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I was thinking what about making a one thing in ur mod and so it could be good, since it just randomly pulls out from all the 5 devices, just to have a sandbox config to set which one to spawn with OR just leaving it random
Also i was thinking that this feature could be enabled/disabled with sandbox options, so ppl that don't want zed radar can play without like no problems
What i was thinking is that the GPS (at least the military one) could be perfect with this addon like a sound detecting movements or sound radar that gives you hints of zeds around or (implemented only in the DZ2012) a radar showing zeds nearby
My point is that having this infos is OP of course, BUT only when you have the DZ2012 and also since it can be damaged and break, i think it's balanced
Anyway i was thinking about (obv if is a possible mod) that it would be cool to add even a "radar sound", like when zeds are detected around (don't know how many tiles, like 10 or 20 or whatever) the GPS basically emits a signal so that you know if a place is secure or not, then activate the Distress Signal or just move with cautious
So with that is like having a Erin's Map but not that OP
it only says proper if its turn on + holding (ie. KK)
but whenever I try to use the gps, usually unless specific motions, the gps ui disapperas and it becomes just the normal minimap box
Who needs a translation of these three then the way:
Steam\steamapps\workshop\content\108600\2877484605\mods\itemGPS\media\lua\sharing\Translate
I've noticed commented out part that supposed to turn it off I think, but it's already doing so and I would love to keep it On whilst on the belt. Is it intended behavior or am I having a bug?
@Breno I dont understand
Is it also possible to share some kind of link between players allowing them to see each other with certain GPS's?
C:\Users\[YOUR USER NAME!]\Zomboid\Lua
sometimes, Minimap went out of your screen without reason.
thnak you for your comments ;) i will re-read this later^^