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I am very happy. I am looking forward to solving our problem. Your mod is great. Without this mod (for me) the immersion in the game is poor.
i have the same problems...
I tried your mod both as the only one in the game and with other mods, but the result is the same: IT DOESN'T WORK.
It used to work. It happened in the middle of my career (1942). I discovered it yesterday, after the release of the patch "2025.1.1 Patch 4".
fixed Game crash due to Save file issue relating to PointerGun & Rocket Turret Asset Name Ref
Well, I cannot hard Lock a user from loading this mod in a later version of the game than compatible. Doing so would break a save file
I do note that the damage radius and damage effect radius is halved compared to vanilla though
Asset bundle at "E:\Program Files (x86)\Steam\steamapps\workshop\content\494840\2898164268\Bundles\entity-shared-bundle.equipment.equipment" doesn't contain a manifest file. It's required for all asset bundles to make them work with in-game resource system.
The same for:
Asset bundle at "E:\Program Files (x86)\Steam\steamapps\workshop\content\494840\2898164268\Bundles\entity-shared-bundle.equipment.shells.shells"
(x86)\Steam\steamapps\workshop\content\494840\2898164268\Bundles\entity-shared-bundle.shells"
Asset bundle at "E:\Program Files (x86)\Steam\steamapps\workshop\content\494840\2898164268\Bundles\entity-shared-bundle.templates"
also I would ensure that the overwrite mod also affects the generic "large" & "small" calibre purchase items , I have to modify these so they properly incorporate all the shells added by this mod. I change the mm range of the small & large calibre to include things which wouldn't get captured by vanilla data.