Cities: Skylines

Cities: Skylines

Prop Control 1.0.1
741 Comments
patrioticparadox 18 Jul @ 5:17am 
Worth trying deleting these 6 mods also so your 255710 folder is completely empty in order to let them redownload, maybe? Idk.
I feel like I've run into this too but I don't do much detailing so I rarely see it. There didn't seem to be an obvious reason why some disappeared below the terrain and some didn't. They often were the same asset placed in similar spatial relation to the network.
algernon  [author] 18 Jul @ 12:21am 
@caddywonkus Exclude in Skyve does work, yes. It's not just disabling, but excluding them from being loaded at all (disabled mods are still loaded, which is why they can cause issues.

It really is bizarre. I don't have a Steam link for the bug (there are resources on Discord), but basically the Steam Workshop will sometimes:
1. Delete files that you're still subscribed to, and/or
2. Re-download items that you're no longer subscribed to

This has been a bug with Steam for around two years now. We were hopeful it would be fixed quickly, but....

Unfortunately, I'm running out of ideas, too. Maybe post your output log in case there's any clues?
caddywonkus 17 Jul @ 8:47pm 
Thanks for your time on this. Hadn't verified, but did now. No joy. Virgin, vanilla map (Black Woods).

Just tried: I put Steam in Offline mode and nuked the workshop folder, except for the six 123### folders for the mods above. With it offline nothing else is in the 255710 folder. Even cleared out the "mine" addons in appdata\local\.. to be sure. Side-Q: does exclude in Skyve "work"? I remember pre-Skyve there was an issue, I think you posted about it a few times, where the game would still load "disabled" mods. Not sure if that's still a thing, but jic I did this to be sure there's nothing "there" at all but the mods listed.

It's still happening.

I don't doubt it's a me-problem, but at this point I'm at a loss as to what to try next, short of reinstalling the game or even Steam itself, but I have no confidence that'll do anything.

I'm not familiar with the bug you mentioned; do you have a (good i.e. informative) link to more info about it?
algernon  [author] 16 Jul @ 11:40pm 
@caddywonkus That's not what should be happening. I've just tested here, and that's not happening for me. I've also gotten somebody else to test, and likewise for them.

So, it's almost certainly something with your specific setup, but not sure what. Some initial steps:
- I assume you've already verified your local game files with Steam?
- Have you made sure that the workshop bug that sometimes re-downloads stuff you're no longer subscribed to hasn't hit and secretly installed a now-obsolete mod?
- Does this happen in a new test city started with only those mods that you've listed and only using vanilla assets?
caddywonkus 16 Jul @ 6:17pm 
Only this enabled plus: Find It, Move It, Skyve, and dependencies (Harmony, Patch Loader).

Anarchy on: place props on lot, on building (snapping), on road
Anarchy off
Upgrade nearby road (same width)
Poof: some - not all - of the anarchy'd props disappear, mainly the ones nearest the road. Hidden, can claw back with MoveIt, but hidden.

Is that indeed to be expected, or am I missing something? Wish: anarchy'd stuff stays put despite nearby updates, and with anarchy off, the usual "hide it for me" happens when I build/zone. But it seems "once on, leave it on, and pre-clear land" is what I'm left with. My real problem: I don't see a lot of others saying that OR complaining about the same "poof" experience. If it's common either everyone just accepts it, or nobody's as lazy as me and hates having to pre-clear.

Had the same issues with prior prop anarchy mods (all gone now, including EML).

I'm wrong about something. Please tell my dumb/lazy butt what. ;)
dfheryon 14 Jul @ 10:57am 
@algernon ; Yes, it was for tree control mod and when I wrote to you I probably misread the title of the mod. Thank you for your help and your hard work. It is,in fact a problem with the anarchy mod
algernon  [author] 9 Jul @ 3:35pm 
@Sup Okay. Make sure to verify your local files with Steam first, as most likely it's a corrupted game install and/or the Steam Workshop download bug.
Sup 9 Jul @ 10:39am 
I've had the same error as below (I think; I can't even read the error message because the game lags so much after the save loads...) both in my current save game and in an empty new save.

May I send you (@algernon) a friend request so that I can share a Ufile.io link privately?
bakepotatou 1 Jul @ 11:05am 
I got the same error but can't uopload til later
algernon  [author] 1 Jul @ 5:11am 
@pablopmorales99 Please don't try to copy-paste error messages into the discussion; they mean nothing on their own. You need to share your FULL output log via a temporary file-sharing website.
pablopmorales99 1 Jul @ 5:00am 
HELP!!


The Mod /Users/(my name)/Library/Application Support/Steam/steamapps/workshop/content/255710/2956854293 [PropControl.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at PropControl.DecalPropFix..ctor () <0x00543>
at PropControl.Loading.LoadedActions (ICities.LoadMode) <0x00038>
at AlgernonCommons.LoadingBase`1.OnLevelLoaded (ICities.LoadMode) <0x002a0>
at AlgernonCommons.Patching.PatcherLoadingBase`2.OnLevelLoaded (ICities.LoadMode) <0x0028d>
at (wrapper dynamic-method) LoadingWrapper.LoadingWrapper.OnLevelLoaded_Patch1 (LoadingWrapper,SimulationManager/UpdateMode) <0x00083>
algernon  [author] 30 Jun @ 3:55pm 
@dfheryon This mod has nothing to do with trees; this is only for props. Most likely you've got a tree mod (Tree Control, perhaps?) with anarchy enabled; disable Anarchy in that mod to hide the trees. Also might be worth checking your anarchy/overlap settings with any network or building placement mods you have.
dfheryon 30 Jun @ 11:46am 
Hello there, thanks for the work. I'd like to report a problem, i don't know if it's my fault or a compatibility thing wuth other mods but since i have this mod, trees spawn everywhere around every new thing i build or plop, even over constructed things like roads or through buildings.I always destroy them afterwards but it's tiring
algernon  [author] 3 Jun @ 11:33pm 
@ohdro Yes.
ohdro 3 Jun @ 11:17pm 
@algernon PO still works?
algernon  [author] 30 May @ 9:03pm 
@Solafare Not reliably, no. The best way is to use Procedural Objects instead of props (via the Procedural Objects mod).
Solafare 30 May @ 6:57am 
Is there a way to disable the prop limit? I'm having the issue of older props dissapearing whenever I place new ones.
algernon  [author] 27 May @ 5:40am 
@KyL1nyu_ Check the mod's options panel for settings - especially those that reset the prop to the ground.
KyL1nyu_ 27 May @ 1:30am 
Hi author, I want to ask a question, why I put a prop on the right height and after I snapped it, it got back to the original height (which is not accurate). Could you please tell me how can I adjust it?
algernon  [author] 26 May @ 3:34am 
@yanlee985 Via prop scaling, yes.
yanlee985 25 May @ 9:31pm 
Can you scale the decals in this mod?
algernon  [author] 13 May @ 5:47am 
@chabiytb0792 Korean now added. Thanks in advance for your translation help!
chabiytb0792 13 May @ 5:07am 
This is a very good mod, but I have a request. Please create a Korean translation page for Crowdin. All control mods support Korean, but the prop control does not have a Crowdin page, so a Korean translation is not possible.
lacoste 5 May @ 9:33pm 
@algernon
Thanks for the quick reply :)

I've found a pattern that might help: the crash only happens when I launch the game using Skyve and then click PLAY in the Paradox Launcher, followed by manually loading the save from the main menu. However, when I use the RESUME button in the Paradox Launcher to load the same save, it loads successfully without crashing. I tested each method three times and got consistent results.

I've also verified the game files via Steam, and no issues were found. Additionally, I tried loading a test city with only this mod, Harmony, and LSM, and it worked completely fine.

Regarding the problematic mods, you're right — some of them are flagged by Skyve. While a few of them currently have no proper alternatives, but I'll try replacing what I can. If the issue persists, I’ll get back to you with more details.

I'm a big fan of your mods, and I really appreciate all your hard work and support :)
algernon  [author] 5 May @ 2:38am 
@lacoste Your log is showing that the game is in an invalid state at that point. Have you verified your local files with Steam? If so, please start a new test city with only this mod, Harmony, and Loading Screen Mod installed, and post the log from that showing the crash.

I also note that you are using several mods that have known issues. I recommend that you use Skyve to check your mod list and identify those mods so that you can remove them.
lacoste 5 May @ 2:04am 
Hi, I’m experiencing a crash during savegame loading, and it seems to be caused by this Mod. The crash occurs right after terrain updates, likely during prop initialization. I’ve attached the output_log.txt for your reference.

https://xgf.nu/1xGc6

I’d appreciate it if you could let me know of any possible fix. Thank you!
patrioticparadox 2 May @ 10:49am 
No, it is not. I am using both right now.
lukaszartyszuk 2 May @ 10:29am 
This mod is incompatible with Intersection Marking Tool and game crashes.
algernon  [author] 24 Apr @ 10:05pm 
@Goldfish Lover Which prop options have you selected in the mod's options panel?
Goldfish Lover 24 Apr @ 7:56pm 
I got a strange bug going on that I'm pretty sure is due to this mod. When i load saves, all my props (and decals) and hidden below the terrain. If i grab them with move it and align to terrain it's fixed but they always load in below.
algernon  [author] 24 Apr @ 5:33pm 
@chongkl I don't understand what you're trying to say, but the mod works fine and doesn't need any fixes.
chongkl 24 Apr @ 6:32am 
did it shut down , fix it ?
algernon  [author] 18 Apr @ 6:10pm 
@wahsalle Make sure the appropriate anarchy setting is activated.
wahsalle 18 Apr @ 1:51pm 
props disappear when I try to place them inside the boundaries of a building...how can I fix this?
uncle ron 2 Apr @ 11:29am 
Thank you for the fix algernon, works perfectly!
algernon  [author] 1 Apr @ 8:13pm 
Updated to 1.0.1:
- Force-reset props to terrain height when loading a savegame with no existing snapping data
algernon  [author] 31 Mar @ 3:12pm 
@"Pro" Bandit Yes.
"Pro" Bandit 31 Mar @ 11:02am 
Does this mod allow you to submerge props bellow terrain level?
algernon  [author] 24 Mar @ 9:06pm 
@SPHINX If it's not there (but other Harmony-using mods are present) then most likely you've encountered the Steam Workshop bug where it randomly deletes items from your computer even if you're subscribed to them.

Have you tried unsubscribing/resubscribing, and restarting Steam? Verifying local game files through your Steam client can also help re-download any missing items.
SPHINX 24 Mar @ 12:19pm 
Ok, this is a weird one... I have Prop Control Subscribed, but when I go to activate it on the game menu there is no sight of prop control.

Is this because I have tree control?

Please note, I have removed former prop anarchy mods prior to downloading and starting a new save. Hopefully, someone has some advice. Until then, i'll keep trying to resolve on my own.

Thanks. :)
algernon  [author] 20 Mar @ 2:30pm 
@TsukiRunsu This mod is only props and doesn't do anything with trees.

However, it sounds as though you have issues with render groups updating - try selecting all the trees with Move It and move them up and back down a step to regenerate the render groups.
TsukiRunsu 20 Mar @ 5:54am 
Trees keep disappearing after I load the game. It only shows it self when I move something nearby with move it. How do I fix this?
algernon  [author] 10 Feb @ 3:01am 
@gordon_424 Use Move It to marquee select all props (only), then align them to surface height.
NEW FOUND GLORY 5 Feb @ 7:19pm 
Sorry, I figured out my issue, now it works fine, I had to set "place on ground"
algernon  [author] 5 Feb @ 7:16pm 
@NEW FOUND GLORY It's hard to say without more details, but if you really can't place anything, then you most likely have an older broken mod that's stopping things from working. Use Skyve to check your mod compatibility (and then act on its suggestions).
NEW FOUND GLORY 5 Feb @ 5:16pm 
I can't place any building or prop from Find it selector... What do I do wrong?
FrozenPlatypus 29 Dec, 2024 @ 4:01pm 
Alright thx!
algernon  [author] 28 Dec, 2024 @ 9:42pm 
@FrozenPlatypus Yes.
FrozenPlatypus 28 Dec, 2024 @ 1:24pm 
Idk if this is a dumb question or it has been asked before but I don't want to look through 70 pages of comments so I'm just gonna ask. A lot of assets depend on decal prop fix and this says that the functionality is included in Prop Control. Does that mean assets dependent on decal prop fix will work with this mod?
li3108179 7 Dec, 2024 @ 3:51am 
@algernon Thank you very much!