MADNESS: Project Nexus

MADNESS: Project Nexus

Wingidon's Miscellaneous Enhancements
396 Comments
Amazingly Muggy 14 Jul @ 5:25pm 
Keep up the awesome work lad, this mod is a 10/10
(Game got updated to v2.14g btw)
mod creator help, my mod doesn't work even though I've disabled all unnecessary mods and enabled all the necessary ones
:mpn_engi:
NeoX  [author] 4 Jul @ 6:07am 
that isnt really doable
either you get unarmed or ranged weapon preference, at best no preference
since the game applies a weapon preference to hireling based on their focus (albeit this isnt foolproof since ive seen unarmed focus going constantly for weapons)
WTFłłVIPΣR 3 Jul @ 10:03pm 
Could we please get a version of this that makes all dual role hirelings, that have "Gunman" as a class, shoot their guns more?

As of right now this is a GODLY modification, but its so AGGRAVATING to see my A that aren't spec'd into thug punch instead of reloading...
MilliBot 3 Jul @ 9:59pm 
bro, i literally couldn't figure out what to do, thanks to the guide, i can finally play this mod! YEAAAAAAAAAAAAAAAAA-
btw by the screenshots i can already say great work on this
Microsoft Excel 2019 20 Jun @ 11:46am 
Best mod ever Keep up the good work!
Lukasaurus8 17 Jun @ 3:23pm 
is this why my hirelings keep trying to use fists instead of the assualt rifle i gave them?
3 moths in a trenchcoat 26 May @ 10:05pm 
odd question but do u think this addon will effect the hire-ling stuff since it like edits the coding a bit https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3349212274
jasrule26 20 May @ 6:08pm 
@akaPreston yeah after looking stuff up i found that i needed to be on releasebeta, now the rest of my mods are working, gonna try again
AkaPreston 19 May @ 11:58am 
@jasrule26, you have to download the latest update and you have to be on releasebeta version.
jasrule26 18 May @ 3:17pm 
well, after doing whats asked and replacing the dll in the files for the mod to work, it now crashes when trying to start up, what now?
Maroon The Octoling 15 May @ 2:02am 
sorry!
Wingidon  [author] 14 May @ 11:06pm 
Update's out, thank you for your patience everyone, and thank you for explaining this to everyone, Neo.
NeoX  [author] 14 May @ 9:32pm 
Give wingidon the time he needs, everyone has their own lives to worry about and he is putting that extra effort just to have to mod up to date as fast as he can
Wingidon  [author] 14 May @ 6:19pm 
Have patience, please. I'm busy for most of today, but I'm going to try to get it updated within the next 4 hours or so.
Maroon The Octoling 14 May @ 5:38pm 
where's the update?...
Maroon The Octoling 14 May @ 1:50pm 
let's give Wingidon another round of applause for this goated addon!!
*Clap clap clap clap*
Wingidon  [author] 14 May @ 1:42pm 
Indeed, I'll work on getting this updated sometime today.
AkaPreston 14 May @ 12:54pm 
2.14.g update is here!
R1PCH41N_FR3NZY 28 Apr @ 4:52pm 
@lexcpa324 probably because its a DLL file and edge doesn't like it when you download those as they have the potential to cause harm if downloaded from sketchy sources. The assembly is safe, if edge gives you an option to bypass the warning, then it should download fine, if not, you'll have to use a different browser.
lexcpa324 28 Apr @ 4:34pm 
the file needed to download it gets flagged as unsafe, is it because im using microsoft edge?
lexcpa324 28 Apr @ 4:25pm 
wont let me, microsoft edge would not let me download

dangit
lexcpa324 28 Apr @ 4:12pm 
yea im an idiot i should of checked description first lol

hope it works
Wingidon  [author] 27 Apr @ 5:27pm 
Another reminder for people to read the description before declaring an issue down here in the comments.

Dylan, please open a discussion, and within that discussion, please be at least a little more specific than that.
Dylan Rich 27 Apr @ 5:12pm 
wingidon why it not work??
Dylan Rich 27 Apr @ 5:10pm 
why it not work??
我不是DDC 26 Apr @ 3:45am 
It is possible that SQ troopers cannot be summoned(Maybe it conflicts with other mods)
Amazingly Muggy 15 Apr @ 12:25am 
I applaud Wingidon for not only creating an amazing mod but also consistently updating it every time the game gets updated. Keep it up my guy
Victor 11 Apr @ 3:22pm 
new version update?
Wingidon  [author] 9 Apr @ 4:58pm 
Aw, shucks, you two, I appreciate it!

Anyway. I've got the mod patched now, enjoy!
Maroon The Octoling 9 Apr @ 4:05pm 
*Clap clap clap*
RoMdOmLoM51 9 Apr @ 3:44pm 
This dude works so frikin hard patching his amazing mod every few days. Can we please applaud that?
Wingidon  [author] 9 Apr @ 3:22pm 
I will get the mod patched later today.
AkaPreston 9 Apr @ 3:00pm 
2.14.d update is here!
Wingidon  [author] 3 Apr @ 2:49pm 
Update's out, enjoy!
Wingidon  [author] 3 Apr @ 2:28pm 
Right, time to get this updated again.

I will try to have it updated within about half an hour. If I can't, I have some things to do on the hour, so it'll probably take another few to get this updated. Hope you're all okay with that.
AkaPreston 3 Apr @ 12:00pm 
2.14.c update is here!
AkaPreston 3 Apr @ 9:28am 
sadly, the game update got rolled back from yesterday's update.
Mcnugget 3 Apr @ 9:04am 
new patch
Wingidon  [author] 2 Apr @ 4:10pm 
Update's out, enjoy.
Maroon The Octoling 2 Apr @ 4:07pm 
alright nice
Wingidon  [author] 2 Apr @ 3:41pm 
Apologies, I've suddenly been feeling a little unwell. I'm working on it, I should have it done within the next hour or so I think, but yeah.
Maroon The Octoling 2 Apr @ 3:25pm 
are you almost done? I've been wanting to play project nexus all day and now I can't :steamsad:
AkaPreston 2 Apr @ 2:46pm 
Silent update is here, but still 2.14.b
Wingidon  [author] 2 Apr @ 2:05pm 
Another silent patch has been released for the game, featuring a long-awaited fix to the Magiturge's doors with modded origins. I will work on getting WME updated for it shortly.
Wingidon  [author] 1 Apr @ 5:18pm 
A new optional addon has been made. This one is by a good friend of mine, though it's definitely not for everyone. You can find it in the Optional Addons list at the bottom of the description on this page.
Pierito 22 Mar @ 12:47am 
Uuuhhmmm, idk if its a bug in this mod but... i cant use the weapon workshop. When I try to use it, I only see two default grunts. pls help
Remedy Reverie 21 Mar @ 12:12pm 
Is it still working?
AkaPreston 19 Mar @ 12:34am 
okay, were on 2.14.b update. so enjoy the new update of this mod.
Wingidon  [author] 18 Mar @ 5:52pm 
New mod update's out, enjoy!