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Look here. I parked my ship in a different place, and the rendering stopped again about seven tiles above the Grav engine. This is unlikely to be a coincidence.
I hope this helps you to track down the bug.
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3529329032
I've just used my shuttle to mine some plasteel on a different world tile.
There the map was rendered just fine.
Back on the gravship's tile, the map was broken again.
there seems to be an issue with my mini map.
Initially, the terrain is rendered completely white; everything else is fine.
The workaround is to switch 'Real Terrain Colour' off and on again.
This results in a map where the terrain is rendered black, which is less obstructive, and then, after a while, the bottom half of the map regenerates as desired.
The upper half never regains the terrain colours, though.
It looks like this:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3528810559
vertified integrity of game files
waited for steam to do its things
works fine now
This is the error
https://pastebin.com/jeHM7jX9
Did the gravship start and the UIs werent loading, checked the debug and saw this was the issue.
The map is drawn OKish (got empty spaces on top and below the map like panoramic movie on 4:3 tv) but the pawn positions are a little messed up as if the position is drawn based on % not actual x/y
htt {LINK REMOVED}ps:/imgur.com/a/5EBdDhF
here's what I'm talking about - the pawns are misplaced and the view frame is out of proportions too :)
Reminds me in command and conquer where you had to build a radar tower if you want your minimap to work.
I don't know what I did but I can't click on the minimap anymore to teleport my cameraview there.
It also doesn't show the box anymore that reflects where you are currently looking.
I've tried reloading the save.