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meaning for some reason the character puts two hands on one handed weapons when using a shield, causing clipping issues by colliding the weapon with the shield.
The opposite happens when using no shield, your character drops his second arm freely never once bracing the swinging arm for more control. I could of sworn when i first bought this game this was not the case.
A quick single/multi-fire execution for ranged weapons(against ragdolled enemies).
I wished something like these to appear at one point. Thank you very much.
The only reason why I know what most of them do is because I saw your videos on Discord. People who didn't see them will have a much harder time figuring out what does what.