Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide: Reloaded
Dark Magician  [developer] 18 Jul, 2018 @ 10:17pm
Complete mod changelist
Ranged Weapons

Kruber
Longbow
  • Fires an explosive shot at full charge
  • Increased charge and shooting speed

Repeating handgun
  • Increased maximum ammo
  • Charged attack fires gatling gun
  • Increased projectile damage
  • Reduced reload speed

Handgun
  • Increased reload speed
  • Increased hipfire accuracy
  • Scoped shots do not require reload

Blunderbuss
  • Increased reload speed
  • Increased spread and bullets fired
  • More ammo in clip

Bardin
Handgun
  • Increased reload speed
  • Increased hipfire accuracy
  • Scoped shots do not require reload

Crossbow
  • Increased reload speed
  • Enemy seeking shot on hipfire
  • Scoped shots deal more damage and are more accurate

Grudgeraker
  • More ammo in clip
  • Increased damage and shots fired
  • Shoving an enemy will reload clip

Drakefire pistols
  • Reduced overheat
  • Faster movement speed and dodges
  • Charged attack has powerful pushes

Drakegun
  • Flamethrower does not require charging
  • Charged attack fires an explosive missile

Kerillian
Longbow
  • Increased shooting speed
  • Shotgun fire mode after scoping for a long time

Shortbow
  • Massively increased shooting speed
  • Charged attack deals more damage

Hagbane
  • Fully Charged attacks can penetrate non-armored enemies

Repeater Crossbow
  • Increased reload speed
  • Special action unloads all ammo at once

Saltzpyre
Crossbow
  • Increased reload speed
  • Enemy seeking shot on hipfire
  • Scoped shots deal more damage and are more accurate

Brace of pistols
  • Increased shooting speed
  • Toggleable shotgun mode using special action key

Repeating pistol
  • Triple burst shot primary fire
  • Increased maximum ammo
  • Increased reload speed

Repeater Crossbow
  • Charged attack shoots 4 fireballs
  • Increased maximum ammo and reload speed


Sienna
Beam staff
  • Charged attack transforms enemies into pigs

Bolt staff
  • Charged attack speed scales with charge time
  • Overcharge rate is reduced

Conflagration staff
  • Increased area of effect on charge attack
  • Lower threshold for damageless venting

Fireball staff
  • Increased movespeed when charging attack
  • Fully charged attack launches 5 fireballs
  • Increased primary fire rate

Fireball staff
  • Increased movespeed when charging attack
  • Fully charged attack launches 5 fireballs
  • Increased primary fire rate

Flamethrower staff
  • Charged attacks can fire infinitely
  • Fully charged attack deals massive damage

Miscellaneous
  • Weapons all have more spread according to weapon type to compensate for increased ammo
  • Crouching now properly increases accuracy
  • Overheating grants increased attack speed and movement speed rather than reducing it