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TMP's and the MAC10's iron sights are not zeroed to the crosshair.
All scoped rifles do not apply punch angles to the scope when firing, they just stay on target while the spread goes wild.
The M72 LAW does not drop after firing like it did in CS:CZ:DS.
Part of the left elbow is visible when drawing the M60. https://i.imgur.com/mZlnOY4.jpeg
The Glock ironsights are slightly offcenter.
Knife swing sounds weird? See: https://youtu.be/-0PiT2dYyTo?t=69
можно дать ак 47 в руки любому террористу из CS CZ DS или дать в руки спецназовцов "Альфа"
I think you could take the Stock off the normal viewmodel to match the worldmodel, right?
Also if that link works, scroll down to deleted scenes and you'll see an NPC using the stockless AK.
https://static.wikia.nocookie.net/cswikia/images/1/1c/Elite_ak47_show_ds.png/revision/latest?cb=20151031204620
Here's an enemy terrorist using the NPC-exclusive Stockless AK.
I don't do commissions, but if it will be good model of AK-47 then there will be any chance that I can port it in CS Custom Mini Pack or as separate weapon.
(Also if you finally do them, I wonder if you'll create a usable stockless AK-47 like the enemies use?)
That probably also explains why it isn't removed from one's inventory anymore when switching from it after firing it.
[TFA CS:CZ M72 LAW] lua/weapons/tfa_cscz_law.lua:405: Tried to use a NULL entity!
1. Clip1 - [C]:-1
2. unknown - lua/weapons/tfa_cscz_law.lua:405
Timer Failed! [Simple][@lua/weapons/tfa_cscz_law.lua (line 404)]