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Do adult pups behave differently from young pups? If not that's ok I've planned on abandoning them when they become mature enough anyways.
@Flamewick If the github isnt enough then you can look at what I did with the Stalker mod. Its not a full blown example but it shows you what you need to do
And if DMS is active, all pups will only use cosmetics applied to Slugpups and not cosmetics applied to the Pup+ varients
MissingMethodException: SlugpupStuff.SlugpupCWTs/PupNPCState SlugpupStuff.SlugpupCWTs.GetPupState(MoreSlugcats.PlayerNPCState)
PupBase.Hooks.PlayerHooks+<>c.<IL_NPCStats_ctor>b__2_2 (Player player) (at C:/Users/antho/Desktop/Mods/Rainworld coding/PupBase/src/Hooks/PlayerHooks.cs:42)
MonoMod.Cil.RuntimeILReferenceBag+FastDelegateInvokers.Invoke[T1] (T1 arg1, MonoMod.Cil.RuntimeILReferenceBag+FastDelegateInvokers+Action`1[T1] del) (at <03f8e64dbb9c4841b4665e15d94870d1>:0)
(wrapper dynamic-method) Player+NPCStats.DMD<Player+NPCStats::.ctor>(Player/NPCStats,Player)
I might look into it
my username is echoify on discord, if you can help me a bit further, i don't check steam comments very much
beast master pups extra and pupbase dont play nicely with each other
i hope you can find a fix for it (or at least no longer make them conflict)