RimWorld

RimWorld

RazzleDazzle! (1.0)
107 Comments
allpowertothesoviets 29 Jul, 2023 @ 6:17am 
I'm currently playing a single pawn colony and I would like to be able to perform on the mic and broadcast. can you tell me what files to edit please?
Patriote 16 Jan, 2022 @ 12:07pm 
just what the fuck..
Nuzz 7 Aug, 2020 @ 8:44pm 
Can you make a mod where you can assign people to strip naked and dance in frount of people in a area assigned as a club?
and they get a boost of mood.
jptrrs 30 May, 2020 @ 7:16am 
Half my mod list is owned by Mlie now! Thanks again, mate!
Mlie 16 Mar, 2020 @ 12:35pm 
Made an update of this for RimWorld 1.1
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2024612321
Hope this helps anyone!
drsavagethe1 11 Mar, 2020 @ 6:32pm 
Any chance on a 1.1 soon?
dyer 10 Mar, 2020 @ 6:18am 
Someone will update this mod! It is one of best.
Trogladonis 1 Mar, 2020 @ 12:55am 
Here's hoping. Already miss this fine mod and the stand up my old amazonian spider wife gave to the colony
noxabellus 27 Feb, 2020 @ 11:21am 
This mod would be so cool to have in 1.1 especially with compatiblity for the new items in the dlc
Big Mouth Billy Bass 25 Feb, 2020 @ 8:23pm 
Hope to see a 1.1 update!
battlemage64 16 Feb, 2020 @ 3:25pm 
Bug: "mucking about" doesn't give receation value (and my colonists are doing it instead of recreation)
Harmonix 11 Jan, 2020 @ 6:27pm 
Any idea as to whether this mod is compatible with "musical instruments" by Dog Problems?
Lunrun 6 Dec, 2019 @ 7:39pm 
Also I guess they use up plays? Strange
Lunrun 29 Nov, 2019 @ 8:50am 
No matter what, my broadcast rep is "uninspiring" even with a good play script and two high-social colonists. Is this a bug? My broadcaster is right next to the stage
Mistletoe The Bard 21 Nov, 2019 @ 8:03am 
I tried to use this with simple slavery/prison labour, no luck to make the performance works. They rehersal until 100% then just stop. On very rare occasion, the prisoners does start a performance, but really really rare. I think it happened twice during my 4 hours testing IIRC. I can't determine what triggers it, probably just some buggy interactions.
卧室泥蝶 23 Oct, 2019 @ 10:56pm 
hellow auther i like this mod but when i open this one in mod, when i choose one man and right cilck a thing which could be used my frames will get dropped.i dont know why ,i check all the mod one by one and make sure that razzledazzle cause this problem, can you help to figure that? thanks
Gernico 22 Oct, 2019 @ 7:49am 
My performances keeps on getting cancelled because of danger, Even though there are no enemies on the map.
megabot 14 Oct, 2019 @ 2:47am 
nope, mine too. and the performance stage ain't working either, performance tending is all i get
DMCurt 20 Sep, 2019 @ 8:09pm 
The 'noodling on the piano' and 'mucking about' recreation actions don't appear to be working properly. Colonists will perform the action, but they won't gain any recreation from doing it. Is this a known issue, or is it only in my game?
Gyger 31 Aug, 2019 @ 2:07am 
My performances keep getting cancelled due to the performer not being able to make it. Am I missing something?
Hanfi 26 Aug, 2019 @ 12:48am 
Love this mod. Just makes a colony a lot more vibrant. My only problem is that it makes a playthrough a lot easier. I know it's a lot to ask but would it be possible to release a harder version? Half or quarter the subscriptions and a little more random mood buffs. Even a great comedian has a bad set every once in a while. ^^ I think the most realistic solution (no idea if it's possible though) would be to have different modd buffs for different colonists. One person might love an act while another might feel offended and hate it. Sorry for the rambling have a nice day. :)
DioWithIt 16 Aug, 2019 @ 10:15am 
By the light, I remembered the old mod, it's so good to use this mod once more, so thank you, let's give them the good ol' razzle dazzle.
Kazeck 8 Aug, 2019 @ 9:56pm 
+1 for Rimwriter, and I really like this mod.
Alleykat 3 Aug, 2019 @ 9:19pm 
Thanks for the mod! Another +1 for a Rimwriter patch
Glasninov 30 Jul, 2019 @ 6:03pm 
Hello, creator! I want to make a Chinese version of this module. Can I publish the finished Chinese version to the steam workshop?
nana_the_ninja 30 Jul, 2019 @ 10:33am 
Many thanks for this mod! Just would like to +1 the suggestion to add in a patch for the Rimwriter mod.
Be_Le_Me 29 Jul, 2019 @ 8:55pm 
Thank you so much for this update! One of my all time favorite mods
obrg 23 Jul, 2019 @ 9:47am 
the stage's range is asymetry(left-5, right-6). I want fix it
Lustique 20 Jul, 2019 @ 9:19am 
Would it be possible to add the writing recipe to the workbenches of the Rimwriter mod ( https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1521844535 ) if it's loaded, instead of the sculpting table? I think that would fit really well.
Taur-nu-Fuin 9 Jul, 2019 @ 9:40am 
Are plays and compositions supposed to be consumed when Colonists "use" them? I was under the impression that they were permanent items and not one time use =/ if thats not supposed to be the case it is happening for my colony and I was a bit surprised.
Honey 1 Jul, 2019 @ 2:04pm 
Been waiting for this mod to be updated forever! thank you so much!!!
chintznibbles 30 Jun, 2019 @ 8:36pm 
This is an awesome mod, though I agree the broadcast payments are a bit high. Could you perhaps add other instruments, and other activities using the stage or mic, like singing or playing in a band or something?
Raymond 28 Jun, 2019 @ 8:38pm 
there is an issue with when I have a performing stage and the piano in a same room, main and side actors of the stage would just stand still for the entire show.
blockbuilder 28 Jun, 2019 @ 5:08pm 
My initial thought when I see the name of this mod: https://www.youtube.com/watch?v=sr0O0y-SOGw

besides that though, the mod is definately an interesting concept. keep up the good work m8
Raymond 28 Jun, 2019 @ 2:25pm 
it is me or this doesn't fill recreation need. I think performing play and attending play should fill colonists recreation bar.
Dusty Lens 28 Jun, 2019 @ 11:45am 
Thank you for the response! I appreciate that you've considered these matters and that you're putting your own time into allowing for the flavor of the mod to be adjusted. I hope that my own nitpicky views weren't too grating.

On a side note the first time I watched the pawns performing a play I got this great FF6 flashback vibe. It was both fantastic and hilarious. Thank you for putting in those extra little pieces.
Bar0th  [author] 28 Jun, 2019 @ 11:37am 
@Dusty Lens It is actually reduced from the original mod - in the B18 version I reduced the payments (which is carried over to this one). Usually, I just toss in HugsLib and add settings quickly that way, but I'm learning to add settings without it. The next update should include an uninstall function, and hopefully some settings.

The play and music sheet values will probably be adjusted though - remove the preset value, and let the game calculate it based on material, time, and quality.
Dusty Lens 28 Jun, 2019 @ 10:41am 
The value for the broadcasts, while you have to work for them, feels excessive as well. My broadcast reputation wiggles between decent and uninspiring with perfect consistency and, in a middle wealth colony, just had 429 gold, 4100 silver, a masterwork weapons, a few other good quality weapons and a few random mod items showered down on me. This situation has shifted the equation from "I wonder if I can get a good return on this to" "I need to turn off my broadcaster to avoid inflating my colony wealth".

While I know all of us have different ideas regarding best practices for rewarding work in Rimworld, I personally love the mood perks and faction relationship concepts, I'm not certain that the current wealth rewards the mod brings are where they should be. Or if other forms of returns in addition to the mood bonus, such as quests/caravans/trade discounts/aid support might not be appropriate.
Dusty Lens 28 Jun, 2019 @ 10:41am 
I am truly enjoying this mod. It feels like it has breathed some real life into my colony in addition to giving an excellent place and use for those "pop idol" esq colonists who bring social and artistic skills but otherwise just get regulated to a sculpting bench in a dungeon somewhere.

The social boons feel good and fine to me. The amount of work that goes into them seems appropriate for the reward and it's a great way to keep a colony from feeling like it's on a knife's edge at higher wealth levels.

The financial value for the plays and music sheets for the work that goes into them seems excessively high. A play can be produced relatively quickly for few resources and is worth a fair sum, with a masterpiece screenplay I just produced being worth $1250 for 5 pieces of leather and a bit of labor.
Bar0th  [author] 28 Jun, 2019 @ 8:28am 
@goaliemagics Check the pinned Guide above, under Schedule. Also, if using manual work priorities, be sure to assign values for "Perform".
goaliemagics 27 Jun, 2019 @ 9:41pm 
I have a mic stand and a broadcaster, my colonist did the whole 'preparing for latest set' and now won't interact with the mic anymore, it just says 'next up: [colonist]'s latest set'. I made another mic and he did the same thing with that one, won't interact with either of them now.

Bar0th  [author] 27 Jun, 2019 @ 9:16pm 
@Necessary Evil - Sure, post the list in Bug Reports, as well as a full description of what is happening. Still, it shouldn't reset the priorities.. I even tried it with Work Tab (since I know it had reset issues in the past), but it worked fine too (no reset).
Schnitzel 27 Jun, 2019 @ 8:56pm 
@Bar0th I think the changing of the work priorities is only a one time thing because the first time it happened and since i fix my priorities every time i reload a save again or make a new one the priorities stay the same as when i fixed them. But still stuck on the pawns sitting on the same chair bug. I use vanilla furniture extended along with Graphic Chair Overhaul (GCO page said it supports vanilla furniture extended) and so i load GCO after furniture and tried putting Razzle Dazzle on top of Furniture, i can still post my mod list if you wanna check this pawn bug.
Bar0th  [author] 27 Jun, 2019 @ 8:36pm 
@Sir Bitar & @Necessary Evil - Regarding the work priorities - I just checked it with a save that did not have the mod loaded originally and they did not reset (it just added the Perform work type with no value - everything else stayed set). If you two can post your mod lists in the Bug Reports thread in discussions, perhaps I can figure it out.
Schnitzel 27 Jun, 2019 @ 6:50pm 
i got the same issue as Sir Bitar. Also for some reason whenever someone is about to perform on the microphone the colonists will usually just huddle up in one spot like i had the piano next to the mic and there was a stool for the piano about all the colonists went on the stool.
Sir Bitar 27 Jun, 2019 @ 2:36pm 
This mod screwed up my work priorities. As soon as I installed it, all the priorities in my Work tab got somehow randomised. I have over 20 colonists.. this is going to be a nightmare.
Vamp 26 Jun, 2019 @ 9:55pm 
how balanced is this? This looks awesome, great idea for a mod
Taur-nu-Fuin 26 Jun, 2019 @ 1:45pm 
@Amphibious Orc the mod author literally addressed your question yesterday. its a few posts down lmao
Floognoodle 26 Jun, 2019 @ 12:14pm 
Is this a Lost reference?
Akahige 26 Jun, 2019 @ 11:40am 
Has anybody mentioned how "Wooing" colonists tend to crowd around the closest 5 seats instead of evenly spacing themselves among available seating?