RimWorld

RimWorld

[NL] Facial Animation - WIP
1,559 Comments
тетеря, блин 20 Jul @ 3:32pm 
thanks for updating! is it possible to make a framework that would allow having different types of faces per different factions? Or maybe bound to a gene. It would be super cool to make different factions look differently, something like nations. I mean, there are so many cool retextures waiting to be integrated all together.
Svela 19 Jul @ 7:25pm 
I'd say keep the statue faces. That is both hilarious and terrifying. Maybe make it a mod option so people can disable it at their own discretion or something.
Holarula 18 Jul @ 11:54pm 
WARNING: The statues' eyes are still. They don't move. You should not see blinking or eye movement on any statue.
If you see or think you see eye movement:
1. Look away immediately! No staring.
2. Stay calm. Remind yourself that this is an illusion.
3. Leave the exhibit naturally without looking back.

Absolutely prohibited:
Touching the statue (especially the face).
Staring into the statue's eyes for a long time (>10 seconds).
Using a flashlight near the statue.
Talking to or taunting the statue.

(Written on the back of the brochure):
... Remember, statues don't blink... unless they want you to see...
Smiley Face Killer 17 Jul @ 11:37pm 
The statue thing is hilarious, creeped me right out when I zoomed in to look at our leaders glorious statue to see it blinking back at me. I love it but definitely needs a fix lol
她说我不如她爸 17 Jul @ 7:31pm 
TAT
C0lin2000 17 Jul @ 9:58am 
my statue has now face ?!
m0i XozYa!N 16 Jul @ 10:21am 
It took me a couple of minutes to realize that I wasn't imagining that the statue was blinking xd
Khorne Flakes 15 Jul @ 2:15pm 
Could you please allow us to disable facial animation for custom xenotypes? Maybe through a gene?
RTOmega 15 Jul @ 12:29pm 
Statues blink. XD

Also they change facial expression when reloading (idk if this is caused by this mod)
ƎNA 15 Jul @ 10:32am 
Please, fix statues!
Deggial 14 Jul @ 12:14pm 
LOL!
I came here to report that the new colonist statues are a bit ... creepy.
Is this the new 'terror sculpture'? :D

I thought I would be the first to notice!
But of course not!

A fix would be appreciated.
For peace of mind.
TheTime 14 Jul @ 8:07am 
CameraPlus.Tools:GetMainColor (Verse.Pawn)
CameraPlus.DotTools:GetMarkerColors (Verse.Pawn,UnityEngine.Color&,UnityEngine.Color&)
CameraPlus.DotDrawer:DrawDots (Verse.Map)
CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch:Postfix ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (Verse.DynamicDrawManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
TheTime 14 Jul @ 8:07am 
log is here
Exception setting up dynamic nodes for 西比里: System.InvalidCastException: Specified cast is not valid.
[Ref 3E9A1ADB] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderTree.TrySetupGraphIfNeeded_Patch0 (Verse.PawnRenderTree)
Verse.PawnRenderTree:EnsureInitialized (Verse.PawnRenderFlags)
TheTime 14 Jul @ 8:06am 
It seems to be incompatible with the Vanilla Factions Expanded - Medieval 2 mod. The pawn's head is the original one.
Zerosoka 14 Jul @ 5:46am 
When using this mod the default hair is to big for the head model. Is there a way to adjust this setting? Love this mod!
Wex 13 Jul @ 5:32am 
statue animations are so creepy, hope it gets fixed soon
Sliver 12 Jul @ 9:11pm 
can confirm that the inanimate statue has an animated face, beautiful mod
donny 12 Jul @ 5:24pm 
this mod eats tps rn
Odium 12 Jul @ 11:30am 
Is this Odyssey ready? Im getting mixed results on that answer
D1cjun 12 Jul @ 5:59am 
1-6 1-6 1-6 -16 pls pls pls
GameofGames 11 Jul @ 11:52pm 
It works however I have noticed that with this mod enabled it seems that blueprints don't work correctly unless zoomed in at a certain distance.
Noire 11 Jul @ 6:19pm 
Yes 1.6. I love you
miki 11 Jul @ 5:45pm 
thank you for this great mod and the update, nals!
one thing i have noticed is that with the new pawn statues (either 1.6 or odyssey), they still move their face and eyes, which is slightly unsettling ^^
Zef 11 Jul @ 12:27pm 
when i disable UNAGI Vanilla Hairs everything works again.. weird
Zef 11 Jul @ 12:15pm 
I'm having issues right clicking on objects when i have this and the [NL] Facial Animation - Experimental mod enabled.

When i disable these mods the right clicking on objects (like butcher table to butcher animals) works again.
A homeless orphan 10 Jul @ 11:43pm 
Thanks for the update
DankNova 10 Jul @ 4:04pm 
Thank you for the update!!
Thank you very much:love_seagull:!!
Willow 7 Jul @ 4:08pm 
I am seeing two sets of eyes when I edit a character with character editor, trying to figure out where this is coming from but there are two sets of eyes and I am not sure where to even begin figuring this one out.
Gustav 7 Jul @ 10:46am 
Masterful Work! Thanks for your contribution
MezzerliptikJay 7 Jul @ 7:25am 
Thank you so much for the update
IVANko 7 Jul @ 2:34am 
Thanks for 1.6 cant live without this mod :slimetabby:
Oeilvert 7 Jul @ 12:33am 
助かりました、ありがとう🙏
yooooo!1.6!!!!nice!!!
UNA 6 Jul @ 9:32pm 
更新対応ありがとうございます、いつも素晴らしいMODをありがとうございます!
Kipyat 6 Jul @ 5:23pm 
oh my god
Ryukotsei 6 Jul @ 3:36pm 
:praisesun:
KOTL Gaming 6 Jul @ 12:43pm 
Thank youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
jkattner 6 Jul @ 11:25am 
Thank you for the update to 1.6! It makes my characters more alive!
OMG nals you're the best!!!
An acquaintance 6 Jul @ 9:03am 
Finally
Danifox 6 Jul @ 5:14am 
thank you for the update!
Head 6 Jul @ 4:35am 
Thank you for the update
Bo0Mz 6 Jul @ 4:02am 
:steamhappy::steamhappy::steamhappy:
ARM 6 Jul @ 3:12am 
忙しいところ、ありがとうございます
本当に楽しみにしてました
青雨天 6 Jul @ 2:54am 
感谢更新!伟大!
高不成 6 Jul @ 2:45am 
Thank you so much. Without the mods you made, I wouldn't even want to play this game:steamhappy:
ももじる 6 Jul @ 2:27am 
本当にありがとう!:steamhappy:
Alihon 6 Jul @ 2:10am 
you are god !!
you are daddy !!
RAD EMERALD 6 Jul @ 2:01am 
YAY!!!!!!