RimWorld

RimWorld

Dubs Mint Minimap
665 Comments
SghHanzMullerSW 19 Jul @ 4:55am 
ment predator animals
SghHanzMullerSW 19 Jul @ 4:47am 
all animals on the minimap is a res square whit an X over them
Deggial 19 Jul @ 2:34am 
Even likely, I would say.
Look here. I parked my ship in a different place, and the rendering stopped again about seven tiles above the Grav engine. This is unlikely to be a coincidence.

I hope this helps you to track down the bug.

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3529329032
Dubwise  [author] 19 Jul @ 1:16am 
possible
Deggial 18 Jul @ 9:16pm 
Could it be related to the *gravship* rather than space?

I've just used my shuttle to mine some plasteel on a different world tile.
There the map was rendered just fine.
Back on the gravship's tile, the map was broken again.
Dubwise  [author] 18 Jul @ 5:39pm 
ah, if you're switching between maps maybe its not refreshing all of the sections of the map each time, also im aware of the white terrain bug but only in space
Deggial 18 Jul @ 9:53am 
Hi Dubwise,
there seems to be an issue with my mini map.

Initially, the terrain is rendered completely white; everything else is fine.
The workaround is to switch 'Real Terrain Colour' off and on again.
This results in a map where the terrain is rendered black, which is less obstructive, and then, after a while, the bottom half of the map regenerates as desired.
The upper half never regains the terrain colours, though.

It looks like this:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3528810559
Sirjames101 18 Jul @ 4:07am 
oh forgot some details on that bug report. im playing 1.6 with all DLC except anomaly. i do have rimhud installed.
Sirjames101 18 Jul @ 4:04am 
hey i been getting a bug where my ui will not load due to this mod. sometimes im able to get it to work by loading a different save then coming back to the one im trying to play. if i do this though the minimap is bugged. showing a chunk of the map from the other save.
Dubwise  [author] 16 Jul @ 5:54am 
yeah i have a lot of requests for that, i'll get to it eventually, bugs to fix first
m33n 16 Jul @ 5:50am 
Hi Dubwise, thank you for the great mod. The only problem I have is that minimap doesn't work great with unusual (not square) map sizes (for example with Better Map Sizes mod). It doesn't draw the whole map. Could you please check it? Thanks
Dr.bobo - Twistzz 1/2 16 Jul @ 2:54am 
mod king of rimworld
Isy 14 Jul @ 3:56pm 
initial error, UI failing to load upon loading a previously functional save and modset, console showing this mod involved
vertified integrity of game files
waited for steam to do its things
works fine now
TheMSday 14 Jul @ 11:53am 
Doesnt work on mac os
Nimn 13 Jul @ 5:45pm 
Works mostly fine for me now, but for 2 things. No map on space maps and i've done this both with a shuttle and land base while exploring, and a the ship itself on the space map. And when i loaded a game that was on an asteroid the ui was borked, couldn't open a menu at all except the esc menu. Otherwise, no issues. Disabling the mod fixed the menu issue, was surprised it caused it. Still using it, needs to be base game for sure.
Leviathan76 13 Jul @ 3:24pm 
The is mod is a must, not sure why it isn't in the vanilla base
Marti 13 Jul @ 11:13am 
hxl my map disappear too, after restart its ok
hxl 13 Jul @ 5:19am 
Mod is active, but doesn't seem to be displayed. Playing on Mac - could that make a difference?
CtrlAltFunk 12 Jul @ 5:39am 
The map mostly works fine for me with Odyssey, except that it doesn't display Mech clusters at all where normally they'd be red dots as enemies.
BokehBot 12 Jul @ 1:00am 
Great mod! Can you put the Monolith on the minimap? Have to look for it all the time on Odyssey now.
submeg 11 Jul @ 10:33pm 
seems to be all working here!
NIXIN 11 Jul @ 6:03pm 
You're right, I just revalidated game files and now it's working with all the mods enabled. Thanks!
VitaKaninen 11 Jul @ 5:55pm 
Yes, that is what I meant.
NIXIN 11 Jul @ 5:51pm 
@vitaKaninen do you mean just delete the config files from \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config? I have done so and removed all mods and there are no errors. I enable minimap and 2 errors show up and the tooltip issue comes back.
This is the error
https://pastebin.com/jeHM7jX9
VitaKaninen 11 Jul @ 3:55pm 
I had that same thing happen, but it was due to outdated config files, specifically from RimHud. Try clearing out your outdated config files from 1.5.
Dubwise  [author] 11 Jul @ 3:53pm 
im not seeing that bug, maybe mod compatibility issue
NIXIN 11 Jul @ 3:35pm 
FYI with this mod enabled, all the tooltips get stuck on screen when hovering over things like Rename or any of the debug icons.
Dubwise  [author] 11 Jul @ 8:59am 
pushed a fix
Dubwise  [author] 11 Jul @ 8:52am 
working on a fix
Kryth 11 Jul @ 8:34am 
Can confirm as well, doesnt work with the Odyssey DLC, removed it from my modlist and its fixed

Did the gravship start and the UIs werent loading, checked the debug and saw this was the issue.
rumbub 11 Jul @ 7:57am 
not work with dlc T.T
The Gunslinger 10 Jul @ 12:00pm 
Ty
Nishe 12 Jun @ 11:17pm 
the GOAT
󠀡󠀡Bolaum 12 Jun @ 4:12pm 
Thank you!
frame 12 Jun @ 3:38pm 
Thank you!
ZE 12 Jun @ 3:32pm 
it was so hard the one day before the map came back....... it was like a real struggle lol
polat.cal 12 Jun @ 3:10pm 
Oh mighty Dubwise, thank you kindly for update!
Ryukotsei 12 Jun @ 2:51pm 
Wooh 1.6, thanks.
Dubwise  [author] 12 Jun @ 2:50pm 
updated to 1.6
Agron™ 11 Jun @ 2:45pm 
just need to say. after custmizing it. its one of the best mods that helps you to know what happens on map
noszbytouj 23 May @ 4:46am 
Would love a better support for non uniform (non square) maps. I often challenge myself with small or "weird" maps like for example 195 width x 39 height.

The map is drawn OKish (got empty spaces on top and below the map like panoramic movie on 4:3 tv) but the pawn positions are a little messed up as if the position is drawn based on % not actual x/y

htt {LINK REMOVED}

here's what I'm talking about - the pawns are misplaced and the view frame is out of proportions too :)
Zedd 11 Apr @ 7:01am 
Don't know how anyone lives without this mod! Does anyone get a blue exclamation point that can't be resolved? I don't see how to get rid of it in options either...I don't appear to have as many options as the screenshots show
benke 25 Dec, 2024 @ 5:37pm 
ready
Mimrax 28 Nov, 2024 @ 1:40pm 
seria bom se o mapa fosse redondo
Xeonzs 3 Sep, 2024 @ 4:58pm 
Also thanks for adding the option for the minimap to only work once you have a comms console, and it going offline if you lose power (like a solar flare) very cool and immersive.
Reminds me in command and conquer where you had to build a radar tower if you want your minimap to work.
Xeonzs 3 Sep, 2024 @ 9:19am 
If anyone else runs into the issue, just restart the game
Xeonzs 3 Sep, 2024 @ 6:20am 
Is there somekind of hotkey that makes the minimap not interactable?
I don't know what I did but I can't click on the minimap anymore to teleport my cameraview there.
It also doesn't show the box anymore that reflects where you are currently looking.
I've tried reloading the save.
Xeonzs 3 Sep, 2024 @ 6:19am 
@slink click the cog wheel for settings, there is a resize slider.
Slink 18 Aug, 2024 @ 7:01pm 
Can you resize the map? I can't figure it out
VelxraTV 3 Aug, 2024 @ 3:36am 
I believe the error relates to SOS2 and ship battle maps.