Total War: WARHAMMER

Total War: WARHAMMER

Faction Unlocker Submod - Vanilla Factions
306 Comments
Bhaer 3 Sep, 2021 @ 8:10pm 
I can't see any new race/factions!
GANG-BANG 30 May, 2019 @ 8:33pm 
Старый мод,который не работал и не работает. не открывает фракции. полная туфта
CarlosAndreas 15 Mar, 2019 @ 11:24am 
allot of these mods need a update.
BallsDeep69 5 Mar, 2019 @ 10:43pm 
i think this mod needs an update because it does not work for me anymore
Kandriff 11 May, 2018 @ 3:08am 
All the legendary lords starts in diffrent places.
Thorgrim starts in Karaz a Karak
Ungrim Karak Kadrin
Grombrindal starts with the northern dwarves etc.
Gleen Cross 17 Feb, 2018 @ 10:44am 
@Sh33p I had the same issue, maybe it's a conflict with the current patch of the game. And Crynsos abandoned Warhammer 1 in favor of 2 it seems
Unexpected Katz 6 Jan, 2018 @ 4:57am 
This mod seems to not show all lords in pre-campaign menu. I wanted to play as dwarves, but i see only 1 lord (there should be 3 of them). Free downloaded champs(createad by CA ofc) are not shown. Can i do something with it, or is it mod related and i have to wait for some tweak?
Slemo Sensei 24 Dec, 2017 @ 6:47am 
how you make this faction playable?
Sanguine Sovran 28 Oct, 2017 @ 8:02pm 
@crynsos I downloaded your mod but mousillon is missing from the campaign. i downloaded your faction unlocker + and vanilla factions submod. whats going on?
treborter 21 Aug, 2017 @ 4:50am 
Damn you fast.

Nice.
Crynsos  [author] 21 Aug, 2017 @ 3:53am 
Well, you did ask that and it does include them now.
treborter 21 Aug, 2017 @ 3:44am 
Yeah when i asked if this was getting an update i meant to include Norsca....
treborter 13 Aug, 2017 @ 7:44pm 
Nice, looking forward to it.
Crynsos  [author] 13 Aug, 2017 @ 7:02pm 
Yes, but it will still take at least several days.
treborter 13 Aug, 2017 @ 5:52pm 
Is this going to be updated to acomodate norsca?
Michael {United Critics} 11 Jul, 2017 @ 9:03am 
@PurgeTheHeretic yes you can use more then 1 at the same time, but using to many will overflow ur screen, so I would say 2-3 of them max :)
Pelinal 11 Jul, 2017 @ 8:02am 
Can I use multiple faction unlockers from your mod collection together? I quite like having vanilla + mixed.
wafflechin 15 Jun, 2017 @ 5:42am 
Yes, however I have it working now.
Crynsos  [author] 15 Jun, 2017 @ 2:32am 
Are you using it together with my Faction Unlocker+?
wafflechin 14 Jun, 2017 @ 11:01am 
This doesn't work for me at all :(
Michael {United Critics} 12 May, 2017 @ 12:03pm 
Okay Shadilay :) good to hear.
Michael {United Critics} 11 May, 2017 @ 1:38pm 
If this does not work for you, I'm free to "check ur LONG list" :) but then you need to send it to me, if you do that, I can maybe check what is wrong.
- Michael
Crynsos  [author] 29 Mar, 2017 @ 12:38pm 
That was an update that didn't quite work out as expected and is now gone.
YinYangTW 29 Mar, 2017 @ 9:21am 
Is Templehof supposed to be unlockable in this version or am I having a bug?
Camilitus 27 Mar, 2017 @ 1:50pm 
good stuff, ty.
DadyaNikita 25 Mar, 2017 @ 11:56am 
pereproshel(passed)
DadyaNikita 25 Mar, 2017 @ 11:55am 
Dude I very much blunted,I've played the Grand campaign and pereproshel on very hard difficulty, all thoroughly and completely forgot about the mini add-ons,thanks for the quick response.(do not judge strictly translated with Google translator)
Crynsos  [author] 25 Mar, 2017 @ 11:46am 
@Bluegills
Khazrak starting right next to his nemesis (Boris Todbringer) is much more lore accurate and so is Morghur starting close to the Wood Elves, so switching their starting locations made perfect sense.


@Samurai
These are pictures from the Beastmen and Wood Elf Mini Campaigns included in the DLCs.
DadyaNikita 25 Mar, 2017 @ 11:32am 
I apologize in advance if not clear.The screenshots show how Middenheim 4 settlements in the province,as well screenshots of where the dwarf from Karak zipline somewhere unknown to me location and incomprehensible Orc city and an array of Oracle,what is it and where these places when you install the mod on the map I don't see,ujasnie what it's for screenshots? (I translated everything using Google translator,just I Russian and my English is lousy)
Bluegills 23 Mar, 2017 @ 11:10pm 
Only thing I dislike is the diff startpos of Khazrak, other than that I really enjoy the mod as a whole.
Crynsos  [author] 23 Mar, 2017 @ 6:19pm 
IMPORTANT!

I changed the structure of my Faction Unlockers, which means that this is not a standalone mod anymore but instead a Faction Pack submod to be used together with the new core unlocker linked at the top of the description.

Please subscribe to that one to continue playing these factions.

If you want to read into the details on why this was changed, these are also linked above.
Crynsos  [author] 23 Mar, 2017 @ 5:15pm 
It works but with it, but I wouldn't exactly call it compatible as some unintended side effects will definitely arise, but you may not really notice them unless you happen to play Chaos or Norsca.
Leri-Weill [FRA] 23 Mar, 2017 @ 10:12am 
SigField trahis is the current solution for the diplomacy screen. Now you actually see faces :)

Crynsos, I think I read somewhere that your mid modifies the Chaos script but I'm not sure. Anyway, is it compatible with Harder chaos invasion?
Sigfield 23 Mar, 2017 @ 10:04am 
Hi guys, i like your mods, but with your Maj (22/03/2017) we have a bug with the factions, the general of army have -99999 move , we cant moved , and exit my city, can you patch that pls ?
Crynsos  [author] 23 Mar, 2017 @ 9:36am 
@Drax
You can't really do that, he would have to be killed by another faction so that you can either keep him in your general selection (though he may have become mortal due to the confederation) or redeploy him elsewhere.


@RafaL
Probably, I'm currently adding support for her.
Rachel L 22 Mar, 2017 @ 7:44pm 
Crynsos, will you add Espelth Von Draken to Wiseland (nuln) that MixXxu made as a LL? (can you make it so you can select between gelth and eslpeth as main LL?)
PoohPus 22 Mar, 2017 @ 6:57pm 
Should I dispense of him somehow? How would yu deal with him? Does he end up taking a spot in the lord recruitment display if I sack him? Will he fight if I keep him? He's level 4 so I suppose he's already seen some kind of fighting? :D
Crynsos  [author] 22 Mar, 2017 @ 6:51pm 
Yes and to easily identify them you have their title in the name as well as a custom trait.
PoohPus 22 Mar, 2017 @ 6:48pm 
@Crynsos after confererating with Artois as Couronne (the names may be off), I get one Lord Jaques the Devoted. He's got zero movenent and zero upkeep. Would this perchance be one of your diplomacy-display captains? XD
unsociallobster 22 Mar, 2017 @ 3:51pm 
Thank you!
☸𝕵𝖔☸ 22 Mar, 2017 @ 12:39pm 
Cheers!!!
Theobald 22 Mar, 2017 @ 11:34am 
<3 too
PoohPus 22 Mar, 2017 @ 8:21am 
<3
Crynsos  [author] 22 Mar, 2017 @ 8:11am 
Update!
The diplomacy screen bugs have been resolved via a workaround, which now assigns new "Diplomat" lords to the screen instead of the real faction leaders, which look identical to these lords.
These have been assigned to all factions that did not already have a unique character as faction leader and will effectively act as immortal capital guards, although they cannot be moved outside of the settlements they are assigned to, cost no upkeep and cannot recruit any units.
This fix will require a new campaign start to work.

I tried various other methods on how to do this as well, but this is the only way that really worked and was rather balanced, so until CA fixes this issue properly these will have to stick around.

Victory Conditions should be up tomorrow, hopefully soon also the compatibility restoration for older saves, as I didn't get around to push quite everything that I wanted into this update yet.

More details about this update soon within the patch notes!
Crynsos  [author] 21 Mar, 2017 @ 4:14am 
Well, I'm not sure what exactly may be causing issues, but since CA didn't change a whole lot of things with the Bretonnia update, it should be probably not overly hard if someone else were to take over his mods and maintain them.
Theobald 20 Mar, 2017 @ 10:24pm 
Same ^^
But there isn't exactly another Torgovan full features mod out there...
LeadViking 20 Mar, 2017 @ 10:15pm 
lately i've been noticing that more and more of Lokerian's mods have started to cause clashes with all sorts of other mods. personally i just found it easier to remove all of his and look for other alternatives
Theobald 20 Mar, 2017 @ 9:21pm 
I know about Lokerian's zen retreat from the world, but is his Torgovan still supposed to work with your unlockers ?
Crynsos  [author] 19 Mar, 2017 @ 12:25pm 
All of my Overhaul / Unlocker mods contain the same information other than the factions displayed for single player and they don't have anything to do with maps, so I don't really see how they would be conflicting.

Try it again with all other mods disabled.
JerkyGunner 19 Mar, 2017 @ 1:08am 
It looks like this version of the CCO is incompatible with this custom maps mod or its required map packs https://steamproxy-script.pipiskins.com/workshop/filedetails/?id=877551324

When I try to run this vanilla one with the map pack activated the game crashes on launch. However, using the other CCO with the unlocked factions I don't encounter this problem and the game launches just fine.

This also seems to have happened after their latest update that added the Empire map pack.