Arma 3
[SP] The Defector - Call of Duty Black Ops
17 Comments
Rab_ 22 Jul, 2024 @ 9:22pm 
Erika? That like, got him/her quit arma as a whole so its really sad when I heard that
SturmFall 7 23 Feb, 2023 @ 3:31am 
yeah but this is how it is...
Matt2604  [author] 23 Feb, 2023 @ 2:54am 
@SturmFall 7 Thanks for the warning. It's sad thing that they remove entire missions just because of the voicelines and music.
SturmFall 7 19 Feb, 2023 @ 6:18am 
@Matt2604 I would suggest you remove the voicelines, music and intro video of this mission as i saw other cod mission mods got taken down just for the use of voicelines.
Ethiopian Fence Post 18 Nov, 2022 @ 2:47am 
would have been cool if there's a coop version where the 2nd player plays as "Reznov", but all they can fire are blanks. Still great as it is, basically the COD:BO Veteran+ experience.
Matt2604  [author] 5 Dec, 2021 @ 2:01pm 
Thank you for your comment. I'll try to fix those issues you described. About that last NVA rush, I don't know how to fix it because that's an AI problem in game itself. Sometimes they rush at full scale, sometimes only few of them is trying to rush, and sometimes no one is trying. Maybe I find a solution soon.
Umbram 5 Dec, 2021 @ 5:02am 
So I've finally managed to play this mission with only a little lag. I can confirm it was the AI enhancement mods LAMBs that was causing the AI in the first building to rush me. The mission itself was very interesting, I nearly shat myself when the NVA tank powerslid round the corner. Watching the AI helis flying as intending was very satisfying.

I had only two issues. the first was after getting the radio the triggers don't account for flanking down the parallel alley on left, so the first NVA tank never appeared on my first attempt. The second issue was no NVA attacked during the holdout portion of the mission. The last NVA tank did turn up. However, since i backtracked after killing the AA gunner I cannot confirm i'm not the cause for the NVA rush not happening.

Great mission, keeps with the theme of the original well while being different enough to be interesting.
Matt2604  [author] 11 Oct, 2021 @ 12:40am 
Thank you!
mason77 10 Oct, 2021 @ 9:20am 
Good mission, good remake.
Matt2604  [author] 16 Jul, 2021 @ 10:12am 
About those injuries on balcony, yeap I know about this, and I will fix it today. About the AI in stairwell I'm hearing for the first time, I must to check this out.
About gunfights, they're not real, if you can call it that. I used "tracer" module, so all firefights your hear, are just 3d sounds, not real firefights.
And last thing is optimalization, I also try to fix it today.

Thank you for your feedback @Umbram, and sorry for my poor english.
Umbram 16 Jul, 2021 @ 7:32am 
I tried this mission 4 times. All but the fourth time I was killed while being forced to watch the COD opening cinematic. On the last time I managed to go prone quickly enough to not be killed, but nearly bled to death from multiple injuries. Could you please either move the 'Player' inside the room and off the balcony, or use setcaptive, true with a trigger to make it false once the 'Player' leaves the room. I managed to kill the 5 enemies in the corridor, although 2 came up from the stairwell opposite the starting pos which looked blocked to me so maybe AI buggyness. Then my frames dropped to 1 and never recovered. There was also alot of explosions and arty strikes happening, maybe tone it down a little or use triggered waypoints to prevent gunfighters till the 'Player' gets closer? I would really like to play this scenario but, for me at least, that's not possible.
Matt2604  [author] 5 Jul, 2021 @ 2:58am 
Thank you for your advice. I'll do it asap.
Nacjo_Farmer 5 Jul, 2021 @ 2:55am 
Try to use the "Show / Hide" modules for enemies that are not needed on the map yet. It is also worth setting all decorative objects (such as barricades from crates and cars) as "simple objects"
Matt2604  [author] 5 Jul, 2021 @ 1:12am 
Thank you very much, to all of you :D I'll try to fix optimalization of this mission, as best as I can in few days.
Nacjo_Farmer 4 Jul, 2021 @ 4:18pm 
Excellent and good scripted scenario! I played with 15 fps but still have fun! :D Plz, make more. It have grat potential!
stevemcgarret™ 4 Jul, 2021 @ 1:55pm 
Ive been trying to make this in editor since UNSUNG came out for fun im so glad i found this so i am so excited to see a working version
kwsiww 1 Jul, 2021 @ 5:26am 
Good call ops made mission sog cool single ye ~