RimWorld

RimWorld

FCP - Classic Laser Weapons
64 Comments
Sturm Krahe 25 May @ 8:30am 
Thank you Rick for everything you do, the FCP list in general is very fun, some of the best fun I've had in rimworld in a good while.
Ranger Rick  [author] 25 May @ 6:20am 
With new code and art too!
Ranger Rick  [author] 25 May @ 6:20am 
So if y’all look to the discord there’s some news on these! Should be a few weeks and you’ll get a brand new release of energy weapons! Meaning all plasma, laser, pulse weapons I have
Sturm Krahe 25 May @ 5:52am 
Still works fine for me for the most part, but at least some of the laser weapons I've encountered have no firing sounds.
Нубас 13 Feb @ 11:42am 
What AzzyNan said
AzzyNan 8 Oct, 2024 @ 5:47pm 
1.5 please? And any ce patch? : c
desideradesign 12 May, 2024 @ 5:58am 
Is there any chance you could reupload the 1.3 version of the mod?
Alexios II Komnenos 30 Apr, 2024 @ 10:07am 
Seems all of the weapons made compatible with 1.4 before, are compatible with 1.5 (at least i haven't found errors so far)
NPC 22 Apr, 2024 @ 9:42am 
I think this is working in 1.5? not sure though it shows up on reasearch anwyay
Gerewoatle 21 Aug, 2023 @ 1:35am 
@Dank: It's updated for 1.4, it works fine. What's "dead" about it?

If there's a problem with CE, go ask the CE folks. Built-in patches and the maintenance thereof for CE are a courtesy or a matter of self-interest, not an obligation.
{daNk}(Buds) 20 Aug, 2023 @ 11:20pm 
dead mod?
{daNk}(Buds) 23 May, 2023 @ 9:15pm 
looks like its from the CE patch ?
is this patch CE compatible ?
{daNk}(Buds) 23 May, 2023 @ 5:24pm 
somthing busted my Laser rifels ??
They no longer take Micro fusion cells as ammo ??
Cant find any ammo to them now ..

I have to play on 1.3 bc of a bunch of other fallout mods that never got updated and i dont want to loose my fallout vault !
bowmansam 3 May, 2023 @ 3:43am 
Awesome, thanks so much man! I'm stuck playing on 1.3 cause of a few other mods, but I really wanted to throw in some laser weapons for my Great Khans, which was also another dope mod you made!
Ranger Rick  [author] 30 Apr, 2023 @ 7:03pm 
Yea I will do that as well! my bad!
bowmansam 26 Apr, 2023 @ 5:51am 
Is there any chance you could reupload the 1.3 version of the mod?
Oddball 25 Jan, 2023 @ 9:31pm 
Was the sound bug ever resolved?
SpaceMonkey42 26 Oct, 2022 @ 7:36pm 
Was just about to ask about an update for the Energy weapon sounds issue, Glad to see someone beat me to it and you responded! Yeah the Plasma Weapons pack, and Bert's pack which adds the L.A.E.R. both have a weird audio error when trying to use the guns in 1.4.
Douez 26 Oct, 2022 @ 6:54pm 
Nice !
Along with plasma, these are my favorite weapon mods !
Ranger Rick  [author] 26 Oct, 2022 @ 4:04pm 
Will get to it when I get back home! Won't be soon tho sadly
Douez 25 Oct, 2022 @ 7:47am 
Hello ! The mod need a little udpate for 1.4 version, the guns lose her sounds. The plasma weapon too i think.
Please !:Owlcat_sleepless:
김솔라 4 May, 2022 @ 10:16am 
hello Rick. I just wanted to ask something
is it on purpose to make recharger rifle much stronger than laser rifles? I just wanted to ask this because It seems laser rifle is worse than recharger rifle except for one-shot damage. and due to de fact that recharger rifle can shoot 10 times at once, there is no way laser rifle can overcome recharger rifle.
Ranger Rick  [author] 23 Jan, 2022 @ 5:20pm 
Laser damage
MilkPorch 23 Jan, 2022 @ 10:24am 
Do this wepons give fire demage
Ranger Rick  [author] 21 Dec, 2021 @ 2:50pm 
All the same as charge rifles
Medic Olkie 20 Dec, 2021 @ 8:56am 
What is the research prerequisite for these? Is it it's own research? What tech level are these items tagged?
Ranger Rick  [author] 4 Dec, 2021 @ 8:14pm 
Ty! Hopefully some awesome new ones soon
Melodic Aria 4 Dec, 2021 @ 8:07pm 
Thanks for your work on all these, the FCP mods look top tier
Ranger Rick  [author] 20 Nov, 2021 @ 8:52pm 
At least I don't, but I'm sure it will be done
baddest sumbitch on the road 20 Nov, 2021 @ 6:17pm 
.i.
Ranger Rick  [author] 20 Nov, 2021 @ 4:49pm 
Nope
baddest sumbitch on the road 20 Nov, 2021 @ 12:25pm 
dear god combat extended please
Ranger Rick  [author] 27 Sep, 2021 @ 8:49am 
I may do, but I honestly hate doing that.Id rather you play it in game and see. Theres ups and downs to it, buuttttt itll prob be done.
Realm Imp 27 Sep, 2021 @ 8:15am 
I hope you could put the weapon stats on all your weapon mods. Thanks for this and more power to you Rick
Ranger Rick  [author] 26 Sep, 2021 @ 2:53pm 
Glad it brought some happiness! Thats the goal <3
Sleenkie 26 Sep, 2021 @ 2:46pm 
Thank you for all your hard work to bring my favorite game into my other favorite game. This has made me so happy :)
Ranger Rick  [author] 26 Sep, 2021 @ 1:20pm 
So factions will be added soon! We have a lot of factions and code to do for them and its a small team. So I released the armors and weapons first while we work hard on the other parts!
KingDomRock 26 Sep, 2021 @ 6:14am 
by the why i like your mod soooo muchXD
KingDomRock 26 Sep, 2021 @ 6:12am 
In most cases, I won't use everything. I hope someone can use them, even the enemy(poor EnglishI hope you can understand What i said)
KingDomRock 26 Sep, 2021 @ 6:09am 
will you make some hostile factions because there are many weapons and armor and can be used to arm some enemies and increase the game experience
Loki 26 Sep, 2021 @ 4:36am 
Ce compatable?
Ranger Rick  [author] 25 Sep, 2021 @ 5:02pm 
It is, and we will be adding moreeeeeeeeee lasers here soon
xD
Tirimor 25 Sep, 2021 @ 5:01pm 
Good to see that I can replace the wattz laser rifles now with what I am used to using in Fallout for my brotherhood colonists. The AER9 is just an overall better laser weapon in my opinion.
Ranger Rick  [author] 24 Sep, 2021 @ 8:47pm 
Classic for MY mod is anything that will not be using the modification system we intend to have for the later fallout lasers
There will be pre Fallout 3 lasers coming as well. Fallout 3 and FNV are also now Classics as well now despite what some may thin, but yea that name pertains to the usage within the entire FCP mod group for all Laser weapons not using a modification system.
Replica 24 Sep, 2021 @ 7:21pm 
Classic refers to pre Fallout 3 weapons, not post
0% Top Energy 24 Sep, 2021 @ 4:26pm 
These look awesome!
Ranger Rick  [author] 23 Sep, 2021 @ 10:50pm 
They will be added Classic is everything pre 4
Tefnut 23 Sep, 2021 @ 8:52pm 
When I read "Classic", I was hoping for the Fallout 1 and 2 energy weaps. This is still good though!
Ranger Rick  [author] 23 Sep, 2021 @ 8:12am 
TY so much! And will continue to pump out mods! If youre on the Discord please be sure to DM me as couldnt find ya under that name xD
Halituis Amaricanous 23 Sep, 2021 @ 12:31am 
@Ranger Rick well if any bit helps...