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1.5\Patches\PawnColumnDef.xml
1.5\Patches\PawnColumnOptionDef.xml
and replace
<li>Numbers[1.5Temp]</li>
with
<li>Numbers (1.6 Temp)</li>
don't forget to change the brackets to parenthesis, and to add the spaces. Or just copy paste. Also don't forget I said "Mostly". PROBLEM IS Changing the color settings ingame don't work. So you'll need to copy over your config file from 1.5. If you don't have one, you'll have to boot up these mods in 1.5, set your colors, then take over the new config file. All this can be done very quickly if you know how to navigate to the right folders.
I usually keep all my mods in alphabetical order - so I moved both "Numbers" and "Numbers Trait AddOn" to the very top of my load order (underneath RimThemes and XML Extensions) and now the gradient box appears and works as intended.
As you've pointed out, there is some code execution that is interfering with a library file and I suspect if that is the case.
Might I suggest adding Presets as a dialogue, it would alleviate some of the complaints as a short-term solution.
Thank you for responding to my query.
Button will depress but wont generate the dialog to activate a color. Instead I went on another computer and moved the appdata\locallow\...\Mod_2068856562_TraitAddOnSettingController*xml and I have the desired changes atm.
Still broken on my primary computer rn and idkw
I have Numbers installed for some time before this (I am aware there is a separate bar in misc for colored traits) I have it set up and it should work.
In you're description picture I can see you have red blue, etc. My button reacts like it was pressed but there is not actually cycling a color.
同问,该MOD与trait rarity colors有什么区别
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1751884355
And then in the Numbers Trait AddOn settings click on "Reset all settings" to apply the colors of the other mod.
If the Numbers column appears without color, it's because you are using custom colors but by default they are all white, you have to configure them one by one in the mod settings.
Another option is to uncheck the first option to use the default colours of the mod instead of your custom colors.
Minor request/suggestion: Would you mind offering an option ot also colour the traits the same way in the Bio tab? Having the coonsistency across those windows is great, and very helpful for picking which guest should receive a kind suggestion to remain in our dungeon...
Thinking it may have been a mod conflict, I dropped back to only the mods Harmony, Visual Exceptions, Base Game + Royalty + Ideology, Numbers, Numbers Trait AddOn. Then started a new game.
The option to use customised colours is enabled in the mod settings - https://www.dawnmist.net/Numbers_Trait_Addon.png
The numbers panel doesn't show colours in traits for either the Traits or TraitsColored sections - https://www.dawnmist.net/Numbers_Trait_AddOn_View.png