Total War: ATTILA

Total War: ATTILA

15th C. Burgundy Wars Units expansion for MK 1212
58 Comments
shutkar92.strelkov 9 hours ago 
@Saxo.dk I understand it. Yes, I meant such an event as the development of Siberia, as a result of which the peoples of Siberia and the north (Fino-Ugric, Mordvinian) joined the Moscow and then the Russian army.
Saxo.dk  [author] 11 hours ago 
@Moon Guy - Thank you very much, i'm happy you like it!

@shutkar92.strelkov - Im not sure, if you mean the Russian expansion im hoping it will be come sometime in the future, next is probably Hungary and Germans and then possibly Slavic, but i'm a little busy in real life at the moment so it might be a while
Moon Guy 13 Jul @ 7:15am 
incredibly cool stuff
shutkar92.strelkov 13 Jul @ 6:33am 
How soon should we expect the update to be released? In the future, I would like to have the peoples who have historically joined the Rus faction. Because they will become part of her army in the 15th and 16th century. These are the service Tatars, Tungus, Mordvins, Bashkirs. We should also forget about the mercenaries of that period. During the numerous Russian-Lithuanian wars, many Europeans joined the ranks of the army of the Moscow state. -The British, Swedes, Danes, Scots, Irish, Germans and Dutch joined the army of the Moscow state. Similarly, in Europe, Europeans were actively recruited to serve in the army of the Moscow state -Italians in the artillery, Germans in the infantry, Hungarians and Czechs in the cavalry. They played a huge role in that period of time. Because the army of the Holy Roman Empire has such units. And Kievan Rus is deprived of them.
Saxo.dk  [author] 12 Jul @ 6:45am 
I figured out the issue with the LOD and render distance yes, if its going to happen it requires remaking all the units

for campaign - they will possibly be added once the main mod is done
huh? 11 Jul @ 8:28am 
could you also make them useable on the campaign?
huh? 11 Jul @ 6:32am 
isnt there a way to upgrade the unit drawing or render distance ?
Saxo.dk  [author] 10 Jul @ 7:39am 
Thanks man - if you're gonna die, it might aswell be with drip aha ;)
Chompsky 9 Jul @ 3:17am 
Some very edgy units. They looksmaxxed well.
Saxo.dk  [author] 8 Jul @ 5:23am 
Thank you for your kind comment! I'm happy you like it.

im currently finishing some unfinished business for another mod, but i can promise you it will be worked on again, as i have 2 members working with me finding excellent research, as for this 16th c i did have this in mind, i shared a couple of assets for his mod already and i have alot of online and physical books on the 16th century. So hopefully it will be a thing for the future, however the plan is still to follow a Rus rework, HRE and Hungarian units
Baylesian 6 Jul @ 7:14am 
What an epic unit pack, hope you will keep working these and add morions also to castille. Perhaps 16th century pack author could also have a collab with you to continue making these amazing packs even more awesome. Thanks for your work.
Saxo.dk  [author] 14 Jun @ 6:37am 
once done i may consider making a compability
Chompsky 11 Jun @ 12:41pm 
Will there be compatibility for Earl's or is it already compatible?
Saxo.dk  [author] 3 Jun @ 9:47pm 
Thanks :) no problems
Mingles 3 Jun @ 6:51am 
Oooo! im gonna go see what mods you do for NTW! thanks for the update.
Saxo.dk  [author] 3 Jun @ 6:44am 
I've been a little busy working on other mods for NTW and irl naturally, but the plan is still to follow the board under planned units for this pack.
Mingles 30 May @ 12:45pm 
any updates planned?
Germany🇩🇪 18 May @ 4:55am 
fixed!!!!!
Fuzzy Nova 13 May @ 4:43pm 
We really need new units for sweden saxony denmark norway Austria, Oh duh and Bohemia for sure. The hussite wars was crazy good. even though bohemia already has some hussite units. they need a revamp. All the heavy armor and gunpowder units up until the lame Rennasoince era of tights and cloth clothing feathers and caps. Yuck
Merosk LI-V 11 May @ 9:58am 
So cool! Thanks!
leezikzik 10 May @ 11:08pm 
add pike wall for mod unit
Saxo.dk  [author] 9 May @ 5:53am 
They work for everyone else... I just tested again are you using other mods
Germany🇩🇪 9 May @ 3:28am 
I only do custom battles, but they don't work
Saxo.dk  [author] 8 May @ 12:15am 
Are you looking in custom battle? I didn't add them to campaign yet.

It sounds like it's a problem on your side. Since it works for everyone else
Germany🇩🇪 7 May @ 6:34am 
I put the loading order up the most, but I can't find the units
Saxo.dk  [author] 7 May @ 5:22am 
Thanks both! Charlito notified me and it seems its a visual bug everyone has, and the reason is really simple, but it will require reworking all the units missing armour, so next update might take a bit of time because of this. Thanks and stay tuned!
Charlito-Prinz Eugen  [author] 7 May @ 1:43am 
@Gods Fall thanks for your report i have the same bug for condottierri and german mercenaries i will tell Saxo
Gods Fall 6 May @ 4:11pm 
one thing i noticed was that the new units disappear completely as you move the camera further away all while the other units are seen as normal. maybe its my graphics? i already tested it out as well.
MadRevenant 6 May @ 12:27pm 
@Saxo.dk NICE!!!
Saxo.dk  [author] 6 May @ 12:13pm 
Thanks for testing and trying, will be fixed next update! and I'm glad you like it :)
MadRevenant 6 May @ 10:39am 
awesome mod though!!!
MadRevenant 6 May @ 10:39am 
idk if its just me but i have an issue where the Brabant Pikemen, Flemish guild militia, and Ordonnance Pikemen dont have a pikemen formation to use but the other pikemen do
Saxo.dk  [author] 6 May @ 5:44am 
and please describe the issue
Saxo.dk  [author] 6 May @ 5:42am 
are you using other mods?
Germany🇩🇪 5 May @ 6:40pm 
doesn't work
Saxo.dk  [author] 5 May @ 6:05am 
Thanks for trying =) i'm glad i finally published it
jontyjosh 5 May @ 12:22am 
thank you for the mod
Saxo.dk  [author] 27 Apr @ 11:30pm 
Thanks 👍
Mingles 27 Apr @ 10:43am 
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3320071308&searchtext=earls+unit+size

this is earls unit size mod i mentioned before, you can balance the units better this way too.
Saxo.dk  [author] 24 Apr @ 10:10am 
Possibly in the future. First ill want to finish the mod :)
Jizz_Lord123 24 Apr @ 9:03am 
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3148909626 can you make it compatible with realistic overhaul mods pls
Saxo.dk  [author] 21 Apr @ 3:28am 
I'm very glad to hear you like them!

My friend has already collected books for me regarding the next expansions, and i've already made a couple of placeholder packs. So brace yourself for the next expansion. It will be HRE and afterwards Hungary
Mingles 20 Apr @ 3:57pm 
sounds good, I really hope you do i'd really like to use this mod
Saxo.dk  [author] 20 Apr @ 3:33pm 
for the updates, ill start adding the details to the changelog, its mainly units and some assets, and then you can see in one of the pictures a custom tabard skin, for the Picard Mercenaries.

Regarding a 2x unit size its possible once mod is done, which i dont intend will take a long time
Mingles 20 Apr @ 3:12pm 
sorry i need to revise my comments i said brans unit size mod, I meant EARLS unit size mods. but overall a 2x unit size mod and I would happily use these units.
Mingles 20 Apr @ 3:09pm 
also what has been updated the last few days? sorry...im that annoying person.
Mingles 20 Apr @ 3:08pm 
yes, could you? please? I m sure myself and many others would greatly appreciate it.
Saxo.dk  [author] 19 Apr @ 1:20am 
Do just mean make a unit size x2 version
Mingles 18 Apr @ 5:49pm 
or if this could be compatible with brans unit size mod that would be the tits!
Mingles 18 Apr @ 5:47pm 
2x units please!