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I don't really like having to build a well and pump every single time I land.
o7
Very nice to see the active development and all the space features.
What are the plans or thoughts on a closed water system though? There are bunch of other water using objects besides showers and sinks, most prominently hydroponics and such. In SOS2 we had the life support system which simulated the closed loop fine although it skipped the question of where the initial water came from.
"wells aren't supposed to be able to fly away, it doesn't make sense that a hole in the ground can fly into space"
Dub my colony leader is a psychic who can wield seven different schools of magic, we have frost giants with jetpacks wielding giant hammers, I have a giant insectoid queen in a tube supplying my flying death cathedral with energy and we're keeping a metalhorror host in a cryptosleep casket as a joke, and half of my colony's adult population was born yesterday as a litter and are now in their mid-twenties.
I think we can handwave away my ship having some neat little well drills on the underbelly brother
Thats weird though. I skip those and use towers right out the gate so I've never seen that behavior myself.
I feel like I'm playing Kerbal Space Program with Rimworld now!
Three feature requests for space work if possible Professor Dub...
1. A sewage tank that's more ship tank like...
2. A converter that will slowly convert fecal sludge from the sewage tank to chemfuel
3. A Way to shift water from one tank to another....if one builds a space platform, being able to shift water on supply runs from the surface with the ship would be nice...
Thanks for the hard work and ways to keep the Kerbal Pawns clean!
That or add non-water sources of cleanliness, like "sonic vibration showers", "Dry cleaning stations", and "Vacuum toilets" that just eject waste into space. Pawns might not be so happy with these, so you could still opt for luxury and deal with the infrastructure of maintaining a water network in your ship but they'd offer a solution for the tight quarters and limited water situation of atmospheric flight.
Fix for pawns that have no mood need throwing errors.
Increased speed of ingesting water bottles
Increased chance of a pawn drinking a water bottle immediately after eating
Fix for buildings getting pipe and water tank components that shouldn't with Lite mode turned on.
Fixed vacuum toilet error with Lite mode turned on
if its still doing it unsub and sub again to force steam to update.
not everything should be minified, only minify things that are designed to be minified, if you're going to force everything to be minified then its at your own risk.
thirst and lite mode can be enabled in the mod settings
With a well and a deep well built next to each other on my ship structure, I always land on accessible water. No need to rebuild.
The only slightly annoying thing is that I can uninstall the pump, but I always have to rebuild the well from scratch. Would it maybe be possible to add a version of the well (maybe unlocked through research) that can also be uninstalled? In theory, I could just use MinifyEverything, but it would be nice not to have to add an entire extra mod just for that one feature.
Other than that, keep up the great work — I can’t imagine playing a run anymore without being forced to go to the toilet! :)
It would be cool if it could remove 'soaking wet' but I haven't seen it do so