RimWorld

RimWorld

5,420 arvostelua
Vanilla Cooking Expanded
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Palkinto
Lisää suosikkeihin
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Mod, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
3.689 MB
18.6.2020 klo 11.16
11.7. klo 12.10
71 muutosilmoitusta ( näytä )

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Vanilla Cooking Expanded

1 kokoelmassa, tekijä Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 luomusta
Kuvaus
[www.patreon.com]




Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a variety of new meals, make mood-boosting desserts out of fruits, make filling grilled meals that lose the effect when frozen, create large bakes using flour or produce large quantities of soup through boiling ingredients for several days at a time. You can now transform animal milk into cheese inside a cheese press - and it gains quality and value, the longer it’s inside! Yes, alongside Vanilla Factions Expanded - Medieval you can now create a cheese and wine empire! Hopefully this will provide one more reason to keep livestock!

Our systems are heavily moddable and support a variety of mods. With Vanilla Factions Expanded - Insectoids you can now transform insectoid milk into insectoid cheese, and thanks to Sarg Bjornson, you can now utilise 19 (!) types of milk from Alpha Animals, Vanilla Genetics Expanded and Alpha Bees to create your cheese empire!

A new condiment system will allow you to create not-so-filling gourmet meals that apply 12h effects to people who consume them.

Absolutely recommended mods:
- Gastronomy
- Common Sense
- Variety Matters





Mod mechanics:











































- Packed Meats will collide due to patching a method controlling meal thoughts

[forms.gle]



Q: How is this mod different to VGP/RimCuisine2 or other food oriented mods?
A: Beyond following the vanilla art style, this series gives everything a unique blessing and curse. Rather than having 20 nearly indistinguishable vegetable plants or meals we at the team believe every player should find something that is useful. Simply put, we add flavor we believe anybody can enjoy. All things are seamlessly merged with vanilla mechanics, making sure you don’t need to re-educate yourself on how the mod works. We also made sure to cut away any unnecessary resource and production chains, making sure to keep everything simple, yet engaging.

Q: Does it work alongside VGP/RimCuisine2?
A: Yes it does! We provided a patch that changes a few names so all mods can work alongside each other

Q: My gourmet meals are not stacking properly!
A: Gourmet meals stack by ingredients list to avoid condiment abuse

Q: Can I deep fry humans.
A: Yes! That’s the reason we made this mod!

Q: Can I eat canned food like a meal?
A: Yes, but it will not be very filling. Canned goods are made as ingredients that never spoil - they can be used in meal recipes.

Q: At what temperature does grilled meal lose it’s bonus?
A: Below 10ºC

Q: Where are the health conditions? (Cholesterol, diabetes, high blood pressure)
A: They were very unpopular, so we removed then come 1.4

Q: Will you keep updating the mod with new types of meals?
A: Any additional content will come in the form of extension modules, just like Vanilla Cooking Expanded - Stews!

Q: Is this mod save game compatible?
A: Yes

Q: These condiments/meals/food cooking techniques are totally unrealistic!
A: We need to remember it is a video game, and for the sake of simplicity we decided to abandon realism in some instances. Realism when it comes to cooking is not our primary concern - gameplay is.

Q: CE compatible?
A: Probably!



Graphics created by Oskar Potocki.

Coded by Sarg Bjornson[www.patreon.com].

Descriptions, balancing and ideas by Chowder.

Code for the 1.19 update provided by Drowsy Corgi. Thanks!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



Other modules will come with time. More information can be found on our Patreon page!









Chinese: Steam link
German: Steam link
2 758 kommenttia
Thor 2 tuntia sitten 
Good to know! thanks for the heads up! I may have to inform Dubs about this @ dubs mint menus
Sarg Bjornson  [tekijä] 4 tuntia sitten 
The whole system changed
Thor 4 tuntia sitten 
I wonder if there have been made any changes to the cheese presses since 1.6?
Now it seems to be using a bill based system, rather than the old "insert milk, then target quality" buttons.
I seem to be unable to change the target quality from normal on most cheese presses.
I imagine it COULD be some funky mod conflict, but I just want to make sure it wasn't an intentional change.
Sarg Bjornson  [tekijä] 12 tuntia sitten 
The reason for that is a reason
BanetheWolfGod 12 tuntia sitten 
hey for some reson wheat stop growing.
Sarg Bjornson  [tekijä] 18.7. klo 9.12 
That wasn't in this mod
R3tr0_g5m3r 18.7. klo 8.52 
any chance of bringin back archo cookin stove
Ghojo 17.7. klo 11.43 
Would it be possible to allowe vegetables to be grilled alone without meat? Grilled eggplant for example is amazing and a staple in many Rimworlds (countries).
Sarg Bjornson  [tekijä] 15.7. klo 9.54 
No, VE Fishing is a prerequisite for all of our fish related stuff, that hasn't changed
bronzo 15.7. klo 9.25 
hey Sarg - just wanted to let you know that if you don't have the VE fishing mod, you can't can fish. i would presume you should be able to can vanilla fish as well as VE fish, no?