Total War: WARHAMMER

Total War: WARHAMMER

Legendary Lord Unique Start Position
1,380 Comments
Magnar  [author] 19 Oct, 2024 @ 10:42pm 
Mod hasn't worked in years. Celticus took over this mod and kept it updated for a long time. not sure if his version is still working or not.
andrew.saaiman 29 Sep, 2024 @ 11:10am 
Mod returns to the main menu on launch. Does anyone know of this can still be fixed?
Nvj 8 Feb, 2022 @ 3:27am 
Causing game return to main menu when you try start new game as Azhag sadly.
It can be conflict with DLCs(Wurzag and Skarsnik), since it says Azhag is in Red Eye instead of Black Venom tribe when you select him.
And faction selection screen is all messed up.
Rossers 23 May, 2020 @ 3:05pm 
Does this mod still work? In the launcher it says it is out of date and might cause issues if used. I didn't want to risk it.
Nemo Nihilus 25 Nov, 2018 @ 1:28pm 
@Bright and Morning Star
There does always seem to be that weird startup bug. If you can you the top right menu to select one of your forces/providence and that seems to fix the camera.
Kelfuma 5 Nov, 2018 @ 11:56pm 
This mod doesn't seem to work. I started a campaign as Mousillon but the camera wouldn't move at all. I started another campaign as Kraka Drak and had the same problem.
Le Duke 6 Jul, 2018 @ 9:38pm 
Hey this may have been posted but I couldn't find an answer. Whenever my girlfriend and I try to use this to play coop as the von carsteins it does not seem to work. It splits them into two factions but when one of us selects one, both factions become unavailable to the other player. Kind of defeats the purpose of splitting if they are treated as the same haha. We had mods, but we tried it with only this mod and we still have the exact same problem. Also when I select either of the von carstein factions it gives me the choice of both vlad and isabella. Thanks!
Jello 8 Jun, 2018 @ 5:45pm 
One small thing! In the very start you gotta press ESC then resume game before you can finally move your camera.
Dr.Yolo 3 Apr, 2018 @ 5:47pm 
I like the item cause it makes each lord unique but can it be compatible with other mod like province capital overhaul
Livingzoltar 21 Mar, 2018 @ 11:08am 
We need a Strigois race that can go after the badlands and mountains while the Von Carteins go for the Empire.
Pyram1d 2 Feb, 2018 @ 8:13am 
plsssssssssssss make for warhammer 2. i need ungrim to start in kadrin. big karak for a big d#ck player like him lol
SM0KeY67 31 Jan, 2018 @ 2:55am 
Is it possible to bypass the DLC ? Thanks for help
Kaneda 30 Jan, 2018 @ 4:16am 
pls make for warhammer 2
Broom Boy 20 Jan, 2018 @ 3:29pm 
Any intentions of making this for WH2 ME campaign? Thanks!
Melancholic Ghost 5 Jan, 2018 @ 5:07pm 
Does this need the DLC?
Gleen Cross 1 Jan, 2018 @ 7:15am 
What DLC I need to play this? Just the Grim and the Grave... Or something else?
Machacasaurio 31 Dec, 2017 @ 6:35pm 
consider moving Heinrich outside of sylvania,this dude is one of bretonnias big bads,consider also moving azhag to black crag,since he died trying to reach that very place lorewise,also,grimmgor lives in the northern part of the mountains.
The MechE 30 Dec, 2017 @ 9:11pm 
Can't get into a multiplayer game that I'm hosting with this mod. Why is that?
Mighty 6 Dec, 2017 @ 11:29am 
Anyone know if there is a SFO compatible mod which replicates this mod? Until this one is wokring again ofcourse.
=[NK]= Col. Jack O'Neil 5 Dec, 2017 @ 6:23pm 
So using this with SFO has most of the garrisoned troops having about 1/5 of their HP to start with.. There's no recommended mods for compatibility, and I've tried a few combinations with crynos unlockers and his compatibility, but same thing..

Am I missing something??
Mighty 17 Nov, 2017 @ 10:25am 
Yes, it's still showing as Vampire Rebels, not Cult of Undeath. Like I said, this was working fine prior to the Norse update and I've not added or subtracted any mods prior to or after that update.
Mighty 16 Nov, 2017 @ 1:11pm 
I've not played it since because your mod is one of the more necessary ones. Re-installing.
Crynsos  [author] 12 Nov, 2017 @ 12:46pm 
@Mighty
Last I checked, it should be changed to Cult of Undeath to prevent these exact issues. Are you sure that this is still happening in the current version?


@.Dog with a Hat on a Nose.
Orc trade is by default locked via a script as per my knowledge, so that is mostly easy to solve, as you just have to create a script that gets loaded after the initial one and undoes its changes.


@Rahal, Lorkmir
I already implemented the same functionality into my Warhammer 2 Faction Unlocker.
Le Duc de Ferni 12 Nov, 2017 @ 12:14pm 
Hi, will you make this mod for warhammer 2 ?
Rahal 7 Nov, 2017 @ 8:44am 
Could you please please make a similar mod for Warhammer 2? Atm it is not possible to play empire co-op and it sucks. :/
.Dog with a Hat on the Nose. 30 Oct, 2017 @ 3:17pm 
Hey Crynsos, I took a look at your walkthrough again and it covers everything except tying quests to LL in a new faction and porting some miscellaneous stuff over (Grimgor's Immortulz Banner for example doesn't work if you just copy + paste it over to a new faction). I agree with you about compatbility though. If you can think of a way to do Orc Trade via script instead of PFM table editing I'd love to hear it and support it for updates.
Mighty 27 Oct, 2017 @ 7:13pm 
Hi. Was wondering if you could help.

I have tw1+ all dlc and have been using this mod with a, predominantly, SFO mod load. Was running fine until the Norse update, when the Cult of Undeath which used to start in the Grenzstadt region, was changed to VC rebels.

Since then the VC rebels can inhabit any region that has vampire influence, even if it's a ruin. The repercussion of this is that they can't be targetted and if you try to settle on, what is essentially a ruin, you have to go to war with them to do so. I've even played as Dwarves, wiped them out but every VC region I kill off gets replaced by a VC rebel.

I've taken my mod build from basics upwards, testing on each stage and it's this mod that brings the VC rebels, which is a massive shame for such a quality mod.

Do you have any fixes?

Thanks
Crynsos  [author] 26 Oct, 2017 @ 12:45am 
Well stuff like that Orc Trade mod should be able to be made compatible just fine within Warhammer 2 with my script compatibility mod and Ultimate Chaos is so complex that it is not really meant to be used alongside other complex mods, but maybe he can fix that with Warhammer 2 as I have some potential solutions for him there.

I can certainly post that (and I think it may already be part of my Unlocking guide), but making such mods more compatible is clearly the better idea.
.Dog with a Hat on the Nose. 25 Oct, 2017 @ 5:21pm 
For WH2 is there any way you can post a walkthrough on how to move a LL from one faction to another and their quests using PFM/TWeak etc? Magnar's walkthrough leaves out how you managed to move the quests over. Your Faction Unlocker is feature rich but some mods like Orc Trade & Ultimate Chaos break it so it's nice to have an unlocker with LL's with a smaller footprint like this one had.
Crynsos  [author] 22 Oct, 2017 @ 9:50am 
Well, I recommend using my Faction Unlocker+, where that is somehow not an issue, it includes this mod's functionality and I focus much more of my attention on that mod.
Revan519 22 Oct, 2017 @ 7:43am 
dang that sucks in single player campaign you can play him though no problem im sure if you looked at it again you could find out why your a good modder
Crynsos  [author] 21 Oct, 2017 @ 7:29am 
I heard about it but don't really have any idea what might cause it, so no idea how to fix it.
Revan519 21 Oct, 2017 @ 7:16am 
i was playing a multiplayer campaign and i notices Malagor the Dark Omen wasnt there im sure it a bug but has anyone else told you about this could it possibly be fix???
Crynsos  [author] 20 Oct, 2017 @ 8:47am 
No, but I will include it in my Unlocker+ as usual. Creating too many different mods, especially startpos ones, is too taxing and really takes away from my ability to properly maintain them.
Cipher 20 Oct, 2017 @ 7:43am 
Will you add this to warhammer 2? As start positions still aren't unique in mortal empires for dwarfs and empires etc.
Crynsos  [author] 18 Oct, 2017 @ 1:29pm 
You are missing either the Grim and Grave or Grombrindal DLCs. However you can play my Faction Unlocker+ instead, which includes the functionality of this mod as well without requiring these.
Carter2083 18 Oct, 2017 @ 1:15pm 
When ever i try to play a game with this mod it starts the loading screen and skips through it quickly then goes back to the main screen. Sorry if im being pathetic but Im really confussled :/
Crynsos  [author] 3 Oct, 2017 @ 2:38am 
Then you are using a conflicting startpos mod, like for example the Regiments of Renown mod.
Cyropax 2 Oct, 2017 @ 1:11pm 
I tried the mod, but it doesnt do anything for me...
I tried every lord now but I always have the normal starting position.
The game loads flawlessly thou^^
Crynsos  [author] 1 Oct, 2017 @ 2:46pm 
Works just fine, but if you have issues loading into campaign then read the last few comments.
Cyropax 1 Oct, 2017 @ 2:40pm 
Does it work in singleplayer mode?
Getting really tired of those normal positions...
Crynsos  [author] 30 Sep, 2017 @ 1:31pm 
Only use this mod OR the Faction Unlocker+ (and a faction selection submod), not both together.
Chuuuda 30 Sep, 2017 @ 1:25pm 
but even with the Faction Unlocker+ the problem from RageBreaker happens, what am i supposed to do now?
Crynsos  [author] 29 Sep, 2017 @ 9:36am 
That means that you either lack the Grim & Grave or the Grombrindal DLC.
Alternatively you can use my Faction Unlocker+ which includes the majority of this mod and doesn't require those.
RageBreaker 29 Sep, 2017 @ 9:28am 
hmm anytime i start i get a weird two loading bars then exited back to the hosting screen, any pointers?
Crynsos  [author] 29 Sep, 2017 @ 9:18am 
It also works just fine in Single Player.
RageBreaker 29 Sep, 2017 @ 9:11am 
how do i get this to work? just start a co-op campaign?
Crynsos  [author] 29 Sep, 2017 @ 1:16am 
Conquering won't work, only confederating.
Gouf 28 Sep, 2017 @ 11:05pm 
so if im playing as Reikland if i want to play gelt i have to conquer Wissenland or confederate with them am i right?
Crynsos  [author] 23 Sep, 2017 @ 3:09am