Call of Duty: Black Ops III

Call of Duty: Black Ops III

NUKETOWN ZOMBIES
846 Comments
Stage 17 Jul @ 2:32am 
sybau
hoodinehoo 15 Jul @ 9:54pm 
aaaaa
Igivelemonaids 15 Jul @ 1:49pm 
Man, i was expecting alpha omega. Not coming to see the old features gone.
Conn6orsuper117 14 Jul @ 11:50am 
welp 2 weeks later, still no old version returning.
this map went the ways of Cuisine Royale
PhD Floppa 14 Jul @ 6:28am 
Is there a patch that adds BO2 guns?
Storm 14 Jul @ 6:14am 
thank you for the new version with mod support!
Striker247 13 Jul @ 11:07pm 
@clix its pretty much all the weapon packs by psh and the black ops 6 overhaul
Gamtus 13 Jul @ 9:43am 
Please return the old version. I accidentally updated and lost the old map permanently.
Seriously, it was one of my favorite maps. I reached round 45.:GDDemon:
Clix  [author] 13 Jul @ 12:05am 
@Striker247 Give me a list to look :)
Striker247 12 Jul @ 7:29pm 
some of the mods dont work with this map, hopefully it gets fixed
Dat1ScrubLord 11 Jul @ 7:24pm 
The new update took all the soul out of the map :(
dodofart 11 Jul @ 4:05pm 
can you please release the older version ?:steamthumbsup:
mirolinks 10 Jul @ 10:52pm 
don't usually comment but if there's any way to use the bo2 guns and hud again in the future, that'd be great! :)
nickcastl 10 Jul @ 2:10pm 
what the heck man? you remove the black ops 2 weapons to "make it compatible with mods" and yet the only black ops 2 gun pack on the workshop crashes if you try to load it with this map, so now i just cant play nuketown with black ops 2 guns at all. this is your big fix? please bring the old map back ASAP. this was a mistake.
bakervr1 8 Jul @ 7:03am 
Das ist der beste Mod aller Zeiten (this is the greatest mod ever)
TDawg262 7 Jul @ 10:23pm 
@SenzuYamcha

Clix is going to upload the older version of the mod with the BO2 weapons and hud options separately onto the workshop, so you'll be able to have the option to play either one...

We need this version with the vanilla BO3 content to allow compatibility with mods.
SenzuYamcha 7 Jul @ 3:00pm 
Hey there i just noticed when i load into the map now there isnt the menu at the start where you can choose the BO2 Weapons or HUD could this be fixed as it kinda puts me off the map using only bo3 hud and weapons the custom menu at the beginning of nuketown zombies stopped working around 2 weeks ago for me
Dakacko 7 Jul @ 2:30am 
Would be nice to hear Marlton back in the Bunker again I always loved that Easter egg
Phil MePeker 6 Jul @ 7:22pm 
awesome remake., the new ee is interesting and different. only complaint is that the explosion from the moon rockets is too bright imo
Morgyn 6 Jul @ 5:47pm 
@Clix First off I just want to say this map is amazing! It's super stunning to play the map in bo3. I wanted to ask if there is any plan to use the bunker and outside parts of the map in a future update, I ask this mainly because when no clipping I found wall weapons and all sorts of stuff outside and under the map including a extra gobblegum machine.
Henri 6 Jul @ 9:52am 
Thanks bro, I didn't notice this detail hahah, I almost never open the truck hahahahah.


Have you added the Wunderfizz machine? If not, could you add it?

Thank you very much for your attention.
Clix  [author] 6 Jul @ 12:56am 
@Henri You can find a gobblegum machine in the truck :)
Henri 5 Jul @ 9:00pm 
Please, add gobblegums machine in this map and Bo3 m1911, as if it were a Zombies Chronicles 2.
Fat Jesus 69 5 Jul @ 7:40pm 
I don't know if anyone else is having this problem but when ever I try to use PSH's weapon mods the game just hard crashes to desktop. I don't know if its just me or if its even fixable, but it make me do the big sad :(
Monkeybomb115 5 Jul @ 4:57pm 
Would love to see Xela's remade BO2 weapons that are on Die Rise and MotD added!
SillyPope 5 Jul @ 8:56am 
Also, I think a reupload of the previous version would be good if it doesnt take too much effort on your part. I havent played it but would love to see your original vision for this map
SillyPope 5 Jul @ 8:55am 
what a good map bro. Feels and plays like its straight out of chronicles, which makes me upset that it didnt come out officially. Good job bro ill definitely be replaying
Clix  [author] 5 Jul @ 5:11am 
Clapmeister, thanks for the feedback, I will try to fix that the next week !
aquafina 5 Jul @ 12:01am 
Thanks for the Raygun MK2 addition! I do have a question: Are you going to add the Marlton bunker quotes when you knife it?
Clapmeister 4 Jul @ 8:47pm 
also the ee you added is really freaking cool btw
Clapmeister 4 Jul @ 8:32pm 
krm has no reload or pumping animations when paped
Clapmeister 4 Jul @ 8:26pm 
also i cant use the paped hvk
Clapmeister 4 Jul @ 8:11pm 
of the bunker
Clapmeister 4 Jul @ 8:11pm 
can you add the marlton quotes when knifing the door
TheIronWolf45 4 Jul @ 7:18pm 
when using AAE, the FFAR seems to be conflicting with another camo while only on this map
EddieBaledy 4 Jul @ 12:45pm 
I have always come back to this custom map from time and time again, I used to love Nuketown to the point I once disgustingly said to be at the top of my favourites.. XD
However I still love this map and honestly I must say it has always felt like it belonged on Bo3 and the fact that Alpha Omega being the Nuketown Reimagining/Light-Reboot was released on Bo4 is kinda criminal..

Now, I used a mod menu to noclip because I love seeing the behind the scenes and by gosh, the bunker is so expansive and the other portion of Nuketown looks so well put together..
Although I know the bunker wont be expanded I hope you do something with the other portion of Nuketown since it all looks like you really dont have to change much on the layout..
I honestly wish I knew how to mod so I could take up the mantle for this because I instantly have a few basic ideas on unlocking Nuketown Checkpoint side with no bunker but alas its not needed..
menembee<33 3 Jul @ 7:53am 
The gobblegum machine in spawn is floating a few inches above the ground
SillySpaceCat 3 Jul @ 7:42am 
Clix, can you please make the multiplayer version without the zombies?
Stage 3 Jul @ 2:34am 
Could you add the m1911 from chronicles to replace the MRG
Clix  [author] 2 Jul @ 10:58pm 
@thegravekeeper UEM works on my machine with the latest update
Phil MePeker 2 Jul @ 8:47pm 
You said that you will be releasing source code. Does this mean other modders/mappers can pick up where you left off on the bo2 nuketown zombies/alpha omega mixup?
thegravekeeper 2 Jul @ 8:08pm 
It does not work with any custom weapon mod like the ultimate experience mod and other weapon mods
Fusebomo978 2 Jul @ 4:52pm 
the map aint appearing even tho i downloaded it
Clix  [author] 2 Jul @ 2:57pm 
Version 2025.7.02

- Added Ray Gun Mark II to the map.

- Fixed a bug where the Galvaknuckles disappeared when buying them while having Widow's Wine.

- The Galvaknuckles are now usable while holding Widow's Wine.

- Fixed a bug where upgrading the Haymaker 12 would make it disappear.

🕵️‍♂️ Reminder: A hidden secret is still waiting to be discovered on the map… will you be the first to find it?
Agent_pnb 2 Jul @ 7:16am 
loved the map back on 2022, pls do a side version of the old mod pack, thks mate
TimelordAlex 1 Jul @ 8:28am 
to the people going on about bots, just use AAE, it allows you to add bots among many other customizable features
KeeveeKoomoo 1 Jul @ 7:34am 
That's pretty based then
TDawg262 1 Jul @ 1:36am 
@Clix

Is the underground part playable through a secret? Maybe through the TV with secret code? If not, will it ever be playable? It would be so cool, and add alot to the map...
Clix  [author] 30 Jun @ 11:43pm 
Hehe, no, I didn’t use the World at War map. What you can see in noclip was actually supposed to come out after the initial release of Nuketown... :C

ZED, feel free to spoil whatever you want ;)