Age of Wonders 4

Age of Wonders 4

Wonderous Sack of Regions
13 Comments
daredevil83 29 Jun @ 3:07am 
i see ulthuan
White_Drag0n  [author] 3 Jun @ 3:14am 
They will appear in the game randomly as soon as you add the mod in the launcher, yes
旧蜀狂客 1 Jun @ 8:57pm 
Thank you for your work. But I wonder how these region mods work? Do I only need to add the mod in the launcher and it will appear in the game randomly? Or I need t do something more?
White_Drag0n  [author] 23 May @ 2:33pm 
Update: The mod needs Giant Kings dlc due to using dlc decals in it. I removed the definitions imported but the dependency will stay - I have updated, however, the list of dependencies so that it says certain DLCs are required.
White_Drag0n  [author] 23 May @ 10:50am 
Oh that's correct. I imported some Giant Kings definitions but they are with no doubt dlc locked. I will try to fix that issue soon. I keep forgetting there are people without the season passes playing the game too. :D
Alplod 23 May @ 10:11am 
Definitely taking it.

And yes, the Tree on a cliff one looks awesome!
Mind Overload 23 May @ 10:06am 
@White_Dragon, I made a similar mod and noticed it crashes if I don't activate giant king dlc, might be the reason for Dracoh's crash.
White_Drag0n  [author] 23 May @ 9:49am 
Thank you Aranea, your opinion is much appreciated!
Aranea 23 May @ 9:36am 
the tree with the lake around is my favorite one, simple but very effective imo
Dracoh 21 May @ 9:22am 
ok thank you very much for your job White_Dragon :)
White_Drag0n  [author] 21 May @ 1:17am 
Might want to get your other mods checked because this region pack isn't really modifying anything other than the region list nor anything that could be potentially conflicting.

Theoretically, the RMG might find an error and crash the game, but in 20+ test realms I created, I didn't get a crash even once.
Dracoh 20 May @ 8:46am 
Hey it sounds really good but game crashes with this mod (for my part).
Chuckstarrious 17 May @ 3:51pm 
Looks good, gonna give this a spin!