Arma 3
[SP] Turning Tide
15 Comments
u44518 28 Jun @ 8:16am 
Big fan of your second cold war mods. Your campaign also has great missions. Will it be continued someday?
R. Gonzalez 5 Jun @ 7:16pm 
10/10!
z4driver 20 Mar @ 7:46am 
Really good. Thanks
kfclover  [author] 19 Jan @ 8:32pm 
scenario list alphabetically unfortunately.
Ezekiel_Ravage 16 Jan @ 10:39am 
Hey! Thank you so much for these missions. I am a fairly new player and loving all these great missions I keep finding. Question: If I download all missions, will they be organized in the campaign menu? Or will they show up in the scenario list alphabetically? Thank you!
Komodo 30 Aug, 2024 @ 4:45pm 
excellent mission, loved it
ty kfclover
Liberty_Valance 31 Mar, 2024 @ 2:08pm 
very good; thanks
Gecko45 5 Mar, 2024 @ 12:45am 
Great mission
zahl 3 Mar, 2024 @ 5:05am 
I played the "old" version as well and I must say: it was harder than I thought it'd be. My team got shredded at the second compound and I had to scavenge for weapons. Weird hitboxes for rocks (and AI that can see through doors) didnt make it easier but thats on the map makers

but besides that I really like the worldbuilding and lore. Huge fan of picking China over Russia as well! Havent seen any (good) US vs PLA missions on the workshop. Can't wait for the next chapter
onestar 3 Mar, 2024 @ 4:56am 
gotta check it out, i guess I was still in-game during the update
kfclover  [author] 3 Mar, 2024 @ 4:52am 
Already updated to like 9 mags for each, somehow it didn't download the update yet?
onestar 3 Mar, 2024 @ 4:47am 
I started with 3 mags, so maybe there's a way to adjust the loadouts for the team. Lots and lots of enemies, might be too much for a such a small squad, I ended up alone rather quick (quicker than usual). Also the AI can shoot through doors rather easy, but dunno how to fix that. Overall I think the other missions had more polish to them, but this isn't a bad one per say.
Chris P. Bacon 3 Mar, 2024 @ 3:53am 
While i did played multiple times, maybe it's just on my end because of my doodoo ass skills...

Nevertheless, i am liking your more smaller scale missions
kfclover  [author] 3 Mar, 2024 @ 3:33am 
thanks for that Chris, thought 6 mags would be enough...
Chris P. Bacon 3 Mar, 2024 @ 3:26am 
As always, you cooked hard.

A bit of input though if you don't mind. SEALS team ammo count is a bit low (i assume it's the default CFP loadout) considering the heavy firefight between the compound raid and the PLA Squads, especially the machinegunner. My team got shredded by the time i reached the HVT and i have to face 10+ PLA infantry alone. Maybe adjust the SEALS ammo and the number of hunting PLA infantry? .