Scrap Mechanic

Scrap Mechanic

Nuclear Bombs Mod
54 Comments
KOLOKOL 13 Jul @ 3:12pm 
Make a cone-shaped nuclear warhead with a large nuclear explosion, PLS
Rogalik Trzy 20 Jun @ 12:49pm 
the perfect mod for a crash PC
s.gabor 11 Jan @ 12:30pm 
let's play together
s.gabor 11 Jan @ 12:30pm 
bro
s.gabor 11 Jan @ 12:30pm 
hey
Roaring Knight 12 Jun, 2024 @ 8:54am 
Legalize nuclear bombs!
ironhoover2 4 Jun, 2024 @ 11:28pm 
yes w mod
Kototop_CMB 1 Jun, 2024 @ 11:06am 
why radiation displays sooooooooooooooo long?
treeman1147 18 Apr, 2024 @ 11:15am 
i used this in my video
Mafioso 25 Mar, 2024 @ 5:39pm 
w mod
jumjemslimlams 5 Oct, 2023 @ 3:48pm 
W mod
Killerpikle989 10 Sep, 2023 @ 2:10pm 
does it cause fires outside destruction radius? if not, that would be a cool thing to add
Killerpikle989 10 Sep, 2023 @ 2:09pm 
honestly looks amazing, would look cooler and more realistic if the smoke moved slower!
OstpojkenZ 17 Aug, 2023 @ 11:06am 
I love it! THe cloud look stunning! Altough the radiation is a bit bright/long, and the blast radius is a bit bugged. But still 9/10!
Mr. Semi (Keidran) 13 Aug, 2023 @ 3:54am 
hey, can you make the raidiation last shorter, cause its annoyingly bright and i cant fix it.
Blogdy 11 Aug, 2023 @ 10:46am 
noice:crtcool:
David "Blackoil" Wilson 11 Aug, 2023 @ 7:40am 
this is art
AdiVitto2k3 10 Aug, 2023 @ 3:54am 
this is great
ep u34ch 7 Aug, 2023 @ 6:50pm 
using this for an Oppenheimer special
rokinator 7 Aug, 2023 @ 12:28pm 
legalize nuclear bombs
emadec_05 7 Aug, 2023 @ 5:42am 
Fat Man bomb?
Noiro1  [author] 6 Aug, 2023 @ 12:31pm 
yes but I'm currently working on another 2 mods:
satisfactory factory cart
and some underwater parts
but yes a radiationless one could be added, I just have to remove the pointlight in the effect
Xander 6 Aug, 2023 @ 12:03pm 
do you think a radiatonless one could be added
<unknown> 4 Aug, 2023 @ 11:53pm 
ok
Noiro1  [author] 4 Aug, 2023 @ 4:53pm 
idk, happened to me aswell, I will try to fix that, I'm currently working on an extension for sm's api
<unknown> 4 Aug, 2023 @ 7:41am 
why are the icons of all the nukes broken?
Noiro1  [author] 3 Aug, 2023 @ 4:19pm 
ok thanks for the correction
<unknown> 3 Aug, 2023 @ 6:37am 
btw what is the next thing that you are working on for this mod?
<unknown> 3 Aug, 2023 @ 5:11am 
btw this mod is awesome
<unknown> 3 Aug, 2023 @ 5:10am 
and the regular nuke/first nuke is supposed to be 25 kilotons and not megatons if it is the fatman nuclear bomb. 25 megatons is half the yield of the tsar bomb so a bit to much lol
<unknown> 3 Aug, 2023 @ 5:09am 
ok
btw there is s typo in the word inploding in the name of the nukes and it says "impoding"
Noiro1  [author] 3 Aug, 2023 @ 3:31am 
ok I just spend a few minutes fixing things, and the warheads' green light only lasts for 3 minutes, they are also much smaller, and I added an accurately sized version of the 25 megaton plutonium bomb aswell
Noiro1  [author] 3 Aug, 2023 @ 3:13am 
You can use the warheads now (untested).
<unknown> 2 Aug, 2023 @ 8:14am 
progress update on the missile warhead and shockwave animation?
<unknown> 1 Aug, 2023 @ 11:21pm 
ok
Noiro1  [author] 1 Aug, 2023 @ 4:45pm 
I'll add them now (or within the next few hours).
<unknown> 1 Aug, 2023 @ 7:14am 
that would be fun,when do you think a missile sized warhead could be added to the mod
Noiro1  [author] 1 Aug, 2023 @ 6:09am 
I also thought about adding a neutron blaster that activates any nukes in a straight line with a slight chance of failing.
Noiro1  [author] 1 Aug, 2023 @ 6:06am 
I used nukemap for the measurements then converted the metres to every 30cm (an sm block)
Noiro1  [author] 1 Aug, 2023 @ 6:03am 
And I've already tested it at those sizes, and it's just really hard to get it fully on screen within the time it explodes. No lag changes either.
Noiro1  [author] 1 Aug, 2023 @ 6:01am 
Oh, the bomb in the mod is either trinity or fat man nuke, still a long way off the tsar bomb, but I'm also planning on adding it.
Noiro1  [author] 1 Aug, 2023 @ 5:58am 
Ok, but really big collisions to where it would compress it lots irl will still activate it.
<unknown> 1 Aug, 2023 @ 5:58am 
btw this mod is very good
<unknown> 1 Aug, 2023 @ 5:57am 
that would probably kill the game but if you want to make a tsar bomb go ahead, i think it would be fun
<unknown> 1 Aug, 2023 @ 5:56am 
and could you make it so the bombs can be detonated by a logic connection and not a collision with another object or the ground/world?
Noiro1  [author] 1 Aug, 2023 @ 5:55am 
Radiation/Green light lasts for 50 irl hours (like it should lol), and yes I will and can make the nuclear warheads for missiles with a smaller destruction radius and explosive yield. Should I also add another version of the existing bomb in which it has the actual irl explosion effect size of that bomb?
<unknown> 1 Aug, 2023 @ 5:49am 
btw would it be possible for you to make a something like a 3x6x3 cylindrical warhead for missiles with a smaller explosive yield and destruction radius?
<unknown> 1 Aug, 2023 @ 5:19am 
oh yes you should,btw how long the green light last its staned my world for so long HELP!
KOLOKOL 1 Aug, 2023 @ 2:32am 
круто