Space Engineers

Space Engineers

VCZ Gas Tanks
34 Comments
nbp 5 May, 2021 @ 11:16pm 
may I have permission to upload this mod to mod.io plz sir or can you upload his mod to mod.io plz
⎝Trillium Starbreeze⎠ 1 May, 2021 @ 5:07am 
Do these work with Water mod? I.e. provide buoyancy?
merath 28 Sep, 2020 @ 3:12pm 
so has the vzc emergency hydrogen tanks ben done a way with
epflederer 24 Apr, 2019 @ 6:06am 
Thanks, and if the emissives are the worst issue these will give me, I think I'll manage ;)
Vicizlat  [author] 24 Apr, 2019 @ 3:38am 
Sure, but you should be aware of a small bug I haven't gotten around to fixing. All emissives are named Emissive_1 to Emissive_4. Since the textures and models update the new naming convention is to start from 0 to 3. Or maybe it was the other way around?
Anyway, because of that it will never show all 4 emissives lit up regardless of how full it is.
epflederer 23 Apr, 2019 @ 11:17pm 
Do you mind if I use one or two of the models in a mod I'm working on? You'll get credit of course.
JDaremo Fireheart 2 Mar, 2019 @ 11:54pm 
Cool, Thanks for responding :lunar2019grinningpig:
Vicizlat  [author] 2 Mar, 2019 @ 6:07pm 
They probably still work just fine. There is nothing complicated in them. I haven't had time to update them yet. A while back I started refreshing and updating some of my older mods but I haven't gotten to these yet.
There is one thing I know isn't working perfectly - the emissive lights showing capacity. Full is 3 lights instead of all 4 but otherwise they should be OK.
JDaremo Fireheart 2 Mar, 2019 @ 5:11pm 
Hey, Vicizlat, Is this working still?
I used to love the smaller tanks when I last played over a year ago.
Vicizlat  [author] 26 Dec, 2017 @ 4:47pm 
Probably a mistake that slipped in without me noticing it. I'll fix it when I can.
atomamp 25 Dec, 2017 @ 12:35am 
The Large 1x1x1 Hydrogen_Tank_LG_XS1 and Hydrogen_Tank_LG_XS2 <Capacity>40000</Capacity>! It`s higher than the other 1x2x1 tanks in the mod!(<Capacity>30000</Capacity>)
Vicizlat  [author] 16 Feb, 2017 @ 2:35am 
Thanks! :)
Renegrade 15 Feb, 2017 @ 7:55pm 
I've tried them out in game - was not disappointed. Very nice tanks! Kudos!
Vicizlat  [author] 14 Feb, 2017 @ 9:22am 
First I'll need to fix the lights that show how full they are and then I can get back to making the bigger ones. :)
Renegrade 14 Feb, 2017 @ 9:18am 
Nice looking tanks! I'm going to try 'em out :)

I'll be watching for the release of the medium sized tank too - I'm definitely looking for tanks in the 2x2x3 to 2x3x3 range.
Vicizlat  [author] 17 Nov, 2016 @ 4:21pm 
Update:
Added the rest of the blocks for now - S2b and S2c. Both for large and small grids.
Sizes M and L will be added later, but right now I don't have an idea when exactly.
Vicizlat  [author] 15 Nov, 2016 @ 5:14pm 
Update:
Added Oxygen and Hydrogen tanks of size XS, type 2 for large and small grids.
Vicizlat  [author] 14 Nov, 2016 @ 6:43pm 
A big UPDATE:
A lot of the new blocks have been added. See the description for more information.
Vicizlat  [author] 12 Nov, 2016 @ 9:10pm 
Update:
The first part of the new blocks has been uploaded. The rest will follow soon.

I hope enough people saw my warning in time.
Vicizlat  [author] 9 Nov, 2016 @ 5:58pm 
!!!Attention!!!
During this weekend (12-13 Nov.) I will be doing a major update to this mod. The update will include a lot of new blocks . In order to better keep track of them I will be adding a new naming system that will (most likely) remove all previously placed blocks .

Please take the necessary precautions to avoid loosing stored gases or bottles in your gas tanks.

A little preview of some of the new blocks:
http://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=796236042
Vicizlat  [author] 15 Sep, 2016 @ 9:39pm 
Well, the thing is, I took large grid vanilla O2 as a base and went from there. I haven't done any calculations but I wanted to balance them with each other.

I do believe that the large grid ones are OK. If there is any imbalance, it's coming from vanilla.

As for the small grid, it's 5 times smaller than the large grid. So I just divided 80000 by 5 and got the 16000 you see. Having a second look at that makes me realize that if I want to be balanced with the small grid O2 tank the capacity should be around 2700.

And I am talking about total capacity, not per cube, just to be clear. ;)

Soo... Expect an update, I guess :)
Seff 15 Sep, 2016 @ 12:01pm 
I appreciate that you try and strike a balance with vanilla blocks with your refinery/assembler/medium reactor, but for that reason I've got a bit of a bone to pick with you on the gas tanks. Vanilla small grid h2 = 640 h2 per cube (80,000/(5x5x5)), while your small grid h2 tank is 8000 h2 per cube (16,000/(1x1x2). That's a pretty huge disparity in gas density. Similarly, the vanilla small o2 tank is ~1850 per cube.

Things are a bit opposite on large grid. The large grid h2 tank is ~92,000 h2 per cube, while yours is ~50,000. tl;dr, overpowered on small grids, underpowered on large.
Dakota Whitemane 23 Jun, 2016 @ 11:31am 
@warangel Yes there are other tank mods. The one you linked has a very vanila appearance, maybe even just a edited vanilla oxygen tank. While this one has it's own unquie models. Appearance -does- matter to some of us alongside functionality. These would look awesome in a base setup with how the model is designed.
Vicizlat  [author] 23 Jun, 2016 @ 5:49am 
I just deleted a bunch of unrelated, unnecessary and plainly rude comments. And some of the answers to them. Sorry for the guys who were trying to explain things. But without the other comments, theirs were just out of place.
sir speedy 22 Jun, 2016 @ 2:01pm 
cool
Vicizlat  [author] 21 Jun, 2016 @ 2:33pm 
I know there are other mods similar to mine. That's no reason to not upload mine.
As for guns and jump drives for small ships, I am not making them. There are other people that have made a lot of guns and I believe that jump drives should be left on the large ships only.
Vicizlat  [author] 21 Jun, 2016 @ 2:17pm 
Update:
Added small storage for 1 gas bottle in the small tanks and 3 in the large ones.
VS-lockon 20 Jun, 2016 @ 4:40pm 
If make a good gun or a small ship jump drive that would be a great
VS-lockon 20 Jun, 2016 @ 4:39pm 
Tank not need in my search there al good tank mod by nuke
Vicizlat  [author] 20 Jun, 2016 @ 10:30am 
Thanks, I am trying to. ;)
Making a few mods makes you appreciate what you and the other modders have been doing even more.
Mojo 20 Jun, 2016 @ 9:13am 
Nice work! Keep it up!
Vicizlat  [author] 20 Jun, 2016 @ 4:40am 
Well if I make an attachment I could just make one that can be placed anywhere. If I make an upgrade module, I don't know how to set it up to do different stuff than the standard upgrade modules. I tnink unless I figure out a way to stop them from showing in the inventory I will just allow for maybe 4-5 bottles in the large version and 1 bottle in the small version. Even though it's as big as one bottle :)
Loki 20 Jun, 2016 @ 4:32am 
Maybe you could mod an attachment, like upgrade, which has the inventory for 4 bottles or so to be filled up at a gas tank, but not inside it (which, you are right, is bullsh.) Then you'd only need an upgradeport in the front to attach it. Nice work tho', like the looks of it!