Conan Exiles

Conan Exiles

Master of Puppets - v.3.7.1
243 Comments
Jadelight  [author] 4 Jul @ 10:26am 
@Matenkai I plan to fix that issue this weekend *fingers crossed*
Matenkai 3 Jul @ 5:36pm 
nvm found the problem the attribute limit thing is default 0 when i turned it to 100 i was able to put points into that stat
Matenkai 3 Jul @ 5:33pm 
@ ragnar were you able to get the points problem fixed im having same issue
Jadelight  [author] 23 Jun @ 6:51pm 
Ragnar, try unsubscribing and subscribing to the mod again. If that does not work, try navigating to your games installation folder then go to ConanSandbox/Saved and delete the file: ModControllerCache.json. If the issue persist, try reinstalling the game.
Ragnar Ulfson 23 Jun @ 5:19pm 
Well, now when I try to increase the attributes of my thralls, it resets the value to zero, and refunds all of the attribute points spent to date, and does not let me increase the stat again.
Satan 23 Jun @ 1:18pm 
Thanks for the changes in the new update, very necessary, I love you.
Satan 10 Jun @ 5:31am 
I would really appreciate it, that would fix my entire thrall balance.
Jadelight  [author] 8 Jun @ 6:56pm 
I could create that option. I'll add it to the admin panel when I have the time
Satan 8 Jun @ 7:58am 
Is it possible to limit the amount they can have per attribute? For example, if I want a thrall to not be able to gain more than 100 points of health?
Jadelight  [author] 29 May @ 3:30pm 
@Sherybear Yes it is
Sheryssa 29 May @ 1:01pm 
this is working as of last hotfix?
Jadelight  [author] 16 May @ 10:42am 
@Violation, on the Admin Settings you can set how much perk points your followers get each time they level up. You can set the amount to be whatever yo like
Violation 14 May @ 5:20pm 
trying this mod out now is there a way to get more than the 20 perk points when buying perks? I am trying to make my purge base archers and tanks perfect so to speak but it doesn't give enough points to fully buy 3 perfect perks?
Saw It In A Pro Game Once 17 Apr @ 2:00pm 
Thank you, I'll take a look
Jadelight  [author] 17 Apr @ 1:34pm 
I don't use mods to increase the thralls lvl, but if I'm not mistaken there is one that increases the lvl cap to 100 that does not have that issue I think.
Saw It In A Pro Game Once 17 Apr @ 1:31pm 
So i guess that's why after a certain point the perks are displayed improperly.

Are there any other leveling mods that wouldn't interfere?

And I really like the smart throw feature, thanks for adding it.
Jadelight  [author] 17 Apr @ 4:50am 
Ah, MoP and thralls to 40 have a little incompatibility with the UI. That is why the perks you selected are not showing on the thrall's stat panel.

Also the smart throwing feature must already be outdated, I'll have a look on it when I have some free time.
Saw It In A Pro Game Once 16 Apr @ 10:33pm 
Ive been testing a few things, and it seems that for whatever reason, the smart throwing option kind of breaks the AI's sandboxing.
Saw It In A Pro Game Once 16 Apr @ 1:40pm 
I have checked again, both are enabled. I want to say that I do have other mods installed that may interfere. Diverse Barkeeps, thrallable bosses, +5 followers, thrall to 40, thralls eat gruel, (your mod), Extended Thrall Stats.

I also noticed that any of my crafter thralls I use the potion on wont go back to sandboxing after I tell them to stop following me.
Jadelight  [author] 16 Apr @ 1:33pm 
No need to use the potion. If you are sure the system is enabled both on the admin settings and on the thrall settings then it's an issue I have to look into
Saw It In A Pro Game Once 16 Apr @ 1:27pm 
hmm, strange I dont remember doing that, but I'll make sure they are both turned on, and will using a puppet potion fix it?
Jadelight  [author] 16 Apr @ 1:25pm 
@Saw It In A Pro Game Once, it is most likely because you disabled MoP Perk System either on that thrall or on MoP Admin Settings
Saw It In A Pro Game Once 16 Apr @ 10:21am 
Hey, Im loving the control over how my thralls level up and the perks they can get, but Ive noticed that after picking a number of perks on some thralls the perks show up as others in their stats screen, but the stats from the ones I've selected are counted (which is good) and im just curious why that is happening.

It also says Perks need to be unlocked, and they are.
Anxiety 24 Nov, 2024 @ 10:53pm 
Cool. I didn't expect you to actually bother implementing a workaround. Thanks.
Jadelight  [author] 23 Nov, 2024 @ 7:45am 
@Satan It should be safe to remove the mod.

@Anxiety, currently there is no such command implemented, but since there is the issue you mentioned I'll add it in a future update
Anxiety 21 Nov, 2024 @ 10:14pm 
Is there a console command (e.g. "dc something") I can use to open the admin settings menu or adjust them manually? Some other mod (probably Tot ! Sudo) prevents the MoP settings tab from appearing in the main menu. I can work around it, but an alternative would be handy.
Satan 21 Nov, 2024 @ 5:27pm 
Question, if I remove this mod, does it only affect thralls? Meaning, if I eliminate them, there will be no corruption in the world?
Satan 20 Nov, 2024 @ 5:43pm 
Please, I beg you, we need to add an option so that the mod does not apply to worker thralls, it is making them too powerful.
Satan 20 Nov, 2024 @ 8:42am 
Well I thought it was data from the follower+1 mod that multiplied the hp of my slaves but it could be this, I tried a new game with worker slaves and when activating the feature of this mod by putting a trait like *blessing of the true god* the hp increases too much since the multiples of statistics of this mod when applied to the slave to the other stats the same thing happens, I think you should investigate this, it could be a bug that unbalances the game
Quixotic 2 Nov, 2024 @ 5:21pm 
There's a comment of mine about thralls acting weird, I found that it not about this mod. Well maybe counts as a bit about this mod but; it's a conflict with "+1 Follower" mod. If you use Better Thralls instead of +1 follower for more followers, there's no problem left. Thanks for the mod again, It's great!
Satan 2 Nov, 2024 @ 12:03pm 
Hi, I don't know if it's a problem relevant to the mod, but when I use the potion of puppet memory, my calamitous workers are reset to 15,000 hp app. I don't know where that buff comes from, but it happens right when I use the potion. Does anyone know if it's something related to fucom or the mod?
Quixotic 2 Nov, 2024 @ 10:54am 
When I started to use mod, my thralls started to act weirder. They don't move where I ordered them to move. They tend to stand closer to me, they don't attack the targets I ordered, they stay with their weapons ready close to me. And NPC's also started to act weird, they run into stones, walls instead of attacking to thralls or me. I disabled the mod and everything went back to normal. I really want to use this mod but I don't know why this is happening.
Jadelight  [author] 28 Oct, 2024 @ 4:03am 
@3Things Ah, thx for letting me know. I haven't been able to play the new chapter yet but I'll sure add compatibility for the new features in the near future.
3Things 26 Oct, 2024 @ 4:33am 
FYI Activating the features of this mod for Freya has removed her special perks she gets from the questline.

It was disabled by default so thats good. Just a small warning would be nice if you do not intend to add compatibilty there. Thanks for the mod, using it since forever.
Satan 19 Oct, 2024 @ 12:47pm 
Hi, so far I really like your mod but I was wondering if there was any possibility, patch or whatever to make it compatible with the new stat that the ancient sorcery mod adds for followers, that would be great.
Vrishnak92™ 22 Sep, 2024 @ 12:23pm 
Oops, i am an idiot, the feature i was thinking of came from The Better Thralls Mod , sorry for that bit of confusion
Jadelight  [author] 22 Sep, 2024 @ 12:11pm 
@Vrishnak92™ MoP does not ave a command menu, and so far MoP radial menu has only got incremented since last update with the addition of the MoP Follower Panel, which is a 100% modded window to manage your follower attributes and perks, as well as the addition of button to save your follower position and rotation for the new functionality of the mod to correct your follower's facing direction when it goes back to it's guarding position. So I think you are confusing the mops here.
Vrishnak92™ 21 Sep, 2024 @ 10:00pm 
Any chance you can re-add the defensive and aggressive stances to the mop radial command menu?
Paolini 23 Jun, 2024 @ 8:16am 
YEP perks work too now thanks for the update !!
Jadelight  [author] 23 Jun, 2024 @ 7:38am 
With the new Follower Panel, accessible through the followers MoP Radial Menu it should have no issues mods that increase the number of perks and so on.
Paolini 23 Jun, 2024 @ 6:29am 
Kinda works with Wyrd's Thralls To FORTY, you just can't select the Perks but attributes work fine.

Make sure to load FORTY last
galdran 28 May, 2024 @ 11:02am 
Okay, now i'm second guessing and thinking I'm misremembering. I will have to test it again next time I get a new thrall.
Jadelight  [author] 28 May, 2024 @ 8:05am 
@galdran, I'm actually surprised it shows 145/145 if you don't use the potion because without it the system does not know yet how many attribute points your thrall have.
galdran 28 May, 2024 @ 7:45am 
I found a minor bug, that if you level up a thrall without using a puppet potion/treat. After some point, the number of points that they have will always revert back to not factoring in their starting attribute points.

So for example.

If I have a thrall that starts with 45 attribute points and master of puppets is set to give them 5 per level, so they will get 145 total. It will work fine and when they get to level 20, it will show they have 145/145 attribute points spent.

BUT

After a time, and I think its the server resetting but it might be something else, this number will change to say 100/100 (ignoring the other 45 points)

It only seems to happen if you don't reset them to 0 spent points before you level them up.

Mathematically it doesn't break anything, because the 45 points were already distributed if you don't use a potion but cosmetically looks odd to see 100/100 spent points, but they actually have 145 attribute points.
Jadelight  [author] 12 May, 2024 @ 5:59am 
The potion resets the thrall to lvl 0, removes all stats and give back the amount of points that the thrall should have at "birth" according to it's thrall spawn table. If the custom mod gives the initial points through another way then it's an incompatibility
Satan 8 May, 2024 @ 4:37pm 
When I use a reset potion on a T9 thrall from the calamitous mod, the stats return to 0, but when it already came with some raised stats, then those points are lost because the mod is incompatible?
Truppenterror 6 May, 2024 @ 1:43am 
Does anyone have experience with this mod in combination with Wyrd's Thralls To FORTY mod?
Satan 4 May, 2024 @ 8:54am 
There is a mod out there that is copying you XD, but I prefer this one, is there any possibility of making it compatible with the ancient sorcery mod attribute?
Jadelight  [author] 2 Apr, 2024 @ 10:21am 
I pushed the update while you were typing lol
『LiQr』 sh8de 2 Apr, 2024 @ 10:19am 
nvm the game updated as soon as i send the massige frick xD