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fix the map
In terms of playstyle experience.The majorly dark area forces me to uses my ear as to detect common infecteds general direction and flashlight as my limited eyesight, in other words, it really forces me to stay focus and detect incoming danger.
Although peoples critiques the lacking availability of ammunitions, I found the scarcity of ammunitions as their own twists, it really forces me to change my playstyle from running and gunning with my primary weapons, to actually use my secondary armaments to conserve ammunitions for incoming horde and looming tanks danger.
Very memorable layout, storytelling and gameplay experience
I rate this map 10/10.
P.s At this point I just wrote a love letter for this map ´・ᴗ・`
Definitely don't recommend this map.
It's wide, big, it has some random stuff to it, I fell in love with the enviroment design, very dark, creepy, ominous.
I really liked the idea of starting apart from teammates where you really need to watch your back.
I like how long it is and the amount of paths it has in some parts of the map, we almost die on the car graveyard with the Tank but I carried a Defib from the start plane to the end of the map. For me it was a really fun gameplay.
10/10 ma' boi <3
Nice environment design, could be a real city. took me minutes to find the fridge in the pawn shop my Tank almost became unkillable later
The lack of supply mentioned by others is real, luckily my settings produces regen by itself.
1. the lack of items/supplies
2. confusing map layout
3. tank spawns
the entire summary is the entire campaign lack heal items
and the constant horde of infected with barely any supplies given is hell
and the tank spawns is just terrible i will get 2-3 tank spawns in a single map like wtf
my suggestion to fix the map put more scattered helpful supplies like ammo and health items
and reduce the tank spawns to a single one (exception finale)