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总觉得。没任何改变
Do you think you can make a face mesh edit that looks similar to Chun-Li? Try searching up "almightypatty Chun-Li" NSFW btw. I just though Chun would fit because she too is a cop that knows how to use firearms.
https://x.com/AlmightyPatty/status/1825601688553886089
DARKFLAME > free-mods
和这件衣服冲突,脖子下面的丝袜部分会漏出一部分皮肤。
As for the clipping, I just tested both of the 1.2 files, confirmed I was actually seeing the new faces, and saw no clipping wearing "Exotic Battle Garments" and a few other tight-fitting mod outfits. I test doing normal things like walking / running around, and even with a few animation mods that have an increased tendency to cause clipping. Everything looked fine. Any clipping I saw, I saw without your files too.
I'm well pleased by this, since I do like your mod faces.
But on the bright side, apparently my 1.1 fix earlier somehow fixed the clipping(?) with the mods you described. I tested "Exotic garments" by Tarak Theon, and there was no issue. I'd appreciate it if you could check it for yourself and tell me any issues.
One bummer thing I saw in quick testing is that the (natural) incompatibility with other mods for Jodi's geometry means that these can't be used with the "OG weights" mods out there that a number of clothing modders distribute to avoid clipping for things like tights and nylons. (Apparently, the mesh for Jodi from the Devs Sample Project File has different weights from the one we now have in-game.)
Since I play with a lot of clothes mods based on redistribution of that mesh, I would have to choose between loads of clipping or your nice face tweaks. For now I'm going to go with non-clipping.
Maybe you could release a version that has your faces with the older weights? I ask that with no idea of how annoying that might be, so know that I ask it lightly. 🙂
In any case, great work!