Call of Duty: Black Ops III

Call of Duty: Black Ops III

Goosebumps: DeadHouse
9 Comments
FatB!tch4ucker 🥩 6 Sep, 2024 @ 5:06pm 
Echorion you are yappin bro shut up
DannyCrew 22 Jun, 2024 @ 8:19am 
Tezdavinci  [author] 1 Jun, 2024 @ 8:14pm 
Thank you guys for the suggestions/ feedback. Will definitely take into consideration going forward with this project or future projects!
Echorion 1 Jun, 2024 @ 7:29pm 
I suggest getting AAE or something. Having a flashlight helps with custom maps in general, then you're not at a mod author's whim for lighting. Almost every custom map works with it, and I find a dark map with a flashlight looks really good.
tonortega 1 Jun, 2024 @ 6:19pm 
Good map,but it needs more light,it´s so dark
Echorion 1 Jun, 2024 @ 2:29pm 
Regarding this map it's things you probably already know:

-You need more rooms, but also objects/prop items to fill rooms with, so they are not just empty.

-Add some props outside even in the zombie spawn green windows- honestly I would consider using those green windows in a specific room because it is strange when the bottom ones are green but top floor ones are regular cool night light.

-I wonder if the fog you put up by the light, might work better on the ground? A low shin/knee high fog could be cool and is the kind of thing they did with the fog machines on the old Goosebumps show anyways.
Echorion 1 Jun, 2024 @ 2:27pm 
Solid first effort, but yeah it's just one large room with a PaP and a box and some perks, but nothing else really.

Still, I think as you learn the tools more and expand on things you're going to make some really cool stuff; and I am excited to see it.
Echorion 1 Jun, 2024 @ 2:02pm 
Wow this actually looks pretty lit I am going to give it a try
NightOfTheLivingDad 1 Jun, 2024 @ 10:19am 
yessssss! goosebumps is my shit