The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

895 ratings
LOOTGoblin - Maximized Monster Loot Drops
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3 Jun, 2024 @ 10:31am
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LOOTGoblin - Maximized Monster Loot Drops

Description
This is a simple tweak mod that makes it so monsters will drop their entire possible inventory upon death. (Human loot pools unchanged)

For example, if a monster can drop 1-3 teeth upon death, it will always drop 3 no matter what. Same goes for the maximum items they can drop. Some monsters can have up to 10 drops, but will only drop like 5 of those 10 drops. This has been changed so they will always drop every possible item they can drop.

Sometimes when monsters die, they will use a separate loot pool for mutagens that overwrites their original loot pool. So if you see a monster drop ONLY mutagens when they die, that's why.

I am aware that there are plenty of other mods that very likely so something close to this, but this is my first mod made with the new REDKit tools and I thought I might as well make something that might be useful to some people.

Does NOT work for NG+ at the moment. I need to figure out a workaround in REDKit because I can't edit the loot values using it.

If there are any issues lemmie know pls :))))))))

Nexus version exists as well for those interested: https://www.nexusmods.com/witcher3/mods/9191

Made using The Witcher 3 REDKit v4.0.102771
37 Comments
israel-silva 11 Jun @ 6:00am 
Make-up it work with ng plus please
Strachwitz 21 Apr @ 12:23pm 
Still not working with NG+!
TITOMOSQUITO187 23 Feb @ 10:24pm 
Shouldn't impact it at all if you remove it. It only changes the drop settings, which will just revert back to normal without the mod.
RunForRest 28 Jan @ 10:24pm 
Save to remove midgame? Info like this is IMPORTANT!!! Lets say u play with it and than decide no its to op and uninstall the mod - what happens than?
silverfang 25 Jan @ 4:13am 
good mod but dont work with ng plus
millzysawus49 12 Jan @ 1:40pm 
Just tested this. Amazing! Thank you.
david_matthews76 29 Dec, 2024 @ 9:23pm 
I like this, but is is a little OP. Killing a small monster drops like 10 dif items. Mixed with other mods it kinda trivialized my game. lol. Great mod.
HaloStarrySky 18 Dec, 2024 @ 3:07pm 
翻译:
这是一个简单的调整模组,可以让怪物在死亡时放下所有可能的库存。(人类战利品池不变)
例如,如果一个怪物死后能掉1-3颗牙齿,那么无论如何它都会掉3颗。他们可以丢弃的最大物品也是如此。有些怪物最多可以有10滴,但只会像这10滴中的5滴一样掉落。这一点已经改变,因此他们将始终删除所有可能删除的项目。
有时,当怪物死亡时,他们会使用一个单独的战利品池来放置诱变剂,覆盖他们原来的战利品池。所以,如果你看到一个怪物死后只掉诱变剂,这就是原因。
我知道还有很多其他模组很可能与此接近,但这是我用新的REDKit工具制作的第一个模组,我想我也可以制作一些对某些人有用的东西。
目前不适用于NG+。我需要在REDKit中找到一个解决方法,因为我无法使用它编辑战利品值。
Mr.Smokrabs 10 Dec, 2024 @ 11:27am 
Not working on NG+
𝓷𝓪𝓼𝓽𝓪𝓼𝓲 4 Dec, 2024 @ 8:38am 
Мод не работает почему-то