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Vanilla Infamy Decay restores the normal rate of 5 infamy decay with an extra 25% from influence.
More Infamy Against Unrecognized increases infamy by 50% against unrecognized targets, resulting in Conquer State infamy costs closer to vanilla at the start of the game.
You can use either or both of these optional companion mods together with the Better Infamy, Treaties, and Claims mod to customize your experience.
I recommend using the official option mods because I can ensure they work together. I can continue to add options based on the feedback I get.
I'm using this mod with "Infamy Rework" that increases scaling cost while decreases base cost and got what i want. Siam's cost is around ~25 per their biggest land so if i want to paint i need to invest into painting or paint inefficiently.
It's not for everyone. It's designed to mostly equalize infamy per population. It's designed to make recognized and unrecognized countries have a large difference in infamy costs. It's designed to make Conquer State cheaper, but it remains more expensive for recognized targets. Increasing infamy against unrecognized targets is possible, but earlier feedback set the current level, to avoid unrecognized states at the 16 million cap going over 100 infamy at game start.
I understand that some may experience performance issues in their games, but most players will have no out-of-the-ordinary issues with game performance with just this mod.
Assuming it's not the peace pledge, I would need a more specific bug report about attacking countries. There shouldn't really be any issue with the mod with attacking countries otherwise, nor should the mod have any effect on expel diplomats.
- Performance drops a lot and every few minutes the game completely stalls
- I can't attack some countries at all anymore
- I can directly annex whole countries for way too cheap
- Expel diplomats sometimes gets stuck forever
I'm working on a 10% income sharing treaty article right now. Its original purpose was to give something meaningful for smaller player countries to bargain with, since I designed it to make a new transfer annually based on current income.
But I could also possibly hook it into the war goal system. Then it might be possible to ask for 10% of income infamy-free again. This could even exist alongside the existing Money Transfer - which I set at up to a 20% of income limit to make it less punishing while also making it more cost-effective infamy-wise - which can have infamy. It might be good if they were mutually exclusive?
Thanks for the kind words!
I have one question regarding 'no infamy up to 5000 per week', which doesn't scale based on the countries' size. What is your opinion on generating infamy based on % of tax income like no infamy up to 10% (war reparation before patch 1.9)?
Thank you again for making this interesting mod.
25% infamy for actions against low liberty desire subjects is back.
With less than 90 days on the binding period (about '12 weeks'), the AI is open to renegotiation. This makes it easier to keep treaties going if the AI would soon choose to withdraw.
The AI can break binding treaties. The AI will now withdraw from a treaty if it has an antagonistic, belligerent, or domineering attitude or a rivalry. But it won't do so if that would take infamy. For example, Austria or Prussia can now break the "Holy Alliance".
The 1.9.7 beta, when used with this mod, will make the AI withdraw from treaties outside of the binding period if their acceptance is negative.
25% infamy for low liberty desire can come back.
In terms of historical realism, USA vs Mexico doesn't need more infamy. The border gore is ugly, though.
Map painting the 'unrecognized' is intended behavior for Vic 3.
The 1.9.7 beta fixes a bug where the AI won't withdraw outside the binding period. I can also work on more treaty-breaking while binding.
@Karax
Toggles will be introduced at some point.
Renegotiation of an existing treaty with the AI during the entire binding period is a silly feature and introduces a lot of ways for the AI to misjudge the value of the renegotiated treaty.
There has been some useful specific feedback about treaties. For example I got a comment that small countries should be able to get investment rights. That is something that I will work on.
Victorian era expansion is mostly dominated by puppets and protectorates, with some concessions here and there. But most concessions are going to puppets.
This also goes into previous example of USA vs Mexico recognized land cheap annexations. At the era game is in - this is very major international crisis.
https://en.wikipedia.org/wiki/Protectorate see extensive lists here for reference