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I have a question. I see how wheeled vehicles are damaged even when driving on roads (asphalt or ground) , which in my opinion should not happen. Then I wanted to remove this damage in the mod settings, but there I did not find the Asphalt surface or any roads mention. What surface do you have that is responsible for driving on roads?
In other words, how can a user remove vehicle damage, if those vehicles are driving on the roads?
Done, check it out... The mod will no longer have this issue, part of the code is now "universal" (don't know why never thought about it before)
@Marki
Check the video on the original version page (linked on top of this page) to know about it better
No man, it's a script running on background wich depends on private variables only...
But you can always set the stuck coheficient to 100% on the CBA options too
This mod is fully compatible with Global Mobilization. I remember very well the time when it didn't work (there was a spam of text errors), then I asked the authors for some time to add compatibility and they did everything. Many thanks to them for this...
GM is already compatible, as should also any vechile based on "Tank_F" and "Car_F" families threes