Barotrauma

Barotrauma

Lua Editor
111 Comments
Nick Molliger 11 Jul @ 10:56am 
Thank you 👍
Ricky  [author] 10 Jul @ 1:34pm 
inside the folder of the mod both json files clientsidesettings.json and settings.json
Pyrii 10 Jul @ 9:33am 
Whatever your comment was Ricky, it's stuck in moderation hell, maybe try reporting it?
Nick Molliger 3 Jul @ 4:27pm 
I just blocked this mod for myself by selecting walls in the goal filter. When trying to "shoot", some kind of error appears, they say, they can't find it.structures, but that's a small thing. Now I can't do anything at all. I tried turning the mod off and on, disabling and enabling lua, restarting the server and the game, the settings remained the same and I unable to change it because of error. Which file can I delete to reset the Lua Editor settings?
sdale9395 30 May @ 12:48pm 
how do i fix the lualess problem
Nyarlathotep 19 May @ 7:58pm 
If this mod does all it promises, it may be the holy grail of Barotrauma
SvenskyStinkyWinky 20 Mar @ 12:53pm 
can this be used to edit engine power? i cant seem to find it
76-ой ☬ 5 Mar @ 12:43am 
Is it possible to use this thing to add angle constraints to the cannons that were added with the barocraftables?
AM 16 Jan @ 1:55pm 
it is entirely possible to softlock the mod, by selecting target non interactable, set target to structures, and exclude wires, the editor is no longer cappable of targeting anything or having the settings changed
FURRYHUSKY1000 31 Dec, 2024 @ 1:27am 
Awh, I was hoping this can forcefully unlock wiring on some parts/components of the submarine without needing to re-edit wire one by one in the sub editor and redo all of the in-game changes we've already made to the sub as well as sort inventory again. Seriously though, why do some sub creators lock the wiring in the editor? We already have options for that in the server lobby, it's under the "anti-grief" settings.
Zee 21 Nov, 2024 @ 11:44am 
Is it possible to add inventory icon colour and container colour options?
Love this mod! ♥
d_mini10 16 Sep, 2024 @ 12:24pm 
no the stuff that is missing is the A part near where you can change the color, the Hidden in game, the invulnerable to damage, and a few others are missing
Ricky  [author] 15 Sep, 2024 @ 3:53pm 
what do you mean if you mean options like the components of a item then you need to enable them in the settings
d_mini10 15 Sep, 2024 @ 3:36pm 
hey for some reason some of the promps that are usually there arn't there when using the lua editor can you check it out and fix it
Ricky  [author] 1 Sep, 2024 @ 1:50pm 
yea been busy just changed pc still reinstalling stuff
AlexWolfson 1 Sep, 2024 @ 12:35pm 
Hello @Ricky!
A few days ago, I created a pull request. I added the possibility of editing various restrictions. Could you take a look when you get a chance?
https://github.com/ricky122122/Lua-Editor/pull/2

Thanks a lot :)
AlexWolfson 26 Aug, 2024 @ 10:50pm 
I've already added card restrictions for containers. Give me a couple of days, and I'll suggest my changes for containers and possibly doors to the author.
Mondian 26 Aug, 2024 @ 1:01am 
Nice tool, but I was hoping to be able to edit id card restrictions on doors/containers and containable restriction tags, but those don't seem to be options. Am I missing something or are those not included in the scope of this mod
Ricky  [author] 25 Aug, 2024 @ 3:12am 
were the other people also using client side lua if not you need to transfer zones for it to appear to those without client side lua
Azuma 25 Aug, 2024 @ 2:47am 
Thank you for fast responce!

Unfortunately it doesn't work as expected.
Mineral scanner appears only for those who use Lua Editor.
I think that there is and issue with networking.

Also I have noticed that this issue appears for any other changes which are made with Lua Editor. I assume that game update broke something. Or maybe my changes broke something.
In any case I will try to check what is wrong. If I will be able to find any issues I will create a PR.
Ricky  [author] 24 Aug, 2024 @ 1:33pm 
should be updated you might have to wait for steam it was pretty much all good
Azuma 24 Aug, 2024 @ 1:47am 
Hello @Ricky!
Thank you for your great mods!

I am using Lua Editor and BaroCraftables+ in my current campaign. I have noticed that I can't modify Sonar component of my Navigation Terminal (i have Barsuk). So I have decided to help with implementation.

Here is my pull request to your GitHub repo:
https://github.com/ricky122122/Lua-Editor/pull/1

Let me know if I did something wrong, I will refactor my code.

If you have no objections - please, merge that as soon as you can. I deperately need that change in my current campaign.

ps. I have tested that in single player (sub editor) and it works fine. If you merge that - I will test my change in multiplayer as well.

Thanks in advance :steamhappy:
BirreD 5 Jul, 2024 @ 3:58am 
i'd like to be able to edit a turrets angle but this seems to be impossible? i get that this could be for balancing reasons however with mods like barocraftables+ and such this feature would be amazing to have,
Cae_swat 26 Jun, 2024 @ 10:47am 
does this still work in the new update? and if it does, can i add it to a existant save
Ricky  [author] 16 Jun, 2024 @ 2:51pm 
they are the same
Cultist ⁧⁧ ඞ 9 Jun, 2024 @ 2:50am 
Is the github one more up to date? It does say 2 Weeks Ago the last changes
Ricky  [author] 23 May, 2024 @ 11:22am 
added a github link btw this mod is quite out of date like most of my mods currently
Lil_kicker 23 May, 2024 @ 11:00am 
Hey Ricky, not sure if this mod is open source or not but I downloaded the mod and modified it to supposed CustomInterfaces and wanted to share that back if possible.
Ghost 24 Mar, 2024 @ 7:06am 
can i use bindkey command instead of the item? i mean is there some command for console to bind it to key which will allow me to edit objects while being spectator
Ɑ͞ ̶͞ ̶͞ ﻝﮞ 13 Mar, 2024 @ 12:06pm 
even though I open all of the options I only same can't see the power generation for engine :winter2019sadgingerbread:
kuberkengyry 8 Mar, 2024 @ 4:27am 
hello Ricky, how does this mod work, I shoot, but nothing happens, the mod is installed after lua for and Csfor
Ricky  [author] 7 Jan, 2024 @ 1:01pm 
reenter the outpost should update its position
SENPAI!! [Only Two Genders] 7 Jan, 2024 @ 12:28pm 
Nuh that's works but i still can't click on turret in upgrade menu...
Ricky  [author] 7 Jan, 2024 @ 11:59am 
target the turret base and then use arrow keys you can change the movement amount in lua editors settings
SENPAI!! [Only Two Genders] 7 Jan, 2024 @ 11:56am 
How to move turret base?
Ricky  [author] 20 Nov, 2023 @ 8:06pm 
this mod will probably need redone to be more automatic would have to figure out how to access the components and such. But that is for another day dont have enough time to mess with more then 1 or 2 mods at a time
Azure 20 Nov, 2023 @ 8:02pm 
it will be nice if there's an "target hidden item" option
maybe adjusted deconstruction yields to prevent material and skill grinding
Lurivar 29 Oct, 2023 @ 11:01am 
Would it be possible to add the functionnality of removing the secure access to buttons or container with it ?
Ricky  [author] 3 Oct, 2023 @ 12:28pm 
not currently its not added to the components yet
dommygutman 3 Oct, 2023 @ 12:18pm 
So is possible for to modify a coilgun to fire twice as fast?
Entropy 30 Sep, 2023 @ 7:03pm 
so i can't see power consumption for reactors or power generation or engine force or pump flow because the person that placed the pump with their editor removed the component?

not totally following why these options wouldn't be visible to the LUA editor gun, i have the mod at the very top of the list to override even stuff like dynamic europa :)

EDIT: ok i went into the settings menu, clicked "apply" and everything can now be accessed as you said it could ^^ thank you for the mod :)
Ricky  [author] 28 Sep, 2023 @ 11:31am 
if you have the component enabled that has the power consumption for that item then yes some items like pumps maybe not since its probably in the pump component
Cultist ⁧⁧ ඞ 28 Sep, 2023 @ 11:12am 
Wait, you can edit power consumption?
Ricky  [author] 28 Sep, 2023 @ 9:54am 
And it is already in todo finish adding the rest of the components
Ricky  [author] 28 Sep, 2023 @ 9:53am 
Power consumption should already be there
Entropy 27 Sep, 2023 @ 5:01pm 
Could add in the todo list, ability to edit power consumption? flow speed, the things missing from the editor that are in the submarine editor?
Chrisshull 11 Sep, 2023 @ 2:56am 
I solved the mod and it was that I did not have Lua installed. Now that I can access it I've been testing the mod and it has a good setup, but the main reason I downloaded it was to modify this option in containers.

item container
chosen required [id_captain, id_security]

What is configuring access by professions. But this option is not available or am I wrong?
Ricky  [author] 10 Sep, 2023 @ 5:13am 
you cant remove certain tags the item had by default I cant change this and if you want to access all the tags on a item just click the tags and do ctrl a and ctrl c then paste it into chat and you can remove or add what you need and paste it back into the tags section I wish I could just scroll to the side but since its a barotrauma text box why would we be able to do that
Cultist ⁧⁧ ඞ 10 Sep, 2023 @ 4:35am 
Anyway to REMOVE a tag a item has? As it seems like you can't.
Also, while it works, it is quite annoying that if a item has many tags, you can't really since the later tags cause you can't just scroll to the side, some sort of limitation I assume?
Ricky  [author] 9 Sep, 2023 @ 11:26pm 
people using the lua editor need client side lua to see the menu