America's Army: Proving Grounds

America's Army: Proving Grounds

Aztec
11 Comments
Viper.au 11 Aug, 2021 @ 5:44am 
awesome map.
I know you have an XL version but can you do this one in daylight please.
-=}WoLvErInE{=-  [author] 23 Mar, 2021 @ 4:36pm 
Thanks!
-=[DISF]=-Yankee 23 Mar, 2021 @ 7:13am 
up and running on the DISF servers
-=}WoLvErInE{=-  [author] 14 Mar, 2021 @ 8:59am 
Small update: March 14th, 2021

Fixed wooden door collision, you can now penetrate through the wood.
-=}WoLvErInE{=-  [author] 25 Feb, 2021 @ 9:16pm 
Updated:

Re-made most of the material using MIC
Removed animated sky
Decreased file size by 200 mbs overall.
Decreased Texture resolution
Changed map res to 32 deafult
Build in production lighting.


Map size went from 210mbs to 52mbs

This should help with quicker loading.

Enjoy!
IlSignore 21 Feb, 2021 @ 2:12am 
Very nice map,look good
-=}WoLvErInE{=-  [author] 18 Feb, 2021 @ 7:28pm 
Ok promise last updated. ;-)

Fixing area around double doors where you can get inside the wall.
You now have more access to get on top of crates
Fixed where you can walk on the edge of the wood beam around B


Thank you and Enjoy!
-=}WoLvErInE{=-  [author] 16 Feb, 2021 @ 1:27pm 
Map updated.

Added more blocking volumes for missing collision
You now have access to the top of the crates. Most of them
Fixed where player would submerge beneath the water plan.
Adjusted clipping on the ramp.
adjust torch lighting


Hopefully this is the last update.

Thank you and Enjoy!
-=[DISF]=-Yankee 16 Feb, 2021 @ 12:43am 
Thanks Wolverine, keep up the great work :)
-=}WoLvErInE{=-  [author] 15 Feb, 2021 @ 5:46pm 
Map is been updated.

Added missing collision
shaved another 25mb off the map size
Cleaned some materials for better rendering.
Tweaked some meshes for better rendering.
Cleaned terrain set-up for better rendering.
Tweaked lighting for more crisp detail shadows.
Tweaked grass for better rendering.


You should have max frames throughout the map.
-=}WoLvErInE{=-  [author] 15 Feb, 2021 @ 5:45pm 
Thank you, Yankee.