after firing half a magazine on single shot
Havok 18 Jan, 2019 @ 7:27am 
More specifically: "tiow_ace_mod.pbo" is not signed
Havok 18 Jan, 2019 @ 7:25am 
Signature key (.bikey) is outdated
WT_GamerGirl 14 Jan, 2019 @ 11:50am 
okay that makes sence now thank you for clearing that up, :)
Sabre One  [author] 12 Jan, 2019 @ 11:05am 
The agreement has nothing to do with rather your community is private or not. It means that any deratives of this mod (I.E you make your own based on this code). Needs to be public and with a github, so people can benefit from any changes you made.
WT_GamerGirl 12 Jan, 2019 @ 1:22am 
or at least until we remove ace from our server? we currently are trying to count all of our ammunition, sort it out to be able to remove ace and get our stuff back and begin the process of bring the D.S.P.I equipment to our server without the need to use ace, I don't know how long it will take but it will happen soon, it isn't an easy mod to get rid of, so just let us get our stuff ready, and we will remove ace from our mods list and who wont need to worry about a thing, the D.S.P.I are not selfish, it is a protection team, and we are here to help prevent unauthorized hacking to others privet computers, so we just need time.
WT_GamerGirl 12 Jan, 2019 @ 1:07am 
so there is a concern with something you said above, you said no privet hosting, however the problem i have is i run an army the uses ace but we also are using arma 3 and a real tool for cyber war. ace helps us wish making the job easier but my army has to be privet due to something a bit more serious, technically you can think of it as real life war only in a video game, I am currently not allowed to let anyone on the D.S.P.I server, Can you please make an exception? if we let anyone on, to us we might mistake you as a real threat to our agency. and we have had that happen before and it didn't end well and i have that gilt to this day.