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Overall, this is a very clever one!
For the module names, emoji is 'Emoji Math' and needy math is 'Needy Math'
You use the - button to get the negative.
If 1+1 is displayed (or =(+=( in emoji) then you enter 2. It's not meant to be a trick question.
Good point though. I'll update the manual to be clear that you need to do math.
I thank you for the help though.
Thank you for the feedback. I was thinking of activating the module when it becomes active. I had forgotten how needy modules actually work. ;) Pre-entering the answer does make it too easy!
@rexkix
I'll take a look at the emoji module. I'll actually try out the controller since I've only been using the mouse.
The lack of a clear button on both modules is intended. Keep those hands steady!
2. I can enter numbers on the needy module, but I find that the controller doesn't work as intended. It's not easy to go to the equals sign or the 7 key. Sometimes it works but usually it doesn't.
3. The needy module (and probably the normal one) need to have a clear key (like a back space) to clear out numbers that were entered by mistake.
As a suggestion, I'd make the question display on the needy module only come up when the module is active and starts ticking down; I was able to pre-enter the answer for the needy module way ahead of time, and then when the needy module activated, just press the '=' button to dismiss the module. The next sum then comes up immediately after as well, so I can then prep the module ahead of time again for the next activation.
Some other touches would be to have some audio feedback for the clicks of the buttons, especially on the regular module, as there's no visual feedback for what you have (or have not) pressed.