Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I find it reasonable to exist a "primitive" plywood (made of wood chips joined by primitive glue), that would be an exchange between work time x having more material to work with (like say, 10 leathery = 100 primitive glue; 10 wood + 1 glue = 20 primitive plywood.
The primitive glue recipe would take a long time to build, https://cameo.mfa.org/wiki/Hide_glue but would produce a lot of glue, so it would be mostly a one-time effort.
Modern MDF should demand a "press" and an advanced glue based on chemfuel.
I would say "machining" would allow the construction of presses.
There are multiple types of "MDF'y" woods, either weak or stronger and more fireproof than wood. Check https://www.apawood.org/ .
The idea that Plywood and MDF yields more than the input wood holds, of course, since it is based on "recycling" marginal quality woods.
I've patched it fairly simply (Plywood to 0.05, like wood, MDF to 0.025) but you might want to look at that.