Starship Troopers: Terran Command

Starship Troopers: Terran Command

STTA [03] - Paradise Lost
31 Comments
Ravenscar 25 May, 2023 @ 9:21pm 
@LionStein Thanks for heads up - and again, amazing work!
LionStein  [author] 25 May, 2023 @ 5:55am 
@Ravenscar, there is no more click to move after the last waypoint, and now the trucks are waiting for you to clear some bugs ahead on the road. I’ll patch this so the bugs come to you instead. Thanks!!
Ravenscar 23 May, 2023 @ 8:24pm 
Not sure if I've found a bug (aha) but at what I think is the last waypoint for the trucks, there's no "click to move" anymore. This is right after crossing the bridge to their airport island. They just sit there and the mission effectively is locked. Really enjoying this series - amazing work!
Blighted Wolf 19 May, 2023 @ 11:30am 
Good work on the maps, very well made, but here are some issues I have:
- I find the sudden bugspawns in mission 3 (and even more so in mission 2) often too close to my units so that casualties become inevitable
- it would be good to have some sort of indication on where the 'trucks' next waypoint is, so you know what ground to cover
- an incentive to do the secondary objectives
- beach could do with a little less blood and corpses, seems a bit too patterned for my eyes
LionStein  [author] 9 Apr, 2023 @ 7:07am 
@BolognaPony, these are Fixed Force missions, meaning that reinforcements are rare / not included. They are “make do with what you have”. There are several official missions like this, and in the spirit of the Terran Ascendancy Remake, nearly all missions will be Fixed Force.
BolognaPony 9 Apr, 2023 @ 5:45am 
The first 2 missions are alot of fun but why ins't there a way to reinforce my troops? I'm on the 3rd missions escorting John Roscoe and I keep getting swarmed.
LionStein  [author] 3 Apr, 2023 @ 8:17am 
Not a bad idea! I'll see if I can think of something for a later update :)
Danneskjold 3 Apr, 2023 @ 8:12am 
Third mission is a lot of fun! Maybe consider some bonus units if you complete the optional objectives? Just an idea.
LionStein  [author] 3 Apr, 2023 @ 6:55am 
Thank you bossboss! I have been as well! When I first heard the editor was coming out, I knew I had to take my best crack at it!
bossboss 3 Apr, 2023 @ 4:30am 
Been obsessed with this game since I was about 12, thanks so much for doing this!
LionStein  [author] 20 Mar, 2023 @ 6:17pm 
Thank you @Baby Grinch! I’m glad you’re enjoying it!
Baby Grinch 20 Mar, 2023 @ 6:09pm 
've barely completed the first 3 missions including the secondary objectives, what a quality job you're doing. The second mission was a lot of fun trying to keep at least 2 soldiers for the secondary objective. the third mission was a very good way to adapt it from the original game
LionStein  [author] 19 Mar, 2023 @ 9:16pm 
I agree :( maybe someday
kampfer91 19 Mar, 2023 @ 9:01pm 
A shame that dev never finish the APC model , it only lacking color .
LionStein  [author] 15 Mar, 2023 @ 6:33am 
I am glad you all are enjoying this! I’m sorry the “trucks” are not actually trucks, trying to keep this as modless as possible - at least until mods become part of workshop too.
Cliff.uckingBooth 15 Mar, 2023 @ 6:07am 
Man you are doing awesome job ! I remember playing whole TA with just basic MI troopers so that it looked closest to the movie :) Can't wait to play this
Darkman1k 15 Mar, 2023 @ 5:02am 
I had a really good laugh when I saw the "trucks" it maid since to me, because I can see the marauders were what was in them just dismantled so that fit in them. Please keep up the great work.
LionStein  [author] 12 Mar, 2023 @ 8:27am 
The trees are part of the Lava DLC. Due to an error they were able to be accessed earlier, but they fixed it so you have to wait until the Lava DLC to access it. They did make it so any level that had these props were still playable, just new ones have to wait until Lava DLC
Funlёlik 12 Mar, 2023 @ 5:59am 
Hi, cool level, please tell me, where can I find trees in the editor?
LionStein  [author] 10 Mar, 2023 @ 5:30pm 
Thank you Sgt Scream!!
Sgt. Scream 10 Mar, 2023 @ 3:31pm 
Not just the audio mate, but the settings and the terrain and even the level design. All top notch. you've done an awesome job!
LionStein  [author] 10 Mar, 2023 @ 8:22am 
I can do that - but then Steam Workshop doesn't play well with mods / it's an extra step for players so it would result in reduced traffic etc. My original map and release had the APC model - but for Steam Release I made it vanilla compatible.

If mods get officially and seamlessly supported on workshop, I'll revisit :)
Newb. 10 Mar, 2023 @ 7:52am 
couldnt you ask Mosquito to borrow his APC model?? Maybe as them to make you an unarmed version
LionStein  [author] 10 Mar, 2023 @ 6:11am 
I only wish they had a truck for John Roscoe to drive instead of a Marauder :P
LionStein  [author] 10 Mar, 2023 @ 6:10am 
Thank you Sgt Scream!! I honestly teared up a bit making Bughouse 1 and 2 as this touched my childhood as well while making it - and to get to expose this game and plot to people who have not enjoyed it before :)
Sgt. Scream 10 Mar, 2023 @ 5:12am 
Just finished Bughouse 1 and Bughouse 2 and I have to say you are without a doubt making something very special. Currently about to finally go to bed haha, but people need to see what you have done. So many flashbacks from my childhood with the audio files. 10/10. I will be waiting for more of your outstanding work. It is greatly appreciated!!!:steamhappy::steamthumbsup::steamthis:
LionStein  [author] 6 Mar, 2023 @ 3:56pm 
Yeah, originally this mission relied on a mod that added a truck and was more in the spirit of the original game, but in an effort to make it Steam Workshop and Vanilla compatible, I chose the only “vehicle” available. There will be other “as close as possible” substitutions in the future, and I hope suspension of disbelief is accounted for by the players :)

I’m glad you enjoyed!’l!!
Newb. 6 Mar, 2023 @ 11:22am 
Okay so overall I LOVE this map it looks great and feels great too you smashed recreating the campaign of TA, one issue is the "trucks" im thinking it would be better if they were truly marauders (put your own lil spin on the mission) so i get why they don't fight back but having at least the lead shoot back would be great,
LionStein  [author] 5 Mar, 2023 @ 2:34pm 
@Fallen knight - you can play it now, you just have to use the Open Beta version, or you can wait until March 14th, but either way you can play now :)
ℳℛ ℛ𝒾ℊ𝒽𝓉 5 Mar, 2023 @ 12:13pm 
odd question can you play this mod now or do you have to wait until next update?
LionStein  [author] 5 Mar, 2023 @ 10:54am 
Updated to include new character portraits.