Team Fortress 2

Team Fortress 2

★ Unusual Effect: Horror of the Deep *revamp
11 Comments
Scri  [author] 20 Jul @ 3:58pm 
I will definitely see about that, thank you ^^
DaVinchi 20 Jul @ 3:54pm 
and orange should be renamed flaming abomination.
DaVinchi 20 Jul @ 3:53pm 
blue one should have water coming off of it like in the video, green should have gas clouds emanating from it and the orange one should have fire particles in it.
ShadowMan44 10 Jul @ 3:46pm 
Thanks for taking feedback!
Scri  [author] 10 Jul @ 11:21am 
Changes are upcoming. Thanks for your input. ^^ All my effects are gonna get overhauled.
ShadowMan44 9 Jul @ 4:30pm 
My criticism is that not only is the main circular aura too bright, but the tendrils that are moving are too stiff looking. Smoothen out the animation and darken the colors on it and it'll look better. I like the team colored variant just fine, but the green variant I think you should change the color to look more like a sea-green to fit the underwater aesthetic more. The purple variant I don't think really fits with the others, maybe it could be removed entirely or have it be changed to like, an orange.
Scri  [author] 17 Sep, 2022 @ 6:41pm 
I appreciate it !
WhoDooVooDoo 17 Sep, 2022 @ 4:34pm 
That's pretty cool.
Scri  [author] 15 Sep, 2022 @ 10:40am 
I ended up just remaking it without the eyes since I'm not that creative with something that minimal
Scri  [author] 9 Sep, 2022 @ 10:41am 
thats a good pointer, thanks!
catinsurance 9 Sep, 2022 @ 9:51am 
the tentacles around the perimeter are really cool, but i feel like not much is happening with the monster itself. maybe it could oscillate up and down?