RimWorld

RimWorld

Dynamic economy
50 Comments
Mlie 10 May, 2023 @ 1:05pm 
DJ Icarus 23 Oct, 2022 @ 9:20pm 
1.4 Please! Need my brain mining slaves
brucethemoose 10 Oct, 2022 @ 5:58pm 
1.4?
Niwolos 22 Sep, 2022 @ 3:59am 
@Rohzdear Yes, just don't mine the coin.
elĐeve 24 Jul, 2022 @ 3:15pm 
it's similar to bargain tweaks?
dada 22 Jul, 2022 @ 5:11am 
+1 @Rohzdear Though there is a dropbox link for minerless version. I as well would like to have those features as separate mods on steam, for the sake of better management.

Also, would love to see synergies with RimWar and/or DynDiplo, FactionRes, Empire and Realistic Ore Generation! ;o
Skyrunner 3 Apr, 2022 @ 10:17am 
Is it possible to make psicoin miners just drop the mined coins when they are ready? I am planning on making a large bank of slave psicoin miners and it will involve quite a bit of micro if I need to extract the coins manually each time :D
Tec 28 Mar, 2022 @ 6:40am 
if anyone is trying with with Vanilla Trading Expanded that just came out, has anyone had any issues, i "think" the only issue is the changing prices may clash?
SirTravis1021 22 Mar, 2022 @ 9:20pm 
Is this mod save game compadable? Would love to add it
Rohzdear 22 Mar, 2022 @ 8:16pm 
I agree. I was pleasantly interested in the mod reading the description until i reached the part of brain mining. It's an interesting idea, but I wouldn't integrate it with the mod itself, but maybe as a separate addition for it.
Is there no way to disable this feature and just leave the regular dynamic economy for it?
Auspician 19 Mar, 2022 @ 8:50pm 
When successfully gathering info at the Comms console, it says to check the Quest log for the details but the quest log has blank faction information and blank commodity information. It is as if the values are simply not populating.
AngleWyrm 18 Mar, 2022 @ 11:24pm 
How the ideal price point (max profit point) changes according to supply and demand: https://i.imgur.com/VWyzoTU.png
97cweb 13 Mar, 2022 @ 11:59am 
Hello there. I just stumbled across this mod, and its premise seems really interesting. Would it be possible to have a steam version of it without the brain miners? I grabbed a copy of the one from dropbox in the meantime. Maybe eventually split it into 2 mods?
624932690 7 Mar, 2022 @ 12:13am 
I just submited a pull request recently. Is there any chance to get merged?
Sigmund 26 Feb, 2022 @ 10:24am 
Just Psycoins and the reference alone is brilliant. A good sim to how our actual economy works
saloid  [author] 20 Feb, 2022 @ 9:15pm 
624932690
Honestly, I dont think ill be adding any new stuff to this one (except for bugfixing oc). But if you want to add some compitabilities, ill be happy to merge them, source is at the bottom of description. As for late game stuff, exotic traders bringing more vanocells and artifacts seem nice. But again, i wont make it myself any time soon
624932690 20 Feb, 2022 @ 6:46pm 
And late game stuff (archotech) are sold for a really cheap price. P.S. does this mod support trade ship mods now? If you could open source it, I'd love to contribute a pull request or two.
624932690 20 Feb, 2022 @ 6:44pm 
Could I propose a feature? Let's add an option so settlements and caravans will sell high-tech stuff with a higher price (compared with the tech level of your faction). Because... They know you likely cannot make it yourself.
saloid  [author] 16 Feb, 2022 @ 11:04am 
qux Sure, thx for it
qux 16 Feb, 2022 @ 3:09am 
Hi ! thanks for your mod, can you add this french translation please ?
https://drive.google.com/file/d/11vlz9PAnpwGNyzW6eLaG678w4FE13b6V/view?usp=sharing
saloid  [author] 11 Feb, 2022 @ 3:02am 
Noobert lul, thanks)
Мама, я в телевизоре!
Creampie Senpai 11 Feb, 2022 @ 1:10am 
@Noobert ayyy I just subbed to you on youtube a few days ago :steamthumbsup:
DeadlyGhost1207 10 Feb, 2022 @ 12:13pm 
@Ezoteryco
Take it even further and also harvest as many organs without killing them including arms, legs, eyes, etc to sell and then you are left with a nugget that can't move and will eternally generate silver until the day they die of old age.
Noobert 8 Feb, 2022 @ 10:48am 
welp making a video on this one now XD
Derg Zaks 6 Feb, 2022 @ 3:39pm 
thought for a second it would be like starsector but rimworld, One step closer to the dream
NotTildaSwinton 6 Feb, 2022 @ 1:46pm 
abobe
Roque the Rogue 6 Feb, 2022 @ 12:04pm 
Psicoin + Rumsuits = Grofit.
New Jay Miller 5 Feb, 2022 @ 1:23am 
I've been looking for something like this for a while. Very cool.
Trayshman 4 Feb, 2022 @ 10:57pm 
that brain mining addition is hilarious, downloading it just for that. Good shit man.
saloid  [author] 4 Feb, 2022 @ 10:50am 
Da Evil Wizard It should be, but world caravans probably won't take into account price mods when you are trading with them and your trades might affect all of them
Stallion This typo doesnt present in-game (since the whole sentence was removed). As for screenshots, let it be, abobe sounds cool
Stallion 4 Feb, 2022 @ 8:14am 
Abobe the market price.
Da Evil Wizard 4 Feb, 2022 @ 4:25am 
RimWar?
dirlewangalis 3 Feb, 2022 @ 11:33am 
Oh, sorry. I am retarded. The irony :D
saloid  [author] 3 Feb, 2022 @ 10:19am 
kaakeli
Hey, Ive already mentioned its safe to add in desc. As for removing, similar to other mods that add new things - stuck pawns and a bunch of nullref errors upon start. Version wo crypto can be removed safely however.
dirlewangalis 3 Feb, 2022 @ 9:34am 
Safe to install mid-playthrough? Safe to remove?

You could do a FAQ in the description to avoid these kinds of questions.
Thanks in advance
blyad 3 Feb, 2022 @ 7:05am 
Installing crypto miner into someones head is just a fucking brilliant idea.
10/10
saloid  [author] 2 Feb, 2022 @ 2:38pm 
GwinnBleidd It shouldnt do much trouble, it performs its calculations like once in 2k ticks
GwinnBleidd 2 Feb, 2022 @ 9:39am 
Nice mod, judging by its description. Does it impact performance much?
Can't wait to try it out on weekend
saloid  [author] 2 Feb, 2022 @ 7:58am 
Thanks for your feedback everyone, Ive updated description with links to sheep and goats separated. They should be working fine together, but not with the original
zozilin 2 Feb, 2022 @ 5:53am 
Agreed on brain mining to be separate
Creampie Senpai 1 Feb, 2022 @ 9:45pm 
Brain mining should be toggable at the very least in the mod options. Would prefer it be its own mod.
TrahsPanda 1 Feb, 2022 @ 6:30pm 
or just use cherry picker lmao
J 1 Feb, 2022 @ 9:46am 
Jesus, just don’t use the implant, it’s not like it’s a feature that’s impossible to ignore. Why is it an issue?
Arky 1 Feb, 2022 @ 7:55am 
damn the brain mining stuff is a bummer
Evam 1 Feb, 2022 @ 5:26am 
Pretty good mod but is there a chance we could get a version without the brain mining part of it? just seems out of touch for what else the mod has to offer
Michiko 31 Jan, 2022 @ 11:44am 
I've given it a try with RimWar but it's still hard to say until a bunch more traders show up. My guess actually is that it might work properly but RimWar affects the frequency of traders. When they spawn on the map they might have their prices adjusted by this mod.

I'll continue to report my findings.
kaczorski 31 Jan, 2022 @ 2:11am 
Thank you, this looks amazing!
Element 30 Jan, 2022 @ 10:49am 
Psychic crypto baby!
saloid  [author] 30 Jan, 2022 @ 10:02am 
Michiko
Should cause no problems now, but my bet is that world caravan will not take into account any price multipilers.
Michiko 30 Jan, 2022 @ 9:31am 
Seems cool. Any idea if it would work with Rim War? I imagine yes but I'm not sure how they handle trade caravans in that mod.