Team Fortress 2

Team Fortress 2

Deathrun Timbercrove
7 Comments
Tiagoquix 7 Mar @ 4:58am 
Thanks for the clarifications and thanks for the feedback! I hope you can make this map even better. :)

The other map is also played in the server and we love it due to the side objectives.

Keep up the good work! :BR_Heart:
JonathλnPR  [author] 7 Mar @ 2:12am 
You just have to reach the minigame door, aka the hut in the middle of the map, by completing all course tasks, like the pads in the first dungeon.

Yeah i see, i'll look into the issue
Tiagoquix 7 Mar @ 1:57am 
Thanks! In regards to the chat message that says ending the course, does it mean all four courses or just a specific one?

I've played this in a public server with ~20 players and I can say that everyone was confused at the start due to it not being clear which door is going to be the first one. Also, as it seems (but I could be wrong), players always spawn in a fixed location with a specific angle of eye view, so it gets even more confusing due to this.
JonathλnPR  [author] 7 Mar @ 1:20am 
The respawn is handled, as by speaking two challenges displayed in the chat with red text on the start of the round, telling you to either escort a player to the end alive, or reach the end in a certain amount of time.
Tiagoquix 6 Mar @ 6:38pm 
This map is very cool, but also very confusing at first. How does the respawn mechanic work?
BerrySerious 3 Mar @ 1:49pm 
good to see your back with another deathrun map, keep up the good work
Heapons 2 Mar @ 11:13am 
It was extremely fun playtesting this map!! Great job!