RimWorld

RimWorld

Fire Treated Wood
28 Comments
GZ 13 Feb @ 10:18am 
It seems to be working for 1.5
ashernoahf 30 Mar, 2023 @ 2:20pm 
it probably still works for 1.4
Mlie 11 Sep, 2021 @ 1:55pm 
Since this mod is reported working in 1.3 I've added it to the No Version Warning-mod
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2599504692
Hope it helps!
Thundercraft 2 Sep, 2021 @ 2:04am 
1.3... maybe?
Hans 29 Aug, 2021 @ 11:11pm 
Update :D
I'M JUST STIMMING 6 Feb, 2021 @ 4:13am 
@Shandrim - It's a very simple mod with no conflicting features with 1.2 as far as I know from using it.

tl;dr: It works perfectly fine for me. :happycthulhu:
Shandrim 5 Feb, 2021 @ 7:59am 
Does this mod work on 1.2?
Sad | CEO of Potatoes 29 Nov, 2020 @ 7:36am 
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Rocketeer 19 Oct, 2020 @ 11:38pm 
What about making it slightly less yield for the biofuel refinery and also making it so that fire treated wood is slightly weaker than normal wood and has less beauty, because i doubt that wood treated with fire would be good looking or have the same amount of structure security from flaking off layers of it to carbon
Gyger 26 Jun, 2020 @ 6:29pm 
@Think3r Isn't that what you do when you convert stone chunks to stone blocks?
Think3r 25 Jun, 2020 @ 3:03am 
Hmm, I still feel that removing a disadvantage of an item should come at a cost apart from pure workload: chemfuel, in this case. Afaik, there is no other way in vanilla RimWorld where you simply transform one material to another, is there?
NECEROS  [author] 23 Jun, 2020 @ 12:50pm 
Yeah, in real life it's probably not as easy as this. For rimworld, though, I started to feel like it was kind of silly. Rimworld abstracts things down so much that vastly different items cost the same amount of steel.
Think3r 23 Jun, 2020 @ 10:15am 
I doubt that carefully charring wood is anywhere near as efficient as treatment with chemicals. I just googled and found many start-ups and science publications that deal with "reducing the burnability of wood".
NECEROS  [author] 22 Jun, 2020 @ 7:24pm 
Oh, also updated the texture
NECEROS  [author] 22 Jun, 2020 @ 7:22pm 
UPDATE v1.0.2

Decided to remove the fuel component entirely. In reality, you can just char wood carefully and it produces a carbon coating that withstands heat far better than untreated wood.

All you need is wood now.
NECEROS  [author] 21 Jun, 2020 @ 9:37pm 
Also, the flammability has been reduced to 5% instead of 10%.
NECEROS  [author] 21 Jun, 2020 @ 9:12pm 
UPDATE v1.0.1

Added a neolithic version of making fire treated wood, since they can't get chemfuel.
Think3r 8 Mar, 2020 @ 3:08pm 
Perfect! Just what I thought. Thank you. :)
NECEROS  [author] 8 Mar, 2020 @ 3:02pm 
<Flammability>0.1</Flammability>
Think3r 8 Mar, 2020 @ 5:11am 
What exactly does "fire resistant" mean? What's the remaining flammability? I think it should still be a bit higher than stones, shouldn't it?
NECEROS  [author] 18 Nov, 2019 @ 2:22pm 
@flryscotsman I'll check it out. Thanks for the heads up
flyscotsman 18 Nov, 2019 @ 1:54pm 
Very cool mod concept and great work, just a heads-up that it only "sort of" works with Woodworking Expanded. The mod adds a woodworking table so that the workflow is logs into lumber before you build with it. It also creates a log and lumber type for each tree, which can also be thrown together for 'mixed lumber'.

So with this mod, the 'mixed lumber' that takes the place of original 'wood' is the input, but then it produces fire-treated logs, and all building recipes call for fire-treated logs instead of a lumber item. It's usable but if it detected the mod and actually had a fire-treated lumber product, it'd be smoother. Also, it would be amazing if all lumbers could be fire-treated, but I don't know how much work that would be.
give me games on GoG 14 Sep, 2019 @ 4:08pm 
Hey Neceros can I contact you about mod testing I want to ask you a question.
Deathwishkomodo 9 Sep, 2019 @ 6:48am 
@NECEROS well I can share some insight on the mod besides the add more wood types, it also adds in the woodworking benches so it turns the logs that your pawns chopped down and it also lets you make buildings out of logs for a cheap cost if you don't have enough resources to build them.
NECEROS  [author] 7 Sep, 2019 @ 11:59am 
@Tigran it should be. I'm not sure what that mod does, but this just provides another wood type with very slightly altered stats. It's a woody type, so it should be picked up by mods that ask for woody stuff props.
Deathwishkomodo 7 Sep, 2019 @ 7:36am 
I have a question is this mod compatible wood working Expansion?
pgames-food 6 Sep, 2019 @ 6:39pm 
wooden beds are probably safer than straw beds :)
but now we have better wooden beds to resist fire :)
Mistletoe The Bard 4 Sep, 2019 @ 11:29pm 
Wonderful mod..... finally someone did it...... my wooden beds always makes me worry.....