RimWorld

RimWorld

11,564 vurderinger
Humanoid Alien Races
49
12
87
10
36
25
8
4
3
5
8
4
2
7
7
3
5
4
2
2
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Filstørrelse:
Offentliggjort:
Opdateret:
12.679 MB
9. jan. 2017 kl. 14:50
16. juli kl. 8:39
296 ændringsbemærkninger ( vis )

Abonner for at downloade
Humanoid Alien Races

Beskrivelse


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.




  • Custom graphics with weighted skin and hair color selection
  • Changing graphics, optionally changing over the course of aging.
  • Drawing additional parts on the body that change based on backstory, diseases and implants.
  • Integration in the starting pawns, as well as slaves and refugees.
  • Custom Backstories
  • Customizable bodysize, that can change during the lifetime.
  • Support for genderless races
  • Optional immunity to aging related body problems.
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.
  • Custom Ideologies relating to eating, enslaving, killing and dating aliens.




Github[github.com]

Race Creation Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]




Orassans

Androids

RimEffect ~ Asari



Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
Populære diskussioner Vis alle (92)
721
For 10 timer siden
Bug Reports
TurtleShroom
5.234 kommentarer
erdelf  [ophavsmand] 17. juli kl. 15:04 
then you get the same answer as eggcelent..
Show a log or nobody can help.
Jacob the night fury 17. juli kl. 15:00 
the anthro heads are flat out not showing up. and im getting the same problem that @Eggcelent is getting (this comment is a continuation to my previous comment)
erdelf  [ophavsmand] 17. juli kl. 13:32 
right.. well with that lack of information I can do absolutely nothing.. especially given only you have it.
nick1wasd 17. juli kl. 13:29 
I know its this mod because out of the 80-90 I had installed, I removed this mod and no other, and the save became stable and stopped crashing. There was a specific moment that would 100% crash with your mod around, which was a Royalty caravan leaving. I kept everything else, they leave, no crash. Process of elimination is that this mod, or this mod's interaction with someone else's mod (of which, i am not certain), is causing the issue.
erdelf  [ophavsmand] 17. juli kl. 11:14 
how... did you verify that exactly? Especially given I just had a kid in a growth vat in my own save
Tekeren 17. juli kl. 7:16 
Hi, i'm here to report a bug, in 1.6. I'm playing with Hugs Lib, CE, alpha gene and some others.
The bug is quite terrible : when a children has entered a growth vat one time in his life, growth moments does not appears anymore.
I verified, and it's because of this mod.

Thanks for your work ! You're amazing.
erdelf  [ophavsmand] 16. juli kl. 22:30 
I do kind of doubt that. Given just how many people would've had it.
What makes you think it's this mod ?
nick1wasd 16. juli kl. 21:47 
Hey, after much tinkering and trial and error, I found that this mod is causing a random crash on garbage collection a few hundred days into my save. I don't know why, since I haven't encountered any pawns that use your mod's data yet. I can post my save/player.log somewhere if you want, but the crux seems to be trying to access forbidden memory.
Ayomi 16. juli kl. 9:17 
That was quick! Thanks!
erdelf  [ophavsmand] 16. juli kl. 8:35 
just pushed a fix for that.