Garry's Mod

Garry's Mod

Team Fortress 2 Bots [2022]
6,584 Comments
TG2D 21 Jul @ 8:06am 
Kiss ya,! -Demoman
MrNiceGuy518  [author] 20 Jul @ 7:20pm 
@STEPHEN
Yes, it's still working.
MrNiceGuy518  [author] 20 Jul @ 7:20pm 
@Kasane Teto
Yes, make sure you have Team Fortress 2 installed and loaded into Garry's Mod.
Kasane Teto 20 Jul @ 9:02am 
do i nees to team fortess or not, the addon just doesn`t work for me
STEPHEN 19 Jul @ 9:52pm 
is it working still or no?
MrNiceGuy518  [author] 19 Jul @ 3:09pm 
@alexander.lind2
Glad you enjoy it! Now, to fix the weapon issue. Certain TF2 Weapon packs cause severe issues with the TF2 bots since they replace the original weapon models with ones rigged for Garry's Mod. Remove the weapon pack causing the issue, and you should be good to go.
mac (2008) 19 Jul @ 1:00pm 
i cant use my tf2 content with this
alexander.lind2 19 Jul @ 9:48am 
I like it alot. The only problem that i can see is that some weapons the bot holds are stuck underground and not in there hands. Its often the orginal weapons (exept Pyros)
MrNiceGuy518  [author] 18 Jul @ 10:00pm 
@giorgibob152

I'd like to do it at some point, but I'm the only developer, I don't get paid for this, and it's a ton of work. Don't worry, I haven't forgotten about it.
MrNiceGuy518  [author] 18 Jul @ 9:59pm 
@Kilo Trey
Go to Options tab -> Team Fortress 2 Bots -> General Settings
There you can control how long corpses stay, and whether or not they despawn.
McMonkey 18 Jul @ 9:25pm 
@traviswimmer3 Yes
traviswimmer3 18 Jul @ 8:40pm 
does this addon have the MVM robots in it?
CaliforniaEAS 18 Jul @ 7:32pm 
I have TF2 so it will work for my game:steamhappy:
giorgibob152 18 Jul @ 7:18am 
when 2025? bots becoming smarter
Kilo Trey 17 Jul @ 11:19am 
anyway to keep corpses?
MrNiceGuy518  [author] 14 Jul @ 8:43am 
@Tryopical
Ensure that Team Fortress 2 is mounted, I can't really tell you anything else without more information.
Please be more specific.
epicplayer93 14 Jul @ 2:09am 
everything i spawn including mvm bots shows as an error, i have tf2 pls help
MrNiceGuy518  [author] 13 Jul @ 9:48pm 
clclayton24 13 Jul @ 9:13pm 
how much money i need for tf2
Guerrero 12 Jul @ 4:28pm 
@MrNiceGuy518

thanks, bruh
MrNiceGuy518  [author] 12 Jul @ 3:25pm 
@Guerrero
This, along with many other settings can be configured in the spawn menu under Options tab -> Team Fortress 2 Bots -> General Settings
Guerrero 12 Jul @ 2:27pm 
anyway to turn of cosmetics??
MrNiceGuy518  [author] 12 Jul @ 9:43am 
@Jakoubek141114

Glad you like it!
Jakoubek141114 12 Jul @ 8:25am 
oh men i need this!!!!!!!:steamthumbsup::steamthumbsup:
MrNiceGuy518  [author] 11 Jul @ 1:49pm 
@jssninja04
Potentially, unfortunately I can't make any promises.I would like to get around to a major re-write at some point, AI improvements, optimizations, new features, Saxton Hale (a lot of folks asked for this), that kind of thing. I can't really give you guys a timeline, though. Sorry :/
jssninja04 10 Jul @ 12:24pm 
Will there ever be Team Fortress 2 Bots [2025] :>
MrNiceGuy518  [author] 9 Jul @ 5:17pm 
@Soldger that beleves in alens

The fact that the GetBonePosition function failed indicates that there's some kind of animation issue. Lots of the code relies on the animations working correctly, and a model being tampered with in any way can cause the whole thing to break. The IFF tables are variables inside the bot that tells it what it should or should not consider an ally, enemy, or neutral. These are the things that you can configure in the bot settings. Based off of what you're describing, it's most likely that a model error kicked off this issue, so ensure that you or one of your mods hasn't at all tampered with the models.
any way to fix it?
why do MVM jkeep becomeing ERRORS?. i also keep geting this comand thingy NextBot [215][npc_engineer_mvm] exploded because his IFF tables were missing.
NextBot [215][npc_engineer_mvm] Error: lua/entities/npc_tf2base_mvm/init.lua:402: bad argument #1 to 'GetBonePosition' (number expected, got no value)
Queso 8 Jul @ 8:36am 
the heavy is broken, he doesnt use his sasha (minigun)
(OG) Darizux 6 Jul @ 9:49am 
But its 2025 now.
unpricedolive 5 Jul @ 9:26am 
yeah sure, your "weird friend"
Nothing 4 Jul @ 7:18pm 
My weird friend downloaded a addon named thicc pyro and when i unstalled it the pyro player the body is invisible can anyone help me
darkskull 2 Jul @ 12:18pm 
sweeet
minorvlad✠ 2 Jul @ 11:46am 
Oh, nice! I could use that, just what I need for my machinima. Heh
Kocaka21 30 Jun @ 5:11am 
IT'S VERY NICE MOD
big true 29 Jun @ 8:04pm 
i spawned a red scout and he does not die, nor does he shoot back
MrNiceGuy518  [author] 28 Jun @ 10:16am 
@msmallsrivera
You probably don't have TF2 installed and mounted. Make sure you do that first, check the discussions page for instructions on how to do that.
msmallsrivera 27 Jun @ 2:36pm 
i cant spawn them
msmallsrivera 27 Jun @ 2:36pm 
i need help
MrNiceGuy518  [author] 27 Jun @ 9:09am 
@HeWhoHydrates
I'm more just maintaining it at this point, I'm not quite able to get an update out right now, I don't want to promise anything and then not deliver. I keep an eye on things and look for game-breaking bugs, and I'll try to get those fixed right away. I've been trying to be more active here, I don't want folks thinking that I just "abandoned" the mod, like a lot of people are saying. It's not abandoned, it's fun, it works, people like it. What else does it really actually need? Ultimately I'll get around to doing an update, though, once I can really figure out how to make it better and have the time and energy.
Fleckon 26 Jun @ 10:27pm 
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Moldy Chrissant 26 Jun @ 10:26pm 
I think they spin around while looking straight up. The hacker bots.
HeWhoHydrates 26 Jun @ 7:24pm 
@MrNiceGuy518
They do something like that but they do move and can't shoot through walls. Also, are you still doing updates? Change notes say that you haven't in three years.
MrNiceGuy518  [author] 26 Jun @ 2:12pm 
@HeWhoHydrates
Yeah, it's basically just a joke. I just switched some numbers in the targeting algorithm so he flips around like crazy, and just made every shot hit. I thought that's what they did normally? At least, last I checked. What do they usually do?
HeWhoHydrates 26 Jun @ 1:35pm 
Hi, I have a few questions about the aimbot sniper. Is it supposed to never move and kill people no matter the location? If so, I suggest that you make it act more like the bots we all know and hate.
RaTaZaR 25 Jun @ 10:26am 
этот мод такая имба, так ещё автор сделал и про вертолёты
You Are An Idiot 18 Jun @ 5:31pm 
y el medico gigante
MrNiceGuy518  [author] 15 Jun @ 8:39am 
@допёрдышь
Нет, я пользуюсь переводчиком.
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пережил аборт 14 Jun @ 11:50am 
ты русский ?