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A very small update, 1.30, has been released. Its only change was a reversion of the name back to the original, in remembrance of the 5th anniversary of the main mod's release.
I'm interested to know how you guys feel about the stamina regarding the mod. The cost of attacks, how the flow of combat is with the newer regeneration values, things like that.
I'm planning on running a new playthrough in the coming days, which will provide me with more feedback on how to make improvements, but it would be good to get more perspectives.
Thank you,
Dread Swoop
* Stamina cost multipliers for the Bow Heavy shot and Offhand dodge were decreased significantly. Using Bows should now be a less-painful experience.
* The Offhand dodge for Daggers had its stamina cost multiplier reduced slightly as well for parity with the Bow dodge.
Let me know if you have any issues, and I hope you enjoy.
Dread Swoop
I think the current Light cost of ~10 stamina isn't prohibitive, so that will be staying as it is.
I'll put out another update tomorrow (my time) which should bring those costs down to acceptable levels.
Thanks for reading,
Dread Swoop