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I tried to implement the gyrocompass align function. There are some problems with it that need to be solved.
Also, I am working on another big mod at the same time, so gyro stabilizing function will have to wait some time
page 74 [www.uboatarchive.net]
"The projector compass is installed forward of the conning tower in a pressure-proof casing together with the compass rose illumination and optics system which projects the view of the rose to the control room. To eliminate the influence of electric currents to the magnetic compass, non-magnetic materials are used within a radius of 900 mm from the compass center."
Do one more thing: the Siemens S3 TDC gets the ship heading from the gyrocompass. So if you turn off the compass, you no longer get the heading, and if the boat turns, the solution is no longer good.
Basically, the bottom left inner dial should stop turning is what I'm saying.
@Drexack is correct, it would take around three hours for the compass to return to the correct angle.
a) yes, it will be achievable with scripts
b) for the game balance, I would make it an optional feature that can be disabled in the mod settings
Realistically, it took the gyro compass a couple of hours to stabilise and become usable again. Do you think that's something that's a) achievable with scripting and b) a desirable feature gameplay wise?